Player Matchup

Pele
Pele
Gold II
 
Pele
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
El_ProfetaVegano
Athena
Gold III
Level 143
God Stats
2W - 0L
1,715 SR
Queue Stats
133W - 133L
1,636 MMR
Party 1
Chiron
Chiron
Gold II
JeyKingShadow
Chiron
Gold II
Level 142
God Stats
7W - 5L
1,617 SR
Queue Stats
60W - 50L
1,636 MMR
Party 1
Freya
Freya
Platinum V
TTV_xtdwashx
Freya
Platinum V
Level 129
God Stats
21W - 13L
1,529 SR
Queue Stats
246W - 232L
1,640 MMR
Party 3
Fenrir
Fenrir
Platinum IV
tbishh
Fenrir
Platinum IV
Level 126
God Stats
7W - 7L
1,467 SR
Queue Stats
160W - 148L
1,624 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,566 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,568 SR
1,642 MMR
Ares
Ares
Gold IV
MC Clxp
Ares
Gold IV
Level 100
God Stats
5W - 6L
1,552 SR
Queue Stats
18W - 15L
1,638 MMR
Solo
Scylla
Scylla
Platinum V
RevelationTW_
Scylla
Platinum V
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 43L
1,849 MMR
Party 2
Ullr
Ullr
Gold I
UnitedUnicorn65
Ullr
Gold I
Level 128
God Stats
8W - 10L
1,580 SR
Queue Stats
402W - 396L
1,651 MMR
Solo
Nemesis
Nemesis
Gold I
UwUWaffleNinja
Nemesis
Gold I
Level 158
God Stats
11W - 9L
1,661 SR
Queue Stats
197W - 177L
1,666 MMR
Solo
Vamana
Vamana
Gold V
gandolftheok
Vamana
Gold V
Level 93
God Stats
1W - 1L
1,548 SR
Queue Stats
64W - 72L
1,405 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
4 / 7 / 6
13,307
579
19,711
27,940
15,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 3 / 16
11,466
499
8,604
20,638
28,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 5
12,874
560
21,291
15,859
9,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 5
12,689
552
17,049
23,809
12,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tbishh
Fenrir
20
11 / 1 / 7
13,098
569
15,582
18,361
10,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KhepriRavanaArachneBakasura

VS

Bans
King ArthurBellonaShivaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MC Clxp
Ares
12
1 / 6 / 4
9,215
401
9,915
17,266
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 6 / 7
10,403
452
13,560
20,687
7,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 3 / 2
11,476
499
13,069
20,394
9,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 6 / 8
10,597
461
15,540
22,622
10,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
18
5 / 8 / 5
12,200
530
16,280
26,018
23,184
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
28
Kills
15
15
Deaths
29
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
7
6
1
W
1
3
16
3
W
8
1
5
10.5
L
Ares
MC Clxp
Ares
1
6
4
0.5
L
1
6
7
0.75
W
4
3
5
2.17
L
5
3
2
2
L
3
6
8
1.17
L
Vamana
5
8
5
0.94
W
Fenrir
tbishh
Fenrir
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,237
Damage
68,364
106,607
Taken
106,987
76,694
Mitigated
63,349
43,975
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
19,711
5,391
0
11,007
27,940
15,301
2,014
4,132
23,704
0
117,960
W
8,604
2,276
605
3,138
20,638
28,709
139
7,529
12,887
33,168
0
W
21,291
6,518
730
5,855
15,859
9,482
2,789
4,629
11,048
0
138,303
L
Ares
MC Clxp
Ares
9,915
513
0
3,403
17,266
13,237
0
6,103
10,857
31,498
0
L
13,560
2,199
0
3,237
20,687
7,500
0
3,731
16,796
83,950
0
W
17,049
6,029
0
13,020
23,809
12,331
3,521
3,781
19,994
98,349
0
L
13,069
3,504
0
1,044
20,394
9,283
0
7,626
12,320
0
93,924
L
15,540
7,602
0
2,294
22,622
10,145
0
3,245
19,287
0
88,354
L
Vamana
16,280
8,828
0
6,416
26,018
23,184
696
3,914
22,074
0
75,768
W
Fenrir
tbishh
Fenrir
15,582
3,671
0
9,620
18,361
10,871
724
2,718
15,499
0
109,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,434
Gold Earned
53,891
749
Minions Killed
527
0
Camps Cleared
0
2,325,864
Distance Traveled
2,158,967
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,307
579
210
9
0
457,718
6
W
Athena
11,466
499
55
2
0
480,751
4
W
Chiron
12,874
560
187
8
0
436,455
7
L
Ares
9,215
401
22
1
0
335,253
8
L
Scylla
10,403
452
152
7
0
416,642
7
W
Freya
12,689
552
156
7
0
418,397
5
L
Ullr
11,476
499
142
6
0
431,768
0
L
Nemesis
10,597
461
103
4
0
534,756
7
L
Vamana
12,200
530
108
5
0
440,548
4
W
Fenrir
13,098
569
141
6
0
532,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role