Player Matchup

Pele
Pele
BlebikHIP
Pele
Level 48
God Stats
4W - 2L
1,434 SR
Queue Stats
65W - 80L
1,440 Elo+
Party 3
Scylla
Scylla
EpicStyleTroller
Scylla
Level 34
God Stats
7W - 12L
1,141 SR
Queue Stats
208W - 236L
1,248 Elo+
Party 2
Izanami
Izanami
Pechenka420
Izanami
Level 68
God Stats
16W - 13L
1,580 SR
Queue Stats
95W - 95L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
TrollGaming3724
Cthulhu
Level 27
God Stats
31W - 29L
1,191 SR
Queue Stats
105W - 134L
1,396 Elo+
Party 2
Nike
Nike
getzel
Nike
Level 144
God Stats
25W - 21L
1,505 SR
Queue Stats
369W - 359L
1,437 Elo+
Solo
Team Averages
Level 64
1,370 SR
1,384 Elo+

VS

Team Averages
Level 108
1,636 SR
1,662 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DEATH2VEGANS
Xing Tian
Level 28
God Stats
13W - 6L
1,722 SR
Queue Stats
17W - 8L
1,909 Elo+
Party 1
Medusa
Medusa
Emmettsy
Medusa
Level 128
God Stats
2W - 1L
1,844 SR
Queue Stats
98W - 72L
1,679 Elo+
Party 1
Aphrodite
Aphrodite
TroyeSivan
Aphrodite
Level 129
God Stats
11W - 7L
1,612 SR
Queue Stats
75W - 51L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 3 / 1
4,597
460
2,490
5,885
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 0
4,869
487
2,151
4,167
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Pechenka420
Izanami
8
1 / 4 / 1
5,285
529
5,131
7,402
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 2 / 1
4,344
434
2,598
7,170
5,025
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nike
getzel
Nike
8
1 / 1 / 0
5,103
510
2,625
6,114
2,891
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 2
6,508
651
3,991
7,033
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
 
Hera
9
1 / 0 / 2
5,787
579
2,118
4,219
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
DEATH2VEGANS
Xing Tian
8
1 / 1 / 4
5,350
535
2,453
6,951
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Emmettsy
Medusa
9
4 / 1 / 2
5,763
576
7,144
6,384
2,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TroyeSivan
Aphrodite
10
1 / 1 / 2
6,016
602
4,415
5,433
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
2
5
W
Hera
 
Hera
1
0
2
2
L
Pele
0
3
1
0.17
W
Xing Tian
DEATH2VEGANS
Xing Tian
1
1
4
3
W
Medusa
Emmettsy
Medusa
4
1
2
5
L
0
2
0
0
L
Izanami
Pechenka420
Izanami
1
4
1
0.38
L
1
2
1
0.75
W
Aphrodite
TroyeSivan
Aphrodite
1
1
2
2
L
Nike
getzel
Nike
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,995
Damage
20,121
30,738
Taken
30,020
13,318
Mitigated
12,510
4,191
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,991
1,315
0
874
7,033
2,922
0
551
6,482
0
46,966
W
Hera
 
Hera
2,118
441
0
500
4,219
1,500
264
1,792
2,427
31,919
0
L
Pele
2,490
979
0
1,819
5,885
1,885
0
1,617
4,122
0
18,103
W
Xing Tian
DEATH2VEGANS
Xing Tian
2,453
557
0
875
6,951
4,334
0
1,221
5,730
7,192
0
W
Medusa
Emmettsy
Medusa
7,144
3,861
0
701
6,384
2,078
0
1,185
5,199
0
39,195
L
2,151
113
0
21
4,167
1,445
194
2,118
2,049
27,896
0
L
Izanami
Pechenka420
Izanami
5,131
3,654
0
1,816
7,402
2,072
0
517
6,885
0
38,095
L
2,598
654
0
0
7,170
5,025
0
1,936
5,234
7,281
0
W
Aphrodite
TroyeSivan
Aphrodite
4,415
507
601
3,922
5,433
1,676
432
0
5,433
34,635
0
L
Nike
getzel
Nike
2,625
76
107
428
6,114
2,891
0
2,368
3,462
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
29,424
199
Minions Killed
303
0
Camps Cleared
0
909,211
Distance Traveled
985,033
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,508
651
89
9
0
227,868
0
W
Hera
5,787
579
72
7
0
205,990
3
L
Pele
4,597
460
38
4
0
217,978
1
W
Xing Tian
5,350
535
9
1
0
197,631
3
W
Medusa
5,763
576
65
7
0
190,075
6
L
Scylla
4,869
487
41
4
0
172,355
0
L
Izanami
5,285
529
71
7
0
167,186
2
L
Cthulhu
4,344
434
6
1
0
169,733
2
W
Aphrodite
6,016
602
68
7
0
163,469
4
L
Nike
5,103
510
43
4
0
181,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role