Player Matchup

Vamana
Vamana
 
Vamana
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Dr Xenonn
Yu Huang
Level 144
God Stats
7W - 2L
1,560 SR
Queue Stats
132W - 90L
1,645 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Egalar
Ah Muzen Cab
Level 102
God Stats
14W - 14L
1,481 SR
Queue Stats
200W - 224L
1,454 Elo+
Solo
Susano
Susano
LinksBowGaming
Susano
Level 40
God Stats
6W - 3L
1,487 SR
Queue Stats
96W - 32L
1,864 Elo+
Party 1
Xing Tian
Xing Tian
Running The Six
Xing Tian
Level 142
God Stats
5W - 0L
1,988 SR
Queue Stats
136W - 68L
1,719 Elo+
Party 1
Team Averages
Level 98
1,603 SR
1,636 Elo+

VS

Team Averages
Level 73
1,395 SR
1,381 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JADEDHOPS
Neith
Level 53
God Stats
8W - 16L
1,345 SR
Queue Stats
57W - 91L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
KiickSteart
Ao Kuang
Level 127
God Stats
2W - 6L
1,398 SR
Queue Stats
515W - 538L
1,544 Elo+
Solo
King Arthur
King Arthur
Scorchye
King Arthur
Level 12
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 6L
1,091 Elo+
Solo
Thanatos
Thanatos
The_Tukinator
Thanatos
Level 105
God Stats
8W - 10L
1,503 SR
Queue Stats
116W - 146L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 3 / 5
7,617
762
7,349
13,059
10,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Dr Xenonn
Yu Huang
15
6 / 1 / 6
8,581
858
11,344
7,073
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Egalar
Ah Muzen Cab
14
1 / 1 / 3
7,579
758
4,000
5,977
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 1 / 5
8,517
852
9,121
7,731
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Running The Six
Xing Tian
13
0 / 0 / 7
7,174
717
3,904
8,716
7,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 4 / 3
7,428
743
10,621
6,325
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
JADEDHOPS
Neith
12
0 / 2 / 3
6,606
661
4,754
7,728
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
KiickSteart
Ao Kuang
14
2 / 1 / 2
7,237
724
4,700
10,482
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Scorchye
King Arthur
13
2 / 2 / 2
7,057
706
5,321
6,922
5,359
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
The_Tukinator
Thanatos
11
0 / 6 / 2
6,453
645
3,840
9,751
4,431
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
6
6
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
3
5
1.83
L
Discordia
 
Discordia
2
4
3
0.88
W
Yu Huang
Dr Xenonn
Yu Huang
6
1
6
9
W
Ah Muzen Cab
Egalar
Ah Muzen Cab
1
1
3
2.5
L
Neith
JADEDHOPS
Neith
0
2
3
0.75
L
Ao Kuang
KiickSteart
Ao Kuang
2
1
2
3
W
5
1
5
7.5
W
Xing Tian
Running The Six
Xing Tian
0
0
7
3.5
L
King Arthur
Scorchye
King Arthur
2
2
2
1.5
L
Thanatos
The_Tukinator
Thanatos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
29,236
42,556
Taken
41,208
26,734
Mitigated
23,482
8,865
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,349
3,166
0
3,706
13,059
10,060
586
3,625
9,185
0
19,667
L
Discordia
 
Discordia
10,621
497
0
0
6,325
2,641
0
1,894
4,319
20,381
0
W
Yu Huang
Dr Xenonn
Yu Huang
11,344
1,049
58
1,823
7,073
3,092
153
3,855
2,976
34,946
0
W
Ah Muzen Cab
Egalar
Ah Muzen Cab
4,000
1,108
0
1,783
5,977
2,600
1,312
1,852
3,955
0
25,959
L
Neith
JADEDHOPS
Neith
4,754
1,373
0
1,028
7,728
3,792
0
3,749
3,773
0
19,191
L
Ao Kuang
KiickSteart
Ao Kuang
4,700
570
0
3,338
10,482
7,259
0
3,124
7,094
15,205
0
W
9,121
1,966
0
566
7,731
3,445
0
3,511
4,002
0
28,243
W
Xing Tian
Running The Six
Xing Tian
3,904
199
0
929
8,716
7,537
296
1,431
7,117
14,590
0
L
King Arthur
Scorchye
King Arthur
5,321
847
0
0
6,922
5,359
0
2,925
3,907
0
16,302
L
Thanatos
The_Tukinator
Thanatos
3,840
810
0
2,238
9,751
4,431
0
2,770
6,867
0
8,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
34,781
212
Minions Killed
145
0
Camps Cleared
0
1,056,234
Distance Traveled
1,012,684
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,617
762
29
3
0
207,507
2
L
Discordia
7,428
743
34
3
0
207,857
1
W
Yu Huang
8,581
858
61
6
0
215,474
1
W
Ah Muzen Cab
7,579
758
52
5
0
189,369
0
L
Neith
6,606
661
35
4
0
215,791
2
L
Ao Kuang
7,237
724
36
4
0
214,107
4
W
Susano
8,517
852
49
5
0
224,025
2
W
Xing Tian
7,174
717
21
2
0
219,859
1
L
King Arthur
7,057
706
25
3
0
186,637
1
L
Thanatos
6,453
645
15
2
0
188,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role