Player Matchup

Hel
Hel
AntoGen920540
Hel
Level 19
God Stats
1W - 13L
1,285 SR
Queue Stats
2W - 24L
886 Elo+
Party 1
Set
Set
Fugitivetunic
Set
Level 60
God Stats
7W - 50L
1,094 SR
Queue Stats
147W - 361L
1,275 Elo+
Party 1
Cerberus
Cerberus
xXCRYSISXx0_4
Cerberus
Level 34
God Stats
60W - 118L
1,240 SR
Queue Stats
69W - 207L
1,124 Elo+
Party 1
Team Averages
Level 38
1,206 SR
1,095 Elo+

VS

Team Averages
Level 101
1,398 SR
1,396 Elo+
Discordia
Discordia
FINALCRAKEN
Discordia
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,382 Elo+
Party 2
Hun Batz
Hun Batz
The-Ancient-Foxy
Hun Batz
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,424 Elo+
Party 2
Hercules
Hercules
Waslexh
Hercules
Level 16
God Stats
5W - 1L
1,194 SR
Queue Stats
27W - 15L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 3
10,170
678
5,866
19,317
7,507
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 10 / 2
10,653
710
10,133
27,470
12,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
xXCRYSISXx0_4
Cerberus
16
1 / 0 / 7
10,867
724
5,278
18,223
17,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FINALCRAKEN
Discordia
18
9 / 1 / 8
12,609
841
13,599
6,052
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 14
11,011
734
17,290
14,783
7,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Waslexh
Hercules
16
11 / 4 / 11
12,162
811
25,181
16,054
15,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
22
22
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
12
3
0.29
W
Discordia
FINALCRAKEN
Discordia
9
1
8
13
L
6
10
2
0.7
W
2
4
14
2.25
W
Hercules
Waslexh
Hercules
11
4
11
4.13
L
Cerberus
xXCRYSISXx0_4
Cerberus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
56,070
65,010
Taken
36,889
37,467
Mitigated
25,024
14,679
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,866
341
2,109
2,733
19,317
7,507
0
4,291
15,026
20,006
0
W
Discordia
FINALCRAKEN
Discordia
13,599
1,100
0
244
6,052
2,083
1,691
1,205
4,847
58,248
0
L
10,133
5,602
0
4,311
27,470
12,805
0
5,043
22,427
0
41,853
W
17,290
5,055
0
842
14,783
7,453
0
5,500
9,283
0
45,019
W
Hercules
Waslexh
Hercules
25,181
11,971
0
4,738
16,054
15,488
571
4,912
10,833
0
31,976
L
Cerberus
xXCRYSISXx0_4
Cerberus
5,278
0
266
5,260
18,223
17,155
0
4,959
13,264
25,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
35,782
107
Minions Killed
185
7
Camps Cleared
7
796,301
Distance Traveled
852,881
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,170
678
34
2
3
237,830
0
W
Discordia
12,609
841
113
8
2
279,947
2
L
Set
10,653
710
44
3
4
244,193
1
W
Hun Batz
11,011
734
57
4
3
283,396
4
W
Hercules
12,162
811
15
1
2
289,538
1
L
Cerberus
10,867
724
29
2
0
314,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role