Player Matchup

Chaac
Chaac
DMMoron
Chaac
Level 74
God Stats
2W - 7L
1,260 SR
Queue Stats
4W - 9L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Dreampuke
Cthulhu
Level 117
God Stats
5W - 7L
1,263 SR
Queue Stats
37W - 42L
1,391 Elo+
Party 1
Arachne
Arachne
HamShazam
Arachne
Level 25
God Stats
2W - 3L
1,313 SR
Queue Stats
10W - 25L
1,359 Elo+
Party 1
Ra
Ra
IloveCorie
Ra
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
WawaOfficial
Charybdis
Level 13
God Stats
2W - 5L
1,367 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 46
1,341 SR
1,448 Elo+

VS

Team Averages
Level 46
1,471 SR
1,311 Elo+
Achilles
Achilles
DarkBunny83
Achilles
Level 16
God Stats
1W - 4L
1,460 SR
Queue Stats
1W - 5L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
Manuelito_games
Nu Wa
Level 28
God Stats
109W - 102L
1,510 SR
Queue Stats
139W - 127L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
RealOGMolly
Ao Kuang
Level 62
God Stats
5W - 6L
1,513 SR
Queue Stats
46W - 42L
1,313 Elo+
Party 2
Hel
Hel
easystoner
Hel
Level 109
God Stats
2W - 1L
1,702 SR
Queue Stats
20W - 15L
1,241 Elo+
Party 3
Artemis
Artemis
owobabiee
Artemis
Level 16
God Stats
4W - 4L
1,172 SR
Queue Stats
9W - 10L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DMMoron
Chaac
19
0 / 3 / 12
11,998
750
16,031
28,223
20,898
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Dreampuke
Cthulhu
20
5 / 2 / 6
12,248
766
17,550
18,660
26,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
HamShazam
Arachne
18
3 / 4 / 3
11,608
726
11,441
16,717
9,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 2 / 4
13,080
818
14,977
16,630
9,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
WawaOfficial
Charybdis
18
5 / 2 / 6
11,837
740
12,867
18,602
9,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkBunny83
Achilles
16
0 / 5 / 6
9,877
617
3,715
19,873
20,627
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 4 / 7
12,444
778
18,965
16,748
8,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
RealOGMolly
Ao Kuang
19
7 / 6 / 1
11,518
720
18,086
28,058
14,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 3 / 5
11,318
707
20,508
17,759
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
owobabiee
Artemis
17
0 / 1 / 5
10,463
654
15,536
15,510
7,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
19
Kills
13
13
Deaths
19
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
DMMoron
Chaac
0
3
12
2
L
Achilles
DarkBunny83
Achilles
0
5
6
0.6
W
Cthulhu
Dreampuke
Cthulhu
5
2
6
4
W
Arachne
HamShazam
Arachne
3
4
3
1.13
W
6
2
4
4
L
4
4
7
1.88
L
Ao Kuang
RealOGMolly
Ao Kuang
7
6
1
1.25
W
Charybdis
WawaOfficial
Charybdis
5
2
6
4
L
2
3
5
1.5
L
Artemis
owobabiee
Artemis
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,866
Damage
76,810
98,832
Taken
97,948
75,307
Mitigated
60,169
33,996
Healing
35,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DMMoron
Chaac
16,031
2,248
0
8,886
28,223
20,898
1,580
16,255
11,968
0
44,731
L
Achilles
DarkBunny83
Achilles
3,715
443
128
346
19,873
20,627
694
3,182
16,289
0
12,065
W
Cthulhu
Dreampuke
Cthulhu
17,550
976
1,008
3,068
18,660
26,042
61
9,810
8,850
41,623
0
W
Arachne
HamShazam
Arachne
11,441
8,205
0
3,353
16,717
9,586
1,966
11,943
4,774
0
34,101
W
14,977
1,337
4,933
7,680
16,630
9,066
277
9,268
7,362
76,325
0
L
18,965
2,865
0
2,720
16,748
8,215
754
7,744
8,664
81,089
0
L
Ao Kuang
RealOGMolly
Ao Kuang
18,086
4,458
0
10,533
28,058
14,559
30
8,536
19,040
49,182
0
W
Charybdis
WawaOfficial
Charybdis
12,867
7,678
0
5,068
18,602
9,715
2,353
10,283
8,319
0
27,737
L
20,508
1,013
8,099
9,096
17,759
8,911
0
6,101
11,074
54,381
0
L
Artemis
owobabiee
Artemis
15,536
8,694
0
4,110
15,510
7,857
1,013
4,867
10,185
0
45,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,771
Gold Earned
55,620
316
Minions Killed
327
0
Camps Cleared
0
1,646,180
Distance Traveled
1,502,505
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,998
750
75
5
0
325,248
5
L
Achilles
9,877
617
12
1
0
304,947
0
W
Cthulhu
12,248
766
48
3
0
335,607
6
W
Arachne
11,608
726
46
3
0
375,180
2
W
Ra
13,080
818
114
7
0
338,830
1
L
Nu Wa
12,444
778
127
8
0
287,419
9
L
Ao Kuang
11,518
720
44
3
0
301,504
2
W
Charybdis
11,837
740
33
2
0
271,315
0
L
Hel
11,318
707
80
5
0
316,666
1
L
Artemis
10,463
654
64
4
0
291,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role