Player Matchup

Sun Wukong
Sun Wukong
KitKatyeetem
Sun Wukong
Level 27
God Stats
1W - 0L
1,330 SR
Queue Stats
10W - 0L
1,933 Elo+
Party 1
King Arthur
King Arthur
Logicisstupid
King Arthur
Level 149
God Stats
4W - 2L
1,906 SR
Queue Stats
61W - 45L
1,603 Elo+
Party 1
Bellona
Bellona
Sunny Deed
Bellona
Level 158
God Stats
1W - 0L
1,532 SR
Queue Stats
33W - 33L
1,519 Elo+
Party 1
Da Ji
Da Ji
Thizzelle 91
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
oPanduh
Cthulhu
Level 160
God Stats
2W - 0L
1,710 SR
Queue Stats
28W - 20L
1,591 Elo+
Party 1
Team Averages
Level 124
1,596 SR
1,604 Elo+

VS

Team Averages
Level 82
1,658 SR
1,558 Elo+
Nike
Nike
Chobits9000
Nike
Level 137
God Stats
0W - 1L
1,709 SR
Queue Stats
8W - 9L
1,592 Elo+
Party 2
Neith
Neith
Dimaris
Neith
Level 28
God Stats
16W - 13L
1,473 SR
Queue Stats
102W - 93L
1,341 Elo+
Solo
Terra
Terra
GenocideJack076
Terra
Level 107
God Stats
0W - 1L
1,823 SR
Queue Stats
6W - 4L
1,653 Elo+
Party 2
Zeus
Zeus
Hallowed_Blade76
Zeus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,624 Elo+
Party 2
Cliodhna
Cliodhna
hasean1512
Cliodhna
Level 29
God Stats
2W - 1L
1,783 SR
Queue Stats
7W - 8L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KitKatyeetem
Sun Wukong
11
1 / 3 / 6
5,794
828
4,269
8,809
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Logicisstupid
King Arthur
12
2 / 3 / 3
6,272
896
8,204
8,563
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Sunny Deed
Bellona
13
4 / 2 / 3
6,655
951
5,951
8,810
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 4
5,940
849
3,591
5,236
2,266
Cthulhu
oPanduh
Cthulhu
14
3 / 1 / 0
7,014
1,002
7,577
5,861
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
6,593
942
7,041
7,672
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Dimaris
Neith
5
0 / 2 / 0
4,845
692
207
1,922
601
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 6
6,387
912
3,879
10,897
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 4 / 4
6,374
911
6,235
7,466
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
hasean1512
Cliodhna
12
0 / 1 / 1
5,625
804
3,919
6,906
2,860
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
9
10
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Neith
Dimaris
Neith
0
2
0
0
L
1
2
6
2
L
3
4
4
1.25
W
Sun Wukong
KitKatyeetem
Sun Wukong
1
3
6
1.33
W
King Arthur
Logicisstupid
King Arthur
2
3
3
1.17
W
Bellona
Sunny Deed
Bellona
4
2
3
2.75
W
1
1
4
3
L
Cliodhna
hasean1512
Cliodhna
0
1
1
0.5
W
Cthulhu
oPanduh
Cthulhu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,592
Damage
21,281
37,279
Taken
34,863
23,359
Mitigated
19,508
6,424
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,041
1,048
0
2,118
7,672
5,776
0
1,159
6,209
0
18,164
L
Neith
Dimaris
Neith
207
0
0
135
1,922
601
0
1,044
850
0
420
L
3,879
366
405
2,628
10,897
7,402
0
811
9,725
8,074
0
L
6,235
1,116
0
0
7,466
2,869
0
713
6,590
21,824
0
W
Sun Wukong
KitKatyeetem
Sun Wukong
4,269
665
0
1,333
8,809
4,281
0
2,661
6,044
0
12,135
W
King Arthur
Logicisstupid
King Arthur
8,204
173
0
1,554
8,563
6,295
76
2,183
6,257
0
20,994
W
Bellona
Sunny Deed
Bellona
5,951
1,221
0
2,537
8,810
7,248
308
2,591
5,969
0
18,401
W
3,591
878
0
375
5,236
2,266
92
2,269
2,935
0
8,390
L
Cliodhna
hasean1512
Cliodhna
3,919
227
0
343
6,906
2,860
0
3,146
3,358
0
13,214
W
Cthulhu
oPanduh
Cthulhu
7,577
309
0
625
5,861
3,269
0
410
5,399
32,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
29,824
158
Minions Killed
90
0
Camps Cleared
0
789,417
Distance Traveled
663,432
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,593
942
25
4
0
162,073
0
L
Neith
4,845
692
0
0
0
24,735
0
L
Terra
6,387
912
13
2
0
158,117
0
L
Zeus
6,374
911
29
4
0
143,386
0
W
Sun Wukong
5,794
828
10
1
0
145,836
2
W
King Arthur
6,272
896
29
4
0
180,807
0
W
Bellona
6,655
951
31
4
0
170,556
1
W
Da Ji
5,940
849
14
2
0
121,470
0
L
Cliodhna
5,625
804
23
3
0
175,121
0
W
Cthulhu
7,014
1,002
74
11
0
170,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role