Player Matchup

Charybdis
Charybdis
BlastingBussy
Charybdis
Level 158
God Stats
10W - 12L
1,703 SR
Queue Stats
223W - 200L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
GengarsGrave
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,667 Elo+
Solo
Hades
Hades
Goobussy
Hades
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 86L
1,617 Elo+
Party 1
Discordia
Discordia
Killfeedhog98
Discordia
Level 110
God Stats
5W - 1L
1,893 SR
Queue Stats
151W - 131L
1,601 Elo+
Party 3
Thor
Thor
UnclePrideParade
Thor
Level 144
God Stats
5W - 4L
1,842 SR
Queue Stats
208W - 178L
1,692 Elo+
Party 3
Team Averages
Level 139
1,688 SR
1,645 Elo+

VS

Team Averages
Level 108
1,659 SR
1,652 Elo+
Ravana
Ravana
CamOnCrack
Ravana
Level 87
God Stats
5W - 3L
1,570 SR
Queue Stats
91W - 71L
1,655 Elo+
Party 2
Anubis
Anubis
Hardenth
Anubis
Level 67
God Stats
9W - 5L
1,925 SR
Queue Stats
135W - 111L
1,644 Elo+
Party 2
Rama
Rama
Pezzante
Rama
Level 144
God Stats
16W - 7L
1,739 SR
Queue Stats
114W - 102L
1,661 Elo+
Party 2
Atlas
Atlas
TakingBasicNotes
Atlas
Level 105
God Stats
4W - 7L
1,732 SR
Queue Stats
110W - 87L
1,631 Elo+
Party 2
Janus
Janus
Zionos
Janus
Level 139
God Stats
0W - 2L
1,329 SR
Queue Stats
259W - 198L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlastingBussy
Charybdis
20
5 / 0 / 5
14,326
623
14,857
19,454
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
GengarsGrave
Cthulhu
17
3 / 1 / 10
11,533
501
9,903
18,574
18,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Goobussy
Hades
19
4 / 0 / 6
13,640
593
16,512
19,002
17,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Killfeedhog98
Discordia
19
4 / 1 / 10
13,094
569
13,639
8,367
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 2 / 8
13,941
606
21,591
19,914
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CamOnCrack
Ravana
15
2 / 5 / 1
9,648
419
8,287
14,003
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Hardenth
Anubis
16
2 / 7 / 0
10,320
449
5,912
18,439
9,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
0 / 5 / 0
11,101
483
6,534
16,583
6,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 2
8,761
381
7,468
26,468
30,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Zionos
Janus
17
0 / 5 / 1
10,815
470
9,583
19,777
7,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
28
Kills
4
4
Deaths
28
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlastingBussy
Charybdis
5
0
5
7.5
L
Ravana
CamOnCrack
Ravana
2
5
1
0.5
W
Cthulhu
GengarsGrave
Cthulhu
3
1
10
8
W
Hades
Goobussy
Hades
4
0
6
7
L
Anubis
Hardenth
Anubis
2
7
0
0.29
W
Discordia
Killfeedhog98
Discordia
4
1
10
9
L
Rama
0
5
0
0
L
0
6
2
0.17
W
12
2
8
8
L
Janus
Zionos
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,502
Damage
37,784
85,311
Taken
95,270
56,330
Mitigated
61,439
39,821
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlastingBussy
Charybdis
14,857
9,706
0
13,898
19,454
8,765
10,979
3,251
16,189
0
181,850
L
Ravana
CamOnCrack
Ravana
8,287
2,612
0
2,966
14,003
6,687
0
5,629
8,374
0
78,418
W
Cthulhu
GengarsGrave
Cthulhu
9,903
800
388
4,385
18,574
18,373
457
7,358
11,156
52,279
0
W
Hades
Goobussy
Hades
16,512
2,707
1,076
9,332
19,002
17,167
0
7,694
10,869
104,812
0
L
Anubis
Hardenth
Anubis
5,912
283
0
5,810
18,439
9,920
0
9,925
8,514
81,926
0
W
Discordia
Killfeedhog98
Discordia
13,639
328
138
3,103
8,367
3,689
1,738
2,709
5,652
118,870
0
L
Rama
6,534
4,900
0
5,697
16,583
6,368
0
2,971
13,612
0
119,777
L
7,468
2,782
0
4,901
26,468
30,824
0
10,847
15,621
34,222
0
W
21,591
8,782
0
7,501
19,914
8,336
1,206
4,981
13,703
0
111,358
L
Janus
Zionos
Janus
9,583
919
0
3,444
19,777
7,640
0
10,682
9,095
96,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,534
Gold Earned
50,645
784
Minions Killed
714
0
Camps Cleared
0
2,247,887
Distance Traveled
2,103,597
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,326
623
239
10
0
416,093
6
L
Ravana
9,648
419
107
5
0
477,300
3
W
Cthulhu
11,533
501
53
2
0
449,704
5
W
Hades
13,640
593
177
8
0
453,559
4
L
Anubis
10,320
449
170
7
0
364,295
5
W
Discordia
13,094
569
175
8
0
450,818
3
L
Rama
11,101
483
201
9
0
384,209
4
L
Atlas
8,761
381
44
2
0
411,324
9
W
Thor
13,941
606
140
6
0
477,713
10
L
Janus
10,815
470
192
8
0
466,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role