Player Matchup

Kali
Kali
Gustavo_AlvesBr
Kali
Level 159
God Stats
3W - 2L
1,324 SR
Queue Stats
83W - 106L
1,378 Elo+
Solo
Chaac
Chaac
Kikegolas
Chaac
Level 148
God Stats
6W - 3L
1,537 SR
Queue Stats
60W - 40L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
jdrex87
Kukulkan
Level 81
God Stats
57W - 39L
1,513 SR
Queue Stats
57W - 39L
1,472 Elo+
Party 1
Team Averages
Level 129
1,458 SR
1,466 Elo+

VS

Team Averages
Level 39
1,457 SR
1,257 Elo+
Cthulhu
Cthulhu
GG XxTITANxX
Cthulhu
Level 8
God Stats
2W - 4L
1,368 SR
Queue Stats
3W - 12L
1,192 Elo+
Party 2
Bacchus
Bacchus
goatboyarmonta
Bacchus
Level 60
God Stats
2W - 10L
1,505 SR
Queue Stats
65W - 75L
1,387 Elo+
Solo
Nu Wa
Nu Wa
hurkashank
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
10,597
757
12,873
13,634
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Kikegolas
Chaac
16
6 / 0 / 7
10,555
754
13,458
11,771
12,746
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
jdrex87
Kukulkan
14
1 / 1 / 7
9,387
671
11,579
4,795
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GG XxTITANxX
Cthulhu
11
1 / 5 / 1
8,435
603
8,157
16,630
17,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 0
8,129
581
6,078
15,501
11,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
12
0 / 7 / 1
7,928
566
6,513
11,414
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GG XxTITANxX
Cthulhu
1
5
1
0.3
W
7
1
7
10.5
W
Chaac
Kikegolas
Chaac
6
0
7
9.5
L
1
2
0
0.5
L
Nu Wa
0
7
1
0.07
W
Kukulkan
jdrex87
Kukulkan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
20,748
30,200
Taken
43,545
22,056
Mitigated
33,845
11,889
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GG XxTITANxX
Cthulhu
8,157
1,589
395
538
16,630
17,833
0
3,747
12,515
18,218
0
W
12,873
5,099
0
6,910
13,634
6,938
67
8,898
4,736
0
34,593
W
Chaac
Kikegolas
Chaac
13,458
2,813
0
4,289
11,771
12,746
952
8,409
3,362
0
40,588
L
6,078
942
0
1,937
15,501
11,384
0
5,140
10,109
32,438
0
L
Nu Wa
6,513
1,259
0
250
11,414
4,628
0
2,365
8,911
24,015
0
W
Kukulkan
jdrex87
Kukulkan
11,579
319
0
690
4,795
2,372
1,031
4,065
730
41,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
24,492
175
Minions Killed
134
7
Camps Cleared
5
803,774
Distance Traveled
683,446
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,435
603
27
2
0
241,211
0
W
Kali
10,597
757
38
3
3
264,943
1
W
Chaac
10,555
754
48
3
1
263,726
10
L
Bacchus
8,129
581
57
4
3
230,853
0
L
Nu Wa
7,928
566
50
4
2
211,382
3
W
Kukulkan
9,387
671
89
6
3
275,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role