Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Mushrush
Ra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 121L
1,559 Elo+
Party 2
Persephone
Persephone
StormSupport
Persephone
Level 137
God Stats
3W - 1L
1,541 SR
Queue Stats
162W - 103L
1,537 Elo+
Party 2
Izanami
Izanami
StupperCat
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,610 Elo+
Party 2
Achilles
Achilles
fazingfazer
Achilles
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 87L
1,525 Elo+
Party 2
Team Averages
Level 87
1,508 SR
1,546 Elo+

VS

Team Averages
Level 27
1,500 SR
1,489 Elo+
Terra
Terra
Emong57
Terra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 64L
1,513 Elo+
Party 1
He Bo
He Bo
Mangopodrido
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,691 Elo+
Solo
Anhur
Anhur
StoopidBunnies21
Anhur
Level 26
God Stats
8W - 9L
1,500 SR
Queue Stats
665W - 755L
1,388 Elo+
Solo
Atlas
Atlas
grippingchain541
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,354 Elo+
Solo
Sobek
Sobek
violi971
Sobek
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
198W - 188L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 7 / 15
9,271
662
12,919
16,519
10,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 2 / 16
11,633
831
23,065
12,722
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
StormSupport
Persephone
17
2 / 1 / 23
10,006
715
22,267
9,378
4,779
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
StupperCat
Izanami
18
7 / 2 / 17
10,475
748
16,407
13,953
7,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
fazingfazer
Achilles
18
5 / 0 / 19
10,320
737
7,946
14,430
14,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Emong57
Terra
16
1 / 4 / 7
9,255
661
4,619
18,928
22,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 8 / 7
8,262
590
12,653
15,913
9,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 8 / 3
9,190
656
10,517
17,601
9,904
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 2
8,231
588
8,237
16,627
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
violi971
Sobek
18
4 / 2 / 5
9,942
710
9,386
18,861
25,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
27
Kills
10
12
Deaths
27
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
7
15
1.64
L
Terra
Emong57
Terra
1
4
7
1.13
L
0
8
7
0.44
W
9
2
16
8.5
L
4
8
3
0.69
W
Persephone
StormSupport
Persephone
2
1
23
13.5
W
Izanami
StupperCat
Izanami
7
2
17
7.75
W
Achilles
fazingfazer
Achilles
5
0
19
14.5
L
1
5
2
0.4
L
Sobek
violi971
Sobek
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,604
Damage
45,412
67,002
Taken
87,930
44,671
Mitigated
84,357
25,042
Healing
32,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,919
2,193
807
673
16,519
10,922
62
8,852
7,667
0
17,361
L
Terra
Emong57
Terra
4,619
178
10,588
7,592
18,928
22,796
0
9,633
9,295
6,259
0
L
12,653
940
1,132
2,171
15,913
9,179
0
8,771
7,142
28,969
0
W
23,065
2,499
12,730
3,654
12,722
6,913
352
7,578
5,144
50,861
0
L
10,517
5,584
2,260
2,181
17,601
9,904
0
10,439
7,162
0
25,829
W
Persephone
StormSupport
Persephone
22,267
674
1,133
1,370
9,378
4,779
1,038
4,008
5,369
42,040
0
W
Izanami
StupperCat
Izanami
16,407
9,141
1,440
1,177
13,953
7,087
490
7,489
6,464
0
26,013
W
Achilles
fazingfazer
Achilles
7,946
1,285
574
1,484
14,430
14,970
206
6,967
7,463
0
9,337
L
8,237
3,970
137
1,736
16,627
17,080
0
6,941
9,686
19,529
0
L
Sobek
violi971
Sobek
9,386
399
8
4,664
18,861
25,398
0
9,548
9,313
19,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,705
Gold Earned
44,880
147
Minions Killed
112
0
Camps Cleared
0
1,345,806
Distance Traveled
1,108,593
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,271
662
15
1
0
238,139
4
L
Terra
9,255
661
3
0
0
243,690
2
L
He Bo
8,262
590
37
3
0
222,507
1
W
Ra
11,633
831
71
5
0
296,950
0
L
Anhur
9,190
656
37
3
0
197,706
0
W
Persephone
10,006
715
35
3
0
264,015
1
W
Izanami
10,475
748
20
1
0
256,351
3
W
Achilles
10,320
737
6
0
0
290,351
0
L
Atlas
8,231
588
19
1
0
172,403
4
L
Sobek
9,942
710
16
1
0
272,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role