Player Matchup

King Arthur
King Arthur
ItsHensley
King Arthur
Level 145
God Stats
33W - 49L
1,460 SR
Queue Stats
235W - 187L
1,560 Elo+
Party 2
Ah Puch
Ah Puch
LightSkinSosa-
Ah Puch
Level 148
God Stats
7W - 2L
1,685 SR
Queue Stats
311W - 268L
1,489 Elo+
Party 2
Chaac
Chaac
dersr1
Chaac
Level 152
God Stats
5W - 2L
1,637 SR
Queue Stats
303W - 246L
1,463 Elo+
Party 2
Team Averages
Level 148
1,594 SR
1,504 Elo+

VS

Team Averages
Level 121
1,568 SR
1,398 Elo+
Discordia
Discordia
PearlxEssence
Discordia
Level 160
God Stats
0W - 3L
1,650 SR
Queue Stats
44W - 56L
1,499 Elo+
Party 1
Medusa
Medusa
SuperSaiyanToo
Medusa
Level 60
God Stats
2W - 7L
1,292 SR
Queue Stats
15W - 48L
1,163 Elo+
Solo
Terra
Terra
VainFemmeBoy
Terra
Level 144
God Stats
9W - 12L
1,764 SR
Queue Stats
439W - 470L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsHensley
King Arthur
12
4 / 0 / 10
8,104
810
8,634
7,619
6,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 9
7,307
731
9,488
5,199
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
dersr1
Chaac
14
8 / 0 / 6
8,272
827
9,783
11,844
6,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PearlxEssence
Discordia
10
2 / 6 / 0
6,451
645
5,604
8,837
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 5 / 0
5,482
548
3,460
10,550
4,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
6,218
622
3,098
11,716
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
2
2
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ItsHensley
King Arthur
4
0
10
9
W
2
2
9
3.25
L
Discordia
PearlxEssence
Discordia
2
6
0
0.33
L
0
5
0
0
L
0
3
1
0.17
W
Chaac
dersr1
Chaac
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
12,162
24,662
Taken
31,103
15,353
Mitigated
18,104
8,565
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ItsHensley
King Arthur
8,634
1,413
569
856
7,619
6,342
129
3,007
4,612
0
27,074
W
9,488
467
193
1,382
5,199
2,314
312
3,769
1,430
25,621
0
L
Discordia
PearlxEssence
Discordia
5,604
103
0
696
8,837
3,330
0
2,531
6,306
18,975
0
L
3,460
1,501
235
1,582
10,550
4,140
0
4,014
6,536
0
8,617
L
3,098
302
516
2,058
11,716
10,634
0
2,965
8,751
15,406
0
W
Chaac
dersr1
Chaac
9,783
1,637
0
5,565
11,844
6,697
0
3,042
8,802
0
30,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
18,151
126
Minions Killed
72
8
Camps Cleared
1
565,818
Distance Traveled
483,640
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,104
810
35
4
4
193,169
1
W
Ah Puch
7,307
731
51
5
2
176,547
1
L
Discordia
6,451
645
30
3
1
149,367
3
L
Medusa
5,482
548
10
1
0
164,045
1
L
Terra
6,218
622
32
3
0
170,228
0
W
Chaac
8,272
827
40
4
2
196,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role