Player Matchup

Sylvanus
Sylvanus
Ginormous Snoz
Sylvanus
Level 157
God Stats
4W - 4L
1,652 SR
Queue Stats
216W - 215L
1,496 Elo+
Solo
Tiamat
Tiamat
IYukkiI
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,662 Elo+
Solo
King Arthur
King Arthur
Julioarg9413
King Arthur
Level 159
God Stats
1W - 5L
1,272 SR
Queue Stats
279W - 290L
1,482 Elo+
Solo
Mercury
Mercury
UnleashedPlayer
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,694 Elo+
Solo
Awilix
Awilix
mateoson
Awilix
Level 128
God Stats
0W - 4L
1,133 SR
Queue Stats
277W - 315L
1,457 Elo+
Solo
Team Averages
Level 116
1,411 SR
1,558 Elo+

VS

Team Averages
Level 109
1,614 SR
1,523 Elo+
Raijin
Raijin
Atlan2
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,464 Elo+
Solo
Odin
Odin
DeluxeDabs
Odin
Level 86
God Stats
2W - 0L
1,726 SR
Queue Stats
10W - 1L
1,659 Elo+
Party 2
Horus
Horus
EvilElf911
Horus
Level 129
God Stats
2W - 1L
1,502 SR
Queue Stats
103W - 79L
1,558 Elo+
Party 2
Baba Yaga
Baba Yaga
GLHF Gooner
Baba Yaga
Level 116
God Stats
3W - 0L
1,803 SR
Queue Stats
50W - 57L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
GLHF ShaZam47
Hou Yi
Level 152
God Stats
4W - 2L
1,537 SR
Queue Stats
261W - 281L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
5 / 4 / 10
12,326
725
12,447
26,839
40,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
IYukkiI
Tiamat
18
2 / 6 / 10
10,402
612
18,075
18,898
14,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Julioarg9413
King Arthur
15
0 / 7 / 9
9,229
543
17,555
23,693
20,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 6 / 6
10,664
627
15,156
15,976
9,742
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
mateoson
Awilix
19
9 / 4 / 7
12,008
706
16,817
16,233
9,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Atlan2
Raijin
17
4 / 5 / 14
10,946
644
16,550
14,176
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 3 / 16
11,770
692
13,267
28,945
29,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
20
3 / 4 / 24
12,770
751
11,219
27,970
37,499
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
GLHF Gooner
Baba Yaga
20
4 / 3 / 21
12,600
741
21,700
14,321
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 5 / 11
13,437
790
22,903
21,852
11,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
113
20
Kills
27
27
Deaths
20
42
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Raijin
Atlan2
Raijin
4
5
14
2.2
W
5
3
16
4.33
W
Horus
3
4
24
3.75
W
Baba Yaga
GLHF Gooner
Baba Yaga
4
3
21
4.83
W
11
5
11
3.3
L
Sylvanus
5
4
10
2.5
L
Tiamat
IYukkiI
Tiamat
2
6
10
1.17
L
King Arthur
Julioarg9413
King Arthur
0
7
9
0.64
L
4
6
6
1.17
L
Awilix
mateoson
Awilix
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,050
Damage
85,639
101,639
Taken
107,264
93,479
Mitigated
91,985
41,582
Healing
53,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Atlan2
Raijin
16,550
1,154
829
3,333
14,176
6,140
1,002
5,193
8,983
28,593
0
W
13,267
2,704
2,428
11,280
28,945
29,769
429
9,011
19,934
0
22,051
W
Horus
11,219
3,258
10,054
11,670
27,970
37,499
630
5,784
22,186
6,798
13,718
W
Baba Yaga
GLHF Gooner
Baba Yaga
21,700
771
1,654
4,475
14,321
7,174
2,134
4,863
9,458
53,783
0
W
22,903
8,866
320
7,339
21,852
11,403
3,677
5,671
16,181
0
47,688
L
Sylvanus
12,447
2,251
10,609
11,324
26,839
40,654
294
10,270
16,187
24,627
0
L
Tiamat
IYukkiI
Tiamat
18,075
743
2,781
3,827
18,898
14,007
0
7,288
11,403
43,200
0
L
King Arthur
Julioarg9413
King Arthur
17,555
2,562
1,167
5,687
23,693
20,069
0
9,638
13,624
0
30,760
L
15,156
5,577
646
1,924
15,976
9,742
1,304
5,146
10,692
0
22,245
L
Awilix
mateoson
Awilix
16,817
5,867
1,997
1,620
16,233
9,007
552
7,208
8,747
0
24,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,629
Gold Earned
61,523
133
Minions Killed
189
0
Camps Cleared
0
1,385,150
Distance Traveled
1,508,517
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,946
644
28
2
0
291,401
1
W
Odin
11,770
692
15
1
0
316,601
1
W
Horus
12,770
751
13
1
0
335,417
0
W
Baba Yaga
12,600
741
79
5
0
308,676
1
W
Hou Yi
13,437
790
54
3
0
256,422
0
L
Sylvanus
12,326
725
32
2
0
224,008
1
L
Tiamat
10,402
612
46
3
0
292,558
1
L
King Arthur
9,229
543
13
1
0
282,536
1
L
Mercury
10,664
627
19
1
0
298,087
2
L
Awilix
12,008
706
23
1
0
287,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role