Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HorrorBeThyName
Ah Muzen Cab
Level 68
God Stats
1W - 3L
1,408 SR
Queue Stats
18W - 29L
1,299 Elo+
Solo
Olorun
Olorun
MJD123
Olorun
Level 65
God Stats
0W - 1L
1,749 SR
Queue Stats
20W - 16L
1,383 Elo+
Solo
Skadi
Skadi
Scottie_P30
Skadi
Level 69
God Stats
0W - 2L
1,715 SR
Queue Stats
27W - 23L
1,365 Elo+
Party 3
Hercules
Hercules
alltimewasted777
Hercules
Level 116
God Stats
21W - 24L
1,486 SR
Queue Stats
223W - 248L
1,343 Elo+
Solo
Sylvanus
Sylvanus
duhz_it
Sylvanus
Level 157
God Stats
3W - 4L
1,114 SR
Queue Stats
54W - 41L
1,416 Elo+
Party 3
Team Averages
Level 95
1,494 SR
1,361 Elo+

VS

Team Averages
Level 83
1,431 SR
1,353 Elo+
King Arthur
King Arthur
Grimlyn3351
King Arthur
Level 121
God Stats
9W - 11L
1,400 SR
Queue Stats
536W - 608L
1,390 Elo+
Party 1
Olorun
Olorun
RonaldoMiguel1
Olorun
Level 63
God Stats
6W - 6L
1,524 SR
Queue Stats
72W - 83L
1,385 Elo+
Party 2
Apollo
Apollo
SemiroundFrog
Apollo
Level 86
God Stats
7W - 9L
1,231 SR
Queue Stats
191W - 221L
1,263 Elo+
Party 1
Lancelot
Lancelot
duuhzeraking
Lancelot
Level 57
God Stats
3W - 0L
1,769 SR
Queue Stats
62W - 71L
1,379 Elo+
Party 2
Ah Puch
Ah Puch
whitebull0531
Ah Puch
Level 88
God Stats
2W - 2L
1,232 SR
Queue Stats
136W - 146L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HorrorBeThyName
Ah Muzen Cab
16
6 / 5 / 1
10,201
464
10,784
18,381
8,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
MJD123
Olorun
17
2 / 4 / 4
10,494
477
11,838
12,538
5,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 6 / 3
9,216
419
13,938
15,361
6,179
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 1
7,960
362
4,586
10,310
4,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
duhz_it
Sylvanus
16
3 / 7 / 7
10,259
466
20,385
23,859
27,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grimlyn3351
King Arthur
17
3 / 2 / 13
11,618
528
15,594
27,332
30,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 1 / 7
12,258
557
12,103
19,656
10,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 6 / 4
11,728
533
13,928
18,479
9,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
duuhzeraking
Lancelot
17
6 / 3 / 3
12,014
546
7,559
14,427
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
16
3 / 4 / 4
11,376
517
13,941
16,502
7,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
15
Kills
27
27
Deaths
16
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Grimlyn3351
King Arthur
3
2
13
4.75
L
Ah Muzen Cab
HorrorBeThyName
Ah Muzen Cab
6
5
1
1.3
L
Olorun
MJD123
Olorun
2
4
4
1
W
6
1
7
9.5
L
3
6
3
0.75
W
9
6
4
1.83
L
1
5
1
0.3
L
Sylvanus
duhz_it
Sylvanus
3
7
7
0.93
W
Lancelot
duuhzeraking
Lancelot
6
3
3
2.5
W
Ah Puch
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,531
Damage
63,125
80,449
Taken
96,396
53,320
Mitigated
66,038
14,745
Healing
29,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Grimlyn3351
King Arthur
15,594
1,135
521
4,847
27,332
30,060
160
7,226
20,106
0
66,709
L
Ah Muzen Cab
HorrorBeThyName
Ah Muzen Cab
10,784
3,494
0
1,058
18,381
8,712
363
4,060
14,159
0
55,970
L
Olorun
MJD123
Olorun
11,838
5,992
348
4,267
12,538
5,932
1,041
7,566
4,572
75,887
0
W
12,103
6,138
1,185
10,507
19,656
10,924
7,204
6,257
13,399
85,992
13,381
L
13,938
6,657
0
500
15,361
6,179
0
2,465
12,786
0
50,588
W
13,928
8,692
760
3,000
18,479
9,211
2,312
6,385
12,094
0
66,687
L
4,586
1,997
36
1,748
10,310
4,866
270
3,042
7,268
0
30,520
L
Sylvanus
duhz_it
Sylvanus
20,385
7,532
1,387
5,401
23,859
27,631
0
6,704
16,973
63,414
17,657
W
Lancelot
duuhzeraking
Lancelot
7,559
2,610
0
2,889
14,427
8,318
6,854
2,864
11,563
0
71,012
W
Ah Puch
13,941
602
279
5,176
16,502
7,525
2,000
7,427
9,075
64,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,130
Gold Earned
58,994
455
Minions Killed
527
0
Camps Cleared
0
1,495,984
Distance Traveled
1,986,139
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,618
528
71
3
0
478,643
0
L
Ah Muzen Cab
10,201
464
102
5
0
368,767
0
L
Olorun
10,494
477
132
6
0
280,064
0
W
Olorun
12,258
557
123
6
0
361,497
1
L
Skadi
9,216
419
81
4
0
336,176
1
W
Apollo
11,728
533
88
4
0
400,588
1
L
Hercules
7,960
362
50
2
0
202,913
5
L
Sylvanus
10,259
466
90
4
0
308,064
2
W
Lancelot
12,014
546
123
6
0
409,451
0
W
Ah Puch
11,376
517
122
6
0
335,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role