Player Matchup

Chiron
Chiron
LimitlessVibez
Chiron
Level 43
God Stats
0W - 2L
1,402 SR
Queue Stats
67W - 65L
1,491 Elo+
Solo
Cliodhna
Cliodhna
dark-_-shonbol96
Cliodhna
Level 28
God Stats
1W - 2L
1,837 SR
Queue Stats
3W - 4L
1,741 Elo+
Party 2
Nu Wa
Nu Wa
soy_malo25
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
tira_alusivo1
Sun Wukong
Level 69
God Stats
1W - 1L
1,547 SR
Queue Stats
106W - 129L
1,467 Elo+
Party 1
Atlas
Atlas
xXFAZE_BOOCE5Xx
Atlas
Level 34
God Stats
3W - 2L
1,715 SR
Queue Stats
3W - 6L
1,741 Elo+
Party 2
Team Averages
Level 40
1,600 SR
1,599 Elo+

VS

Team Averages
Level 50
1,636 SR
1,503 Elo+
Merlin
Merlin
Anurizms
Merlin
Level 47
God Stats
1W - 3L
1,756 SR
Queue Stats
65W - 85L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChA0ticCaRt00n
Tsukuyomi
Level 49
God Stats
4W - 2L
1,715 SR
Queue Stats
59W - 59L
1,524 Elo+
Party 3
Achilles
Achilles
Mr Rocket8514
Achilles
Level 46
God Stats
6W - 2L
1,724 SR
Queue Stats
66W - 73L
1,543 Elo+
Solo
Neith
Neith
Mutan100
Neith
Level 80
God Stats
4W - 2L
1,482 SR
Queue Stats
71W - 90L
1,504 Elo+
Party 3
Kuzenbo
Kuzenbo
SmiteMeDáddy
Kuzenbo
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,591
466
4,390
6,863
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 1
6,202
517
5,083
7,663
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
1
0 / 0 / 0
3,804
317
0
0
0
Sun Wukong
tira_alusivo1
Sun Wukong
13
2 / 0 / 1
7,590
633
6,835
10,811
8,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 3 / 0
5,527
461
2,467
10,223
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anurizms
Merlin
13
0 / 0 / 1
7,469
622
1,611
5,092
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ChA0ticCaRt00n
Tsukuyomi
10
0 / 2 / 3
6,107
509
4,314
8,892
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Mr Rocket8514
Achilles
12
1 / 1 / 0
7,393
616
5,511
8,435
6,404
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Mutan100
Neith
11
4 / 0 / 1
6,850
571
8,157
7,084
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
10
1 / 1 / 4
6,598
550
4,236
7,881
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
6
6
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anurizms
Merlin
0
0
1
0.5
W
Tsukuyomi
ChA0ticCaRt00n
Tsukuyomi
0
2
3
0.75
L
0
1
1
0.5
W
Achilles
Mr Rocket8514
Achilles
1
1
0
1
W
Neith
Mutan100
Neith
4
0
1
4.5
W
Kuzenbo
1
1
4
3
L
2
2
1
1.25
L
Nu Wa
0
0
0
0
L
Sun Wukong
tira_alusivo1
Sun Wukong
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
23,829
35,560
Taken
37,384
18,764
Mitigated
20,923
12,065
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anurizms
Merlin
1,611
108
0
1,687
5,092
1,913
0
0
5,092
55,782
0
W
Tsukuyomi
ChA0ticCaRt00n
Tsukuyomi
4,314
1,089
0
4,327
8,892
3,149
0
64
8,828
0
39,353
L
4,390
1,113
819
1,892
6,863
2,171
0
1,083
5,780
0
39,305
W
Achilles
Mr Rocket8514
Achilles
5,511
1,576
0
2,609
8,435
6,404
0
0
8,435
0
55,258
W
Neith
Mutan100
Neith
8,157
4,646
0
3,601
7,084
2,762
1,148
1,490
5,594
0
46,334
W
Kuzenbo
4,236
1,785
0
2,772
7,881
6,695
10
913
6,968
17,754
0
L
5,083
591
0
2,484
7,663
2,785
0
1,462
6,125
0
32,182
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
tira_alusivo1
Sun Wukong
6,835
1,360
0
5,846
10,811
8,032
0
953
9,754
0
60,010
L
2,467
307
0
1,024
10,223
5,776
0
2,169
8,054
19,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
34,417
297
Minions Killed
418
0
Camps Cleared
0
972,122
Distance Traveled
1,180,812
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,469
622
123
10
0
230,115
1
W
Tsukuyomi
6,107
509
78
7
0
263,577
4
L
Chiron
5,591
466
76
6
0
214,394
2
W
Achilles
7,393
616
116
10
0
235,547
4
W
Neith
6,850
571
83
7
0
211,321
2
W
Kuzenbo
6,598
550
18
2
0
240,252
4
L
Cliodhna
6,202
517
65
5
0
283,489
1
L
Nu Wa
3,804
317
0
0
0
0
0
L
Sun Wukong
7,590
633
130
11
0
231,335
5
L
Atlas
5,527
461
26
2
0
242,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role