Player Matchup

Tsukuyomi
Tsukuyomi
DulArath
Tsukuyomi
Level 65
God Stats
0W - 3L
1,285 SR
Queue Stats
59W - 38L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
KateKHAOS9494
Nu Wa
Level 47
God Stats
17W - 26L
1,466 SR
Queue Stats
82W - 104L
1,489 Elo+
Solo
Chang'e
Chang'e
dietsushi
Chang'e
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 59L
1,544 Elo+
Party 2
Artemis
Artemis
psilocybin10155
Artemis
Level 8
God Stats
2W - 7L
1,355 SR
Queue Stats
42W - 38L
1,381 Elo+
Party 2
Neith
Neith
stvendetta
Neith
Level 23
God Stats
4W - 5L
1,369 SR
Queue Stats
13W - 18L
1,462 Elo+
Party 2
Team Averages
Level 41
1,395 SR
1,469 Elo+

VS

Team Averages
Level 121
1,597 SR
1,527 Elo+
Guan Yu
Guan Yu
Deathkus
Guan Yu
Level 28
God Stats
5W - 2L
1,783 SR
Queue Stats
104W - 102L
1,553 Elo+
Party 1
Tyr
Tyr
FaikkenF7
Tyr
Level 149
God Stats
13W - 14L
1,565 SR
Queue Stats
541W - 520L
1,596 Elo+
Party 1
Mulan
Mulan
ONEP00PStaiN
Mulan
Level 147
God Stats
6W - 5L
1,559 SR
Queue Stats
92W - 75L
1,539 Elo+
Party 1
Atlas
Atlas
RAWhound
Atlas
Level 154
God Stats
4W - 6L
1,647 SR
Queue Stats
46W - 46L
1,513 Elo+
Party 1
Chaac
Chaac
XDarthxWalshX
Chaac
Level 125
God Stats
179W - 196L
1,432 SR
Queue Stats
196W - 223L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DulArath
Tsukuyomi
16
3 / 2 / 1
8,981
528
7,574
14,808
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 1
7,975
469
8,172
10,237
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
dietsushi
Chang'e
12
0 / 1 / 1
7,598
447
5,566
11,622
8,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 6 / 0
6,834
402
9,643
13,502
5,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
11
0 / 6 / 2
7,324
431
6,073
10,879
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deathkus
Guan Yu
13
3 / 2 / 4
8,719
513
7,423
14,694
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 1 / 1
9,994
588
8,391
11,934
8,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 0 / 3
9,446
556
10,481
16,985
11,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
RAWhound
Atlas
13
4 / 2 / 4
8,889
523
8,304
15,755
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 0 / 3
9,733
573
9,641
12,082
8,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
19
19
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Deathkus
Guan Yu
3
2
4
2.5
L
Tsukuyomi
DulArath
Tsukuyomi
3
2
1
1.75
W
6
1
1
6.5
L
1
4
1
0.38
W
5
0
3
6.5
W
Atlas
RAWhound
Atlas
4
2
4
3
W
1
0
3
2.5
L
Chang'e
dietsushi
Chang'e
0
1
1
0.5
L
0
6
0
0
L
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
44,240
61,048
Taken
71,450
28,030
Mitigated
52,463
16,542
Healing
32,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Deathkus
Guan Yu
7,423
826
488
5,916
14,694
15,509
702
964
13,648
0
41,025
L
Tsukuyomi
DulArath
Tsukuyomi
7,574
3,285
0
5,651
14,808
5,826
0
1,393
13,267
0
77,340
W
8,391
1,399
0
6,306
11,934
8,975
0
1,757
10,041
0
80,127
L
8,172
2,295
0
990
10,237
4,191
0
1,082
9,122
47,452
0
W
10,481
2,248
246
9,094
16,985
11,229
1,203
3,276
13,625
0
67,172
W
Atlas
RAWhound
Atlas
8,304
1,701
1,314
3,203
15,755
8,606
2,092
3,379
12,248
46,956
0
W
9,641
2,115
0
6,429
12,082
8,144
1,108
4,414
7,367
0
84,237
L
Chang'e
dietsushi
Chang'e
5,566
926
2,168
3,297
11,622
8,615
0
2,133
9,453
35,892
0
L
9,643
6,628
0
2,655
13,502
5,431
0
3,204
10,298
0
40,513
L
Neith
6,073
1,963
0
1,781
10,879
3,967
784
492
9,898
0
40,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
46,781
403
Minions Killed
505
0
Camps Cleared
0
1,515,301
Distance Traveled
1,732,645
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,719
513
62
4
0
318,306
0
L
Tsukuyomi
8,981
528
118
7
0
350,600
3
W
Tyr
9,994
588
139
8
0
373,732
1
L
Nu Wa
7,975
469
101
6
0
286,818
4
W
Mulan
9,446
556
99
6
0
324,819
0
W
Atlas
8,889
523
48
3
0
322,047
0
W
Chaac
9,733
573
157
9
0
393,741
10
L
Chang'e
7,598
447
47
3
0
303,952
7
L
Artemis
6,834
402
80
5
0
292,853
1
L
Neith
7,324
431
57
3
0
281,078
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role