Player Matchup

Freya
Freya
AyyJae
Freya
Level 127
God Stats
2W - 0L
1,868 SR
Queue Stats
25W - 33L
1,489 Elo+
Party 1
Ganesha
Ganesha
CerebralPaulzy0
Ganesha
Level 86
God Stats
30W - 12L
1,758 SR
Queue Stats
39W - 27L
1,532 Elo+
Party 1
Shiva
Shiva
Jusstn
Shiva
Level 141
God Stats
1W - 0L
1,334 SR
Queue Stats
76W - 81L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
ODDYSEE43
Kukulkan
Level 49
God Stats
1W - 0L
1,490 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
TylerDuuude
Nemesis
Level 88
God Stats
2W - 1L
1,900 SR
Queue Stats
54W - 67L
1,479 Elo+
Party 1
Team Averages
Level 98
1,670 SR
1,506 Elo+

VS

Team Averages
Level 70
1,532 SR
1,459 Elo+
Sol
Sol
Caadyyy
Sol
Level 67
God Stats
1W - 1L
1,769 SR
Queue Stats
38W - 50L
1,446 Elo+
Solo
Bastet
Bastet
Gerelmaya147
Bastet
Level 155
God Stats
13W - 6L
1,655 SR
Queue Stats
95W - 131L
1,439 Elo+
Solo
Horus
Horus
KitKat35
Horus
Level 16
God Stats
9W - 11L
1,247 SR
Queue Stats
20W - 17L
1,496 Elo+
Solo
Cthulhu
Cthulhu
LilGriant
Cthulhu
Level 7
God Stats
1W - 2L
1,447 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Izanami
Izanami
Syyn13
Izanami
Level 107
God Stats
11W - 9L
1,541 SR
Queue Stats
51W - 52L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AyyJae
Freya
16
4 / 2 / 4
9,548
796
7,753
10,912
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 1 / 12
9,663
805
9,241
12,257
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Jusstn
Shiva
16
5 / 3 / 7
9,295
775
17,362
16,569
13,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
ODDYSEE43
Kukulkan
16
5 / 2 / 2
9,429
786
5,881
9,799
5,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TylerDuuude
Nemesis
15
1 / 4 / 9
8,618
718
8,183
12,081
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 4 / 2
8,314
693
12,214
13,314
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
3 / 2 / 3
8,596
716
9,457
15,743
7,499
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
KitKat35
Horus
14
0 / 3 / 5
7,715
643
5,867
13,664
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
LilGriant
Cthulhu
10
0 / 1 / 0
6,750
563
611
1,756
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Syyn13
Izanami
16
3 / 5 / 3
8,744
729
8,394
15,456
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
15
Kills
9
12
Deaths
15
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
AyyJae
Freya
4
2
4
3
L
Sol
3
4
2
1
W
0
1
12
6
L
Bastet
3
2
3
2.25
W
Shiva
Jusstn
Shiva
5
3
7
2.83
L
Horus
KitKat35
Horus
0
3
5
0.83
L
Cthulhu
LilGriant
Cthulhu
0
1
0
0
W
Kukulkan
ODDYSEE43
Kukulkan
5
2
2
3
L
Izanami
Syyn13
Izanami
3
5
3
0.9
W
Nemesis
TylerDuuude
Nemesis
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,420
Damage
36,543
61,618
Taken
59,933
42,577
Mitigated
31,302
9,628
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AyyJae
Freya
7,753
2,152
0
2,493
10,912
4,924
879
2,453
8,339
23,611
0
L
Sol
12,214
1,834
247
4,821
13,314
5,784
474
5,411
7,903
33,003
0
W
9,241
34
0
1,511
12,257
13,899
570
3,627
8,468
29,081
0
L
Bastet
9,457
1,997
0
2,482
15,743
7,499
162
5,331
10,412
0
23,487
W
Shiva
Jusstn
Shiva
17,362
2,433
777
972
16,569
13,638
574
3,052
13,161
0
29,914
L
Horus
KitKat35
Horus
5,867
2,023
2,565
2,790
13,664
9,421
0
6,288
7,376
0
9,454
L
Cthulhu
LilGriant
Cthulhu
611
130
0
250
1,756
788
0
426
1,330
489
0
W
Kukulkan
ODDYSEE43
Kukulkan
5,881
344
299
2,420
9,799
5,078
985
1,976
7,823
32,822
0
L
Izanami
Syyn13
Izanami
8,394
4,944
0
3,025
15,456
7,810
46
5,419
10,037
0
34,390
W
Nemesis
TylerDuuude
Nemesis
8,183
2,979
0
1,156
12,081
5,038
284
1,595
10,486
0
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
40,119
194
Minions Killed
148
0
Camps Cleared
0
1,331,879
Distance Traveled
1,012,054
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,548
796
63
5
0
250,058
2
L
Sol
8,314
693
35
3
0
229,575
0
W
Ganesha
9,663
805
3
0
0
273,789
1
L
Bastet
8,596
716
41
3
0
252,800
1
W
Shiva
9,295
775
28
2
0
278,231
1
L
Horus
7,715
643
7
1
0
278,257
2
L
Cthulhu
6,750
563
0
0
0
29,729
1
W
Kukulkan
9,429
786
57
5
0
253,920
0
L
Izanami
8,744
729
65
5
0
221,693
2
W
Nemesis
8,618
718
43
4
0
275,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role