Player Matchup

Cerberus
Cerberus
PROnichan
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,653 Elo+
Party 3
Apollo
Apollo
SouthPaw7204
Apollo
Level 145
God Stats
13W - 2L
1,442 SR
Queue Stats
131W - 111L
1,599 Elo+
Party 2
Athena
Athena
Viperiusshoot
Athena
Level 160
God Stats
1W - 0L
1,651 SR
Queue Stats
125W - 112L
1,585 Elo+
Party 3
Erlang Shen
Erlang Shen
jonesy76blitz
Erlang Shen
Level 160
God Stats
2W - 2L
1,910 SR
Queue Stats
135W - 128L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
kaylamiller6903
Xing Tian
Level 27
God Stats
2W - 0L
1,512 SR
Queue Stats
16W - 18L
1,476 Elo+
Party 2
Team Averages
Level 101
1,603 SR
1,574 Elo+

VS

Team Averages
Level 105
1,705 SR
1,566 Elo+
Cliodhna
Cliodhna
Armageddon300h
Cliodhna
Level 124
God Stats
5W - 2L
1,888 SR
Queue Stats
170W - 154L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
Gambit300
Zhong Kui
Level 104
God Stats
0W - 2L
1,314 SR
Queue Stats
19W - 15L
1,558 Elo+
Party 1
Neith
Neith
RampageSock
Neith
Level 32
God Stats
5W - 2L
1,798 SR
Queue Stats
68W - 59L
1,579 Elo+
Party 1
Jing Wei
Jing Wei
Rapid300
Jing Wei
Level 147
God Stats
1W - 2L
1,717 SR
Queue Stats
251W - 232L
1,568 Elo+
Party 1
Anubis
Anubis
quickscooper157
Anubis
Level 120
God Stats
0W - 1L
1,807 SR
Queue Stats
77W - 66L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PROnichan
Cerberus
10
1 / 0 / 6
5,822
485
5,066
8,029
4,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
5 / 0 / 0
7,798
650
5,881
7,857
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 2
6,384
532
4,197
9,281
6,896
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
jonesy76blitz
Erlang Shen
11
2 / 1 / 7
6,925
577
6,854
11,650
5,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
kaylamiller6903
Xing Tian
10
2 / 0 / 2
5,890
491
1,782
8,575
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 4 / 0
5,756
480
6,078
8,886
3,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Gambit300
Zhong Kui
8
0 / 1 / 1
5,569
464
5,126
9,359
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,481
457
4,032
6,129
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Rapid300
Jing Wei
12
0 / 1 / 0
7,013
584
5,983
7,881
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 0
6,340
528
4,197
6,663
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
4
0
0
L
Zhong Kui
Gambit300
Zhong Kui
0
1
1
0.5
W
Cerberus
PROnichan
Cerberus
1
0
6
4
L
0
4
1
0.13
L
Jing Wei
Rapid300
Jing Wei
0
1
0
0
W
Apollo
5
0
0
5
W
1
0
2
2
W
Erlang Shen
jonesy76blitz
Erlang Shen
2
1
7
5.5
W
Xing Tian
kaylamiller6903
Xing Tian
2
0
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
25,416
45,392
Taken
38,918
24,568
Mitigated
18,078
17,852
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,078
927
0
609
8,886
3,148
0
3,592
5,294
0
37,699
L
Zhong Kui
Gambit300
Zhong Kui
5,126
756
0
3,242
9,359
7,533
0
1,960
7,399
20,649
0
W
Cerberus
PROnichan
Cerberus
5,066
276
0
1,542
8,029
4,827
0
2,156
5,873
37,244
0
L
4,032
1,380
0
1,232
6,129
1,393
0
0
6,129
0
32,385
L
Jing Wei
Rapid300
Jing Wei
5,983
5,168
0
4,277
7,881
2,921
1,482
4,099
3,782
0
56,153
W
Apollo
5,881
3,972
0
4,672
7,857
3,069
0
815
7,042
0
69,281
W
4,197
1,626
0
1,983
9,281
6,896
0
598
8,683
38,615
0
W
Erlang Shen
jonesy76blitz
Erlang Shen
6,854
4,029
1,741
5,498
11,650
5,784
0
4,207
7,443
0
34,896
W
Xing Tian
kaylamiller6903
Xing Tian
1,782
87
0
2,416
8,575
3,992
0
1,547
7,028
33,140
0
L
4,197
1,040
0
4,192
6,663
3,083
0
1,394
5,269
52,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
30,159
380
Minions Killed
354
0
Camps Cleared
0
1,179,873
Distance Traveled
1,079,514
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,756
480
66
6
0
222,779
0
L
Zhong Kui
5,569
464
33
3
0
228,201
0
W
Cerberus
5,822
485
76
6
0
222,862
0
L
Neith
5,481
457
54
5
0
206,641
2
L
Jing Wei
7,013
584
97
8
0
206,429
1
W
Apollo
7,798
650
124
10
0
217,847
0
W
Athena
6,384
532
80
7
0
228,594
4
W
Erlang Shen
6,925
577
40
3
0
241,826
3
W
Xing Tian
5,890
491
60
5
0
268,744
0
L
Anubis
6,340
528
104
9
0
215,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role