Player Matchup

Chiron
Chiron
El_Flexecutioner
Chiron
Level 128
God Stats
9W - 6L
1,707 SR
Queue Stats
185W - 181L
1,529 Elo+
Party 1
He Bo
He Bo
FeMurBreaker69
He Bo
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
254W - 249L
1,545 Elo+
Party 1
Fafnir
Fafnir
MilesDei_KRS
Fafnir
Level 109
God Stats
2W - 2L
1,459 SR
Queue Stats
80W - 75L
1,565 Elo+
Party 1
King Arthur
King Arthur
Rapgaiming07_KRS
King Arthur
Level 119
God Stats
6W - 3L
1,731 SR
Queue Stats
81W - 78L
1,520 Elo+
Party 1
Da Ji
Da Ji
bingbong360
Da Ji
Level 125
God Stats
1W - 1L
1,730 SR
Queue Stats
128W - 127L
1,606 Elo+
Solo
Team Averages
Level 118
1,625 SR
1,553 Elo+

VS

Team Averages
Level 126
1,620 SR
1,539 Elo+
Yemoja
Yemoja
Chloe-Misaki
Yemoja
Level 147
God Stats
9W - 2L
1,734 SR
Queue Stats
638W - 559L
1,597 Elo+
Party 3
Vamana
Vamana
KNCZ_Hejka
Vamana
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
200W - 184L
1,536 Elo+
Party 2
Cliodhna
Cliodhna
KNCZ_StrefiaczeG
Cliodhna
Level 119
God Stats
8W - 5L
1,543 SR
Queue Stats
220W - 216L
1,530 Elo+
Party 2
Merlin
Merlin
Wicherini
Merlin
Level 155
God Stats
3W - 2L
1,708 SR
Queue Stats
105W - 120L
1,444 Elo+
Solo
Neith
Neith
thiccOatMeal46
Neith
Level 104
God Stats
14W - 10L
1,617 SR
Queue Stats
501W - 409L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,011
445
12,400
14,810
5,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 3
7,446
414
10,252
10,137
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
10
1 / 3 / 3
7,214
401
6,466
16,041
17,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Rapgaiming07_KRS
King Arthur
14
0 / 3 / 0
8,445
469
9,188
18,646
19,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 3
7,996
444
7,330
16,370
7,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 1 / 10
8,540
474
8,634
14,856
13,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
KNCZ_Hejka
Vamana
15
6 / 0 / 9
9,639
536
13,589
22,019
12,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 0 / 3
11,713
651
15,597
16,408
8,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Wicherini
Merlin
14
3 / 3 / 2
8,631
480
9,379
13,432
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 7
9,466
526
9,200
9,931
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
6
Kills
20
20
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
10
7
L
1
5
3
0.5
L
1
6
3
0.42
W
Vamana
KNCZ_Hejka
Vamana
6
0
9
10.5
W
5
0
3
6.5
L
Fafnir
1
3
3
0.83
L
King Arthur
Rapgaiming07_KRS
King Arthur
0
3
0
0
W
Merlin
Wicherini
Merlin
3
3
2
1.33
L
3
3
3
1.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,636
Damage
56,399
76,004
Taken
76,646
54,023
Mitigated
46,332
17,450
Healing
34,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,634
2,481
5,721
4,376
14,856
13,885
0
3,937
10,919
28,026
0
L
12,400
6,191
593
3,576
14,810
5,335
0
2,086
12,724
0
70,096
L
10,252
101
0
665
10,137
4,133
0
5,699
4,438
47,808
0
W
Vamana
KNCZ_Hejka
Vamana
13,589
6,645
2
5,444
22,019
12,937
64
3,837
18,182
0
74,006
W
15,597
3,778
0
9,671
16,408
8,623
0
234
16,174
0
115,306
L
Fafnir
6,466
1,742
809
2,836
16,041
17,616
0
7,600
8,441
20,333
0
L
King Arthur
Rapgaiming07_KRS
King Arthur
9,188
1,746
0
2,110
18,646
19,068
228
209
18,437
0
74,707
W
Merlin
Wicherini
Merlin
9,379
676
0
5,274
13,432
6,161
299
6,075
7,357
61,977
0
L
7,330
1,322
0
6,861
16,370
7,871
0
2,419
13,951
0
58,905
W
9,200
3,627
2
3,520
9,931
4,726
0
2,635
7,296
0
73,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
47,989
434
Minions Killed
558
0
Camps Cleared
0
1,691,249
Distance Traveled
1,765,553
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,540
474
31
2
0
316,334
2
L
Chiron
8,011
445
107
6
0
311,799
0
L
He Bo
7,446
414
73
4
0
345,019
0
W
Vamana
9,639
536
99
6
0
415,515
8
W
Cliodhna
11,713
651
206
11
0
404,455
4
L
Fafnir
7,214
401
28
2
0
332,753
3
L
King Arthur
8,445
469
129
7
0
341,965
4
W
Merlin
8,631
480
96
5
0
309,035
0
L
Da Ji
7,996
444
97
5
0
359,713
7
W
Neith
9,466
526
126
7
0
320,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role