Player Matchup

Chronos
Chronos
FortunateSon
Chronos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,544 Elo+
Party 1
Rama
Rama
SuparRay
Rama
Level 29
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 9L
1,469 Elo+
Solo
Chaac
Chaac
Thecragman
Chaac
Level 59
God Stats
0W - 1L
1,654 SR
Queue Stats
9W - 10L
1,396 Elo+
Party 1
Susano
Susano
ThiccRaider1969
Susano
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,435 Elo+
Party 1
Serqet
Serqet
Ylarr
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,653 Elo+
Party 1
Team Averages
Level 54
1,490 SR
1,499 Elo+

VS

Team Averages
Level 108
1,581 SR
1,510 Elo+
Nike
Nike
 
Nike
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Inhumanum
Mercury
Level 160
God Stats
7W - 3L
1,631 SR
Queue Stats
822W - 823L
1,513 Elo+
Solo
Athena
Athena
WalrusBoi
Athena
Level 104
God Stats
5W - 0L
1,826 SR
Queue Stats
171W - 153L
1,504 Elo+
Solo
Cthulhu
Cthulhu
iloveanja
Cthulhu
Level 54
God Stats
11W - 4L
1,363 SR
Queue Stats
201W - 203L
1,475 Elo+
Solo
Apollo
Apollo
ll4aKHoPPuCll
Apollo
Level 105
God Stats
8W - 4L
1,582 SR
Queue Stats
283W - 264L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FortunateSon
Chronos
18
3 / 8 / 6
11,061
651
25,825
20,991
10,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
20
3 / 7 / 7
11,405
671
17,588
18,236
9,597
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
18
3 / 7 / 11
11,154
656
16,033
28,373
37,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 11 / 4
10,745
632
11,104
19,640
9,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
Ylarr
Serqet
17
3 / 10 / 3
10,400
612
12,561
18,991
9,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
4 / 3 / 23
12,163
715
18,561
24,226
24,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Inhumanum
Mercury
20
12 / 3 / 17
12,795
753
18,394
24,905
14,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
WalrusBoi
Athena
20
6 / 3 / 29
13,421
789
16,635
28,003
39,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
iloveanja
Cthulhu
20
10 / 4 / 29
13,593
800
26,334
23,562
37,584
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
11 / 2 / 18
12,988
764
17,945
16,106
8,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
159
15
Kills
43
43
Deaths
15
31
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
3
23
5.17
L
Chronos
FortunateSon
Chronos
3
8
6
0.75
W
Mercury
Inhumanum
Mercury
12
3
17
6.83
L
Rama
3
7
7
0.93
L
Chaac
3
7
11
1.21
L
3
11
4
0.45
W
Athena
WalrusBoi
Athena
6
3
29
6.83
L
Serqet
Ylarr
Serqet
3
10
3
0.45
W
Cthulhu
iloveanja
Cthulhu
10
4
29
6.13
W
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,111
Damage
97,869
106,231
Taken
116,802
76,536
Mitigated
125,912
21,470
Healing
45,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
18,561
2,556
2,155
4,150
24,226
24,563
1,246
5,495
18,731
2,309
33,451
L
Chronos
FortunateSon
Chronos
25,825
5,187
452
2,152
20,991
10,111
435
10,339
10,652
40,049
0
W
Mercury
Inhumanum
Mercury
18,394
7,220
3,222
7,631
24,905
14,891
806
4,928
19,760
0
31,187
L
Rama
17,588
13,314
110
3,334
18,236
9,597
1,067
9,031
9,205
0
33,482
L
Chaac
16,033
2,321
2,045
9,646
28,373
37,260
45
8,931
19,442
0
31,069
L
11,104
3,258
589
973
19,640
9,749
226
8,752
10,888
0
23,306
W
Athena
WalrusBoi
Athena
16,635
2,601
6,251
5,545
28,003
39,882
715
5,343
22,660
28,014
0
L
Serqet
Ylarr
Serqet
12,561
2,576
1,020
1,149
18,991
9,819
0
6,607
12,384
0
18,256
W
Cthulhu
iloveanja
Cthulhu
26,334
744
5,778
2,517
23,562
37,584
860
6,957
16,461
48,306
0
W
17,945
10,686
3,288
4,476
16,106
8,992
4,414
3,102
11,884
0
38,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,765
Gold Earned
64,960
126
Minions Killed
172
0
Camps Cleared
0
1,322,523
Distance Traveled
1,727,779
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,163
715
24
1
0
329,780
0
L
Chronos
11,061
651
27
2
0
240,717
1
W
Mercury
12,795
753
17
1
0
384,920
0
L
Rama
11,405
671
47
3
0
242,595
0
L
Chaac
11,154
656
12
1
0
307,518
2
L
Susano
10,745
632
25
1
0
257,540
0
W
Athena
13,421
789
26
2
0
369,248
0
L
Serqet
10,400
612
15
1
0
274,153
5
W
Cthulhu
13,593
800
51
3
0
324,729
0
W
Apollo
12,988
764
54
3
0
319,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role