Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
FlawlessXC
Terra
Level 60
God Stats
31W - 33L
1,429 SR
Queue Stats
60W - 63L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Magota886
Baron Samedi
Level 103
God Stats
12W - 8L
1,590 SR
Queue Stats
222W - 246L
1,479 Elo+
Solo
Heimdallr
Heimdallr
vitaraga_
Heimdallr
Level 46
God Stats
7W - 7L
1,533 SR
Queue Stats
179W - 162L
1,427 Elo+
Solo
Team Averages
Level 99
1,510 SR
1,456 Elo+

VS

Team Averages
Level 58
1,524 SR
1,362 Elo+
Nu Wa
Nu Wa
Bauti11
Nu Wa
Level 104
God Stats
7W - 3L
1,713 SR
Queue Stats
240W - 278L
1,405 Elo+
Party 3
Guan Yu
Guan Yu
By_Dih
Guan Yu
Level 60
God Stats
26W - 35L
1,382 SR
Queue Stats
182W - 296L
1,278 Elo+
Party 1
Artemis
Artemis
Maro05
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,337 Elo+
Party 3
Nemesis
Nemesis
Nicky_Tamashiro
Nemesis
Level 49
God Stats
3W - 3L
1,359 SR
Queue Stats
103W - 167L
1,264 Elo+
Party 1
Khepri
Khepri
Ramonesvermelho
Khepri
Level 69
God Stats
37W - 22L
1,665 SR
Queue Stats
118W - 119L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
12 / 3 / 5
9,398
723
9,887
9,631
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
 
Tyr
13
4 / 1 / 6
8,235
633
9,350
12,015
7,498
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
10
1 / 1 / 3
6,637
511
3,748
8,029
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Magota886
Baron Samedi
13
2 / 1 / 8
8,002
616
7,868
8,414
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
vitaraga_
Heimdallr
11
0 / 5 / 2
6,467
497
4,336
9,131
3,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bauti11
Nu Wa
12
4 / 5 / 2
7,280
560
5,684
8,228
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
By_Dih
Guan Yu
10
1 / 6 / 0
6,106
470
3,886
14,002
11,360
Artemis
Maro05
Artemis
11
3 / 2 / 3
6,746
519
9,145
8,342
3,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 5 / 2
6,012
462
2,745
10,030
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 3
6,314
486
3,408
8,685
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
10
11
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
12
3
5
4.83
W
Tyr
 
Tyr
4
1
6
7
L
Nu Wa
Bauti11
Nu Wa
4
5
2
1
L
Guan Yu
By_Dih
Guan Yu
1
6
0
0.17
W
Terra
1
1
3
2.5
W
Baron Samedi
Magota886
Baron Samedi
2
1
8
6
L
Artemis
Maro05
Artemis
3
2
3
2.25
L
1
5
2
0.4
L
1
1
3
2.5
W
Heimdallr
vitaraga_
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,189
Damage
24,868
47,220
Taken
49,287
23,288
Mitigated
30,166
16,538
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,887
2,036
0
2,271
9,631
3,993
2,425
1,045
8,586
0
64,561
W
Tyr
 
Tyr
9,350
1,520
0
6,031
12,015
7,498
1,542
775
11,240
0
49,178
L
Nu Wa
Bauti11
Nu Wa
5,684
1,200
0
855
8,228
3,054
0
3,912
4,316
49,583
0
L
Guan Yu
By_Dih
Guan Yu
3,886
328
30
2,220
14,002
11,360
0
0
14,002
0
36,669
W
Terra
3,748
471
547
2,990
8,029
4,254
315
3,089
4,940
20,353
0
W
Baron Samedi
Magota886
Baron Samedi
7,868
728
749
2,334
8,414
4,085
0
2,283
6,131
56,005
0
L
Artemis
Maro05
Artemis
9,145
4,959
0
4,168
8,342
3,233
46
2,667
5,675
0
46,854
L
2,745
955
0
422
10,030
3,382
112
1,513
8,517
0
28,889
L
3,408
287
0
840
8,685
9,137
0
3,524
5,161
19,665
0
W
Heimdallr
vitaraga_
Heimdallr
4,336
2,224
0
1,616
9,131
3,458
275
1,900
7,231
0
40,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
32,458
397
Minions Killed
290
0
Camps Cleared
0
1,306,189
Distance Traveled
1,270,307
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,398
723
116
9
0
308,051
0
W
Tyr
8,235
633
91
7
0
295,084
2
L
Nu Wa
7,280
560
80
6
0
227,287
1
L
Guan Yu
6,106
470
62
5
0
243,624
4
W
Terra
6,637
511
29
2
0
247,635
5
W
Baron Samedi
8,002
616
94
7
0
231,182
3
L
Artemis
6,746
519
76
6
0
244,312
1
L
Nemesis
6,012
462
44
3
0
261,823
1
L
Khepri
6,314
486
28
2
0
293,261
4
W
Heimdallr
6,467
497
67
5
0
224,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role