Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Berwill
Cupid
Level 125
God Stats
9W - 7L
1,511 SR
Queue Stats
60W - 58L
1,414 Elo+
Solo
Hades
Hades
Fall3nPrince
Hades
Level 117
God Stats
1W - 4L
1,546 SR
Queue Stats
103W - 114L
1,478 Elo+
Party 1
Cerberus
Cerberus
IDiddUrMum
Cerberus
Level 28
God Stats
2W - 5L
1,413 SR
Queue Stats
15W - 32L
1,361 Elo+
Party 1
Horus
Horus
JasonDemon994
Horus
Level 85
God Stats
2W - 3L
1,353 SR
Queue Stats
45W - 71L
1,463 Elo+
Solo
Team Averages
Level 94
1,465 SR
1,443 Elo+

VS

Team Averages
Level 75
1,457 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
DeviledSnail
Morgan Le Fay
Level 144
God Stats
4W - 2L
1,653 SR
Queue Stats
16W - 17L
1,585 Elo+
Solo
Ah Puch
Ah Puch
chaviee
Ah Puch
Level 28
God Stats
3W - 1L
1,574 SR
Queue Stats
21W - 19L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
maxium1738
Ao Kuang
Level 49
God Stats
5W - 4L
1,377 SR
Queue Stats
37W - 56L
1,377 Elo+
Party 2
Skadi
Skadi
pupyrus
Skadi
Level 55
God Stats
1W - 1L
1,163 SR
Queue Stats
4W - 13L
1,174 Elo+
Party 2
Sun Wukong
Sun Wukong
vloney-_-
Sun Wukong
Level 97
God Stats
3W - 2L
1,518 SR
Queue Stats
33W - 26L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 0 / 0
7,572
445
0
0
0
Cupid
Berwill
Cupid
19
2 / 5 / 6
11,622
684
10,072
21,803
11,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 4 / 6
13,498
794
26,731
31,318
32,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IDiddUrMum
Cerberus
18
5 / 4 / 4
11,914
701
11,002
24,104
15,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 10 / 7
10,853
638
10,352
27,999
18,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeviledSnail
Morgan Le Fay
19
3 / 5 / 9
12,119
713
18,227
14,654
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
chaviee
Ah Puch
20
6 / 2 / 7
13,213
777
27,995
18,262
20,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
maxium1738
Ao Kuang
17
1 / 2 / 9
11,380
669
6,811
17,056
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
pupyrus
Skadi
19
5 / 7 / 9
12,834
755
17,473
18,172
8,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
vloney-_-
Sun Wukong
20
8 / 3 / 11
14,213
836
19,368
22,093
22,127
Cudgel

Cudgel

+10
Physical Power
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
18
Kills
23
23
Deaths
19
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
L
Cupid
Berwill
Cupid
2
5
6
1
W
Morgan Le Fay
DeviledSnail
Morgan Le Fay
3
5
9
1.5
L
10
4
6
3.25
L
Cerberus
IDiddUrMum
Cerberus
5
4
4
1.75
L
1
10
7
0.45
W
Ah Puch
chaviee
Ah Puch
6
2
7
4.75
W
Ao Kuang
maxium1738
Ao Kuang
1
2
9
2.75
W
Skadi
pupyrus
Skadi
5
7
9
1.36
W
Sun Wukong
vloney-_-
Sun Wukong
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,157
Damage
89,874
105,224
Taken
90,237
78,546
Mitigated
67,984
23,275
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
Berwill
Cupid
10,072
3,609
364
2,465
21,803
11,838
304
9,778
11,264
0
47,407
W
Morgan Le Fay
DeviledSnail
Morgan Le Fay
18,227
822
0
1,262
14,654
7,550
340
8,116
6,538
38,054
0
L
26,731
2,412
792
12,401
31,318
32,419
0
12,856
17,387
79,238
0
L
Cerberus
IDiddUrMum
Cerberus
11,002
1,150
0
3,676
24,104
15,522
0
13,190
10,190
27,329
0
L
10,352
5,147
1,047
2,530
27,999
18,767
0
14,836
12,423
137
20,461
W
Ah Puch
chaviee
Ah Puch
27,995
1,806
0
6,639
18,262
20,459
902
8,567
9,695
62,487
0
W
Ao Kuang
maxium1738
Ao Kuang
6,811
1,811
0
2,618
17,056
9,258
4,094
6,399
10,657
28,579
2,878
W
Skadi
pupyrus
Skadi
17,473
9,177
875
1,611
18,172
8,590
1,878
6,660
11,512
0
35,015
W
Sun Wukong
vloney-_-
Sun Wukong
19,368
3,821
0
1,398
22,093
22,127
972
8,114
13,979
5,511
48,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
63,759
258
Minions Killed
267
0
Camps Cleared
0
1,138,513
Distance Traveled
1,705,819
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,572
445
0
0
0
0
0
L
Cupid
11,622
684
99
6
0
272,049
1
W
Morgan Le Fay
12,119
713
54
3
0
342,121
0
L
Hades
13,498
794
94
6
0
302,961
1
L
Cerberus
11,914
701
43
3
0
313,454
1
L
Horus
10,853
638
22
1
0
250,049
0
W
Ah Puch
13,213
777
80
5
0
300,172
1
W
Ao Kuang
11,380
669
35
2
0
379,610
0
W
Skadi
12,834
755
23
1
0
301,629
0
W
Sun Wukong
14,213
836
75
4
0
382,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role