Player Matchup

Eset
Eset
CenterJacked
Eset
Level 119
God Stats
1W - 2L
1,718 SR
Queue Stats
131W - 120L
1,572 Elo+
Party 3
Sun Wukong
Sun Wukong
SDNorse
Sun Wukong
Level 109
God Stats
1W - 2L
1,497 SR
Queue Stats
66W - 63L
1,553 Elo+
Party 3
Ullr
Ullr
StonedWarriors9
Ullr
Level 88
God Stats
8W - 15L
1,407 SR
Queue Stats
223W - 200L
1,487 Elo+
Solo
Lancelot
Lancelot
T4L-Vicious-T4L
Lancelot
Level 145
God Stats
7W - 2L
1,674 SR
Queue Stats
255W - 242L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
Ze_Clapper_44
Jormungandr
Level 27
God Stats
5W - 5L
1,369 SR
Queue Stats
22W - 20L
1,601 Elo+
Party 2
Team Averages
Level 98
1,533 SR
1,552 Elo+

VS

Team Averages
Level 53
1,573 SR
1,522 Elo+
Cthulhu
Cthulhu
Hermanos-Romero-
Cthulhu
Level 46
God Stats
10W - 7L
1,500 SR
Queue Stats
168W - 188L
1,425 Elo+
Solo
Shiva
Shiva
KVNLAG
Shiva
Level 21
God Stats
5W - 2L
1,527 SR
Queue Stats
9W - 9L
1,439 Elo+
Party 1
Nox
Nox
MsMarvel9
Nox
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,572 Elo+
Solo
Thor
Thor
ih8fatppl
Thor
Level 46
God Stats
11W - 3L
1,809 SR
Queue Stats
139W - 61L
1,677 Elo+
Solo
Ah Puch
Ah Puch
wraithwolf6
Ah Puch
Level 119
God Stats
2W - 0L
1,530 SR
Queue Stats
53W - 47L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,119
541
5,425
7,900
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SDNorse
Sun Wukong
14
1 / 3 / 0
8,284
552
11,564
17,340
15,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 0
7,816
521
7,767
9,778
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
12
1 / 3 / 1
7,426
495
4,072
13,140
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Ze_Clapper_44
Jormungandr
11
0 / 3 / 2
7,037
469
3,796
10,432
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,013
534
5,319
13,040
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
KVNLAG
Shiva
15
3 / 1 / 2
9,021
601
11,192
15,824
9,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 2 / 2
7,182
479
1,775
5,957
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
15
5 / 1 / 5
8,973
598
11,737
10,293
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
wraithwolf6
Ah Puch
12
5 / 2 / 1
7,806
520
7,343
8,658
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
14
14
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
1
0
7
4.5
W
Shiva
KVNLAG
Shiva
3
1
2
4
W
0
2
2
0.5
L
Sun Wukong
SDNorse
Sun Wukong
1
3
0
0.33
L
1
2
0
0.5
L
Lancelot
1
3
1
0.5
L
Jormungandr
Ze_Clapper_44
Jormungandr
0
3
2
0.33
W
Thor
5
1
5
7.5
W
Ah Puch
wraithwolf6
Ah Puch
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
37,366
58,590
Taken
53,772
35,732
Mitigated
28,576
12,433
Healing
20,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,425
195
313
843
7,900
2,885
542
996
6,904
55,389
0
W
5,319
782
489
4,964
13,040
8,477
691
3,135
9,875
25,599
0
W
Shiva
KVNLAG
Shiva
11,192
3,706
0
6,952
15,824
9,783
666
0
15,824
0
61,247
W
1,775
352
0
134
5,957
2,656
838
2,940
2,797
49,946
0
L
Sun Wukong
SDNorse
Sun Wukong
11,564
3,980
0
4,481
17,340
15,145
0
0
17,340
0
62,436
L
7,767
2,750
0
460
9,778
3,770
1,242
5,661
4,117
0
65,667
L
Lancelot
4,072
852
0
5,474
13,140
5,436
0
1,610
11,530
0
47,672
L
Jormungandr
Ze_Clapper_44
Jormungandr
3,796
994
0
862
10,432
8,496
238
6,170
4,262
27,031
0
W
Thor
11,737
3,319
0
5,257
10,293
4,457
0
1,368
8,777
0
73,640
W
Ah Puch
wraithwolf6
Ah Puch
7,343
696
0
3,034
8,658
3,203
1,053
1,350
7,278
40,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
40,995
473
Minions Killed
416
0
Camps Cleared
0
1,458,276
Distance Traveled
1,480,793
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,119
541
117
8
0
275,775
3
W
Cthulhu
8,013
534
38
3
0
290,223
0
W
Shiva
9,021
601
120
8
0
307,280
2
W
Nox
7,182
479
84
6
0
281,648
3
L
Sun Wukong
8,284
552
110
7
0
293,016
0
L
Ullr
7,816
521
105
7
0
284,412
2
L
Lancelot
7,426
495
101
7
0
326,413
4
L
Jormungandr
7,037
469
40
3
0
278,660
3
W
Thor
8,973
598
103
7
0
335,676
1
W
Ah Puch
7,806
520
71
5
0
265,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role