Player Matchup

Neith
Neith
Caio3105
Neith
Level 8
God Stats
1W - 3L
1,370 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 1
Yu Huang
Yu Huang
CuringaKamikaz
Yu Huang
Level 109
God Stats
15W - 10L
1,667 SR
Queue Stats
74W - 59L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
DanielDark
Cu Chulainn
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 53L
1,187 Elo+
Solo
Osiris
Osiris
GhostLaff
Osiris
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 250L
1,416 Elo+
Solo
Ymir
Ymir
SolarCornet1740
Ymir
Level 81
God Stats
5W - 11L
1,317 SR
Queue Stats
126W - 151L
1,376 Elo+
Party 1
Team Averages
Level 61
1,471 SR
1,375 Elo+

VS

Team Averages
Level 106
1,502 SR
1,471 Elo+
Hercules
Hercules
Arenacloser
Hercules
Level 88
God Stats
3W - 2L
1,365 SR
Queue Stats
188W - 198L
1,472 Elo+
Solo
Lancelot
Lancelot
Drock3_xD
Lancelot
Level 84
God Stats
21W - 22L
1,492 SR
Queue Stats
50W - 45L
1,472 Elo+
Solo
Apollo
Apollo
JLLCZAR
Apollo
Level 139
God Stats
3W - 4L
1,473 SR
Queue Stats
251W - 261L
1,424 Elo+
Solo
Sol
Sol
LUCAPUA
Sol
Level 83
God Stats
10W - 2L
1,743 SR
Queue Stats
108W - 110L
1,483 Elo+
Solo
Mulan
Mulan
toximanos
Mulan
Level 137
God Stats
88W - 91L
1,437 SR
Queue Stats
652W - 678L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caio3105
Neith
9
4 / 2 / 0
5,398
540
4,143
5,072
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
1
0 / 0 / 0
3,432
343
98
480
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
DanielDark
Cu Chulainn
7
0 / 2 / 0
4,422
442
745
8,857
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
GhostLaff
Osiris
10
0 / 1 / 0
5,415
542
2,474
7,255
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 3 / 4
4,926
493
3,922
9,028
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arenacloser
Hercules
8
1 / 2 / 2
5,570
557
2,870
5,848
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
Drock3_xD
Lancelot
9
3 / 0 / 0
5,710
571
2,802
2,625
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
JLLCZAR
Apollo
8
2 / 3 / 1
5,342
534
4,724
5,948
2,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
11
1 / 0 / 1
6,641
664
3,188
3,604
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
toximanos
Mulan
10
0 / 0 / 1
5,918
592
3,879
4,957
2,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arenacloser
Hercules
1
2
2
1
L
Neith
Caio3105
Neith
4
2
0
2
L
Yu Huang
0
0
0
0
L
Cu Chulainn
DanielDark
Cu Chulainn
0
2
0
0
W
Lancelot
Drock3_xD
Lancelot
3
0
0
3
L
Osiris
GhostLaff
Osiris
0
1
0
0
W
Apollo
JLLCZAR
Apollo
2
3
1
0.83
W
Sol
1
0
1
1.5
L
1
3
4
1
W
Mulan
toximanos
Mulan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,382
Damage
17,463
30,692
Taken
22,982
16,369
Mitigated
9,434
8,029
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arenacloser
Hercules
2,870
827
0
1,026
5,848
3,047
0
1,187
4,661
0
13,959
L
Neith
Caio3105
Neith
4,143
1,812
0
989
5,072
1,808
840
0
5,072
0
25,284
L
Yu Huang
98
0
0
18
480
181
0
432
48
1,633
0
L
Cu Chulainn
DanielDark
Cu Chulainn
745
204
0
1,780
8,857
4,504
0
1,467
7,390
0
22,763
W
Lancelot
Drock3_xD
Lancelot
2,802
292
0
1,422
2,625
935
0
0
2,625
0
25,966
L
Osiris
GhostLaff
Osiris
2,474
643
0
3,485
7,255
4,122
0
0
7,255
0
37,094
W
Apollo
JLLCZAR
Apollo
4,724
3,708
0
1,685
5,948
2,039
0
2,185
3,763
0
30,883
W
Sol
3,188
1,096
0
1,600
3,604
1,107
5,101
550
3,054
49,972
0
L
3,922
898
228
1,529
9,028
5,754
0
1,289
7,739
13,747
0
W
Mulan
toximanos
Mulan
3,879
376
0
1,519
4,957
2,306
0
98
4,859
0
34,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,593
Gold Earned
29,181
180
Minions Killed
287
0
Camps Cleared
0
743,180
Distance Traveled
927,909
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,570
557
24
2
0
190,513
0
L
Neith
5,398
540
34
3
0
161,846
0
L
Yu Huang
3,432
343
2
0
0
66,069
0
L
Cu Chulainn
4,422
442
45
5
0
165,044
0
W
Lancelot
5,710
571
53
5
0
225,622
2
L
Osiris
5,415
542
76
8
0
194,366
1
W
Apollo
5,342
534
46
5
0
148,033
2
W
Sol
6,641
664
92
9
0
175,246
3
L
Ymir
4,926
493
23
2
0
155,855
1
W
Mulan
5,918
592
72
7
0
188,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role