Player Matchup

Horus
Horus
BigDonkeyRooster
Horus
Level 5
God Stats
2W - 0L
1,769 SR
Queue Stats
6W - 1L
1,789 Elo+
Party 3
Ra
Ra
ElCojaMadres
Ra
Level 2
God Stats
2W - 0L
1,769 SR
Queue Stats
4W - 0L
1,776 Elo+
Party 3
Fenrir
Fenrir
ITUN4
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,702 Elo+
Party 3
Olorun
Olorun
SHUPAPIMUÑEÑO
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,789 Elo+
Party 3
Shiva
Shiva
zBolo
Shiva
Level 103
God Stats
7W - 3L
1,750 SR
Queue Stats
29W - 20L
1,672 Elo+
Party 3
Team Averages
Level 39
1,658 SR
1,746 Elo+

VS

Team Averages
Level 105
1,544 SR
1,446 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Astolfo2169
Lancelot
Level 156
God Stats
27W - 14L
1,652 SR
Queue Stats
86W - 104L
1,445 Elo+
Party 2
Neith
Neith
ElYukasTV
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,406 Elo+
Party 1
Athena
Athena
TheLunastra
Athena
Level 144
God Stats
5W - 9L
1,567 SR
Queue Stats
221W - 229L
1,446 Elo+
Party 2
Horus
Horus
andermontoya2761
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 164L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,820
582
4,271
6,809
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 0 / 4
5,722
572
5,521
5,920
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ITUN4
Fenrir
10
6 / 1 / 1
6,332
633
2,882
6,638
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 4
6,058
606
4,646
5,095
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
zBolo
Shiva
11
3 / 0 / 1
6,694
669
7,103
7,180
3,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 4 / 0
5,226
523
4,295
7,039
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Astolfo2169
Lancelot
8
0 / 3 / 1
4,822
482
2,210
8,132
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ElYukasTV
Neith
8
0 / 1 / 0
4,518
452
4,158
4,377
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
8
0 / 3 / 0
4,734
473
2,745
9,013
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
4,655
466
2,939
7,984
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
1
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
L
Lancelot
Astolfo2169
Lancelot
0
3
1
0.17
W
1
0
5
3.5
W
2
0
4
4
L
Neith
ElYukasTV
Neith
0
1
0
0
W
Fenrir
ITUN4
Fenrir
6
1
1
6.5
W
1
0
4
3
L
Athena
0
3
0
0
L
0
2
0
0
W
Shiva
zBolo
Shiva
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,423
Damage
16,347
31,642
Taken
36,545
14,597
Mitigated
17,543
16,342
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,295
174
0
972
7,039
2,710
0
2,426
4,613
37,099
0
L
Lancelot
Astolfo2169
Lancelot
2,210
270
0
2,749
8,132
3,222
0
1,653
6,479
0
25,147
W
4,271
1,758
765
2,896
6,809
4,104
0
595
6,214
0
15,085
W
5,521
747
492
2,258
5,920
2,398
0
2,293
3,627
38,235
0
L
Neith
ElYukasTV
Neith
4,158
1,449
0
1,875
4,377
1,483
0
3,105
1,272
0
26,214
W
Fenrir
ITUN4
Fenrir
2,882
790
0
3,956
6,638
2,797
0
1,550
5,088
0
34,687
W
4,646
1,575
40
3,126
5,095
1,800
0
0
5,095
49,212
0
L
Athena
2,745
881
0
1,154
9,013
6,570
0
0
9,013
22,533
2,835
L
2,939
1,612
399
2,891
7,984
3,558
0
2,983
5,001
0
18,709
W
Shiva
zBolo
Shiva
7,103
2,043
0
2,809
7,180
3,498
0
2,271
4,909
0
46,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
23,955
342
Minions Killed
250
0
Camps Cleared
0
1,005,350
Distance Traveled
884,394
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,226
523
65
7
0
169,826
1
L
Lancelot
4,822
482
54
5
0
213,935
1
W
Horus
5,820
582
21
2
0
200,635
3
W
Ra
5,722
572
72
7
0
205,856
3
L
Neith
4,518
452
48
5
0
163,610
0
W
Fenrir
6,332
633
72
7
0
217,346
2
W
Olorun
6,058
606
97
10
0
168,054
4
L
Athena
4,734
473
53
5
0
147,739
0
L
Horus
4,655
466
30
3
0
189,284
1
W
Shiva
6,694
669
80
8
0
213,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role