Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AlphaOmegaPrime
Cabrakan
Level 160
God Stats
13W - 15L
1,547 SR
Queue Stats
341W - 319L
1,613 Elo+
Solo
Agni
Agni
CodeA7xJuan
Agni
Level 148
God Stats
5W - 5L
1,698 SR
Queue Stats
206W - 218L
1,592 Elo+
Solo
Thanatos
Thanatos
GifKing
Thanatos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lakaishia
Ah Muzen Cab
Level 138
God Stats
9W - 8L
1,641 SR
Queue Stats
119W - 105L
1,618 Elo+
Solo
Team Averages
Level 136
1,577 SR
1,566 Elo+

VS

Team Averages
Level 128
1,641 SR
1,546 Elo+
Artemis
Artemis
DEATHRIDER1103
Artemis
Level 102
God Stats
53W - 43L
1,614 SR
Queue Stats
204W - 204L
1,461 Elo+
Solo
Fafnir
Fafnir
DeepSounds
Fafnir
Level 156
God Stats
10W - 14L
1,510 SR
Queue Stats
114W - 118L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
Loki_12_18
Kuzenbo
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
255W - 252L
1,515 Elo+
Solo
Da Ji
Da Ji
claycatchum101
Da Ji
Level 65
God Stats
3W - 2L
1,741 SR
Queue Stats
21W - 13L
1,608 Elo+
Solo
Medusa
Medusa
zackeden
Medusa
Level 156
God Stats
5W - 5L
1,627 SR
Queue Stats
206W - 179L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
1 / 3 / 0
12,664
487
16,920
24,392
29,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
18
3 / 6 / 7
12,656
487
21,931
28,209
21,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 9 / 3
11,732
451
11,799
21,035
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
GifKing
Thanatos
13
1 / 7 / 0
9,173
353
3,243
17,354
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
lakaishia
Ah Muzen Cab
18
6 / 9 / 1
11,758
452
15,183
21,638
8,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 6
13,841
532
24,153
29,138
13,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fafnir
DeepSounds
Fafnir
19
2 / 0 / 17
13,408
516
7,222
21,946
32,342
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
Loki_12_18
Kuzenbo
20
0 / 1 / 1
13,771
530
8,493
18,713
31,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 5
12,987
500
16,276
21,237
10,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
zackeden
Medusa
20
17 / 2 / 3
16,657
641
26,242
19,301
10,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
13
Kills
34
34
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
0
0.33
L
Cabrakan
3
6
7
1.08
L
2
9
3
0.39
W
7
5
6
2
W
Fafnir
DeepSounds
Fafnir
2
0
17
10.5
L
Thanatos
GifKing
Thanatos
1
7
0
0.14
W
Kuzenbo
Loki_12_18
Kuzenbo
0
1
1
0.5
W
8
5
5
2.1
L
Ah Muzen Cab
lakaishia
Ah Muzen Cab
6
9
1
0.72
W
Medusa
zackeden
Medusa
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,076
Damage
82,386
112,628
Taken
110,335
73,426
Mitigated
98,331
27,457
Healing
37,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
16,920
1,810
0
542
24,392
29,742
49
6,710
17,682
0
123,005
L
Cabrakan
21,931
1,537
0
10,180
28,209
21,250
0
3,018
25,191
82,365
0
L
11,799
541
0
3,144
21,035
7,422
432
1,495
19,540
102,651
0
W
24,153
15,030
0
14,821
29,138
13,711
5,119
12,771
16,367
0
125,125
W
Fafnir
DeepSounds
Fafnir
7,222
1,781
493
4,927
21,946
32,342
1,903
6,365
15,581
43,430
0
L
Thanatos
GifKing
Thanatos
3,243
1,054
0
10,535
17,354
6,619
0
2,080
15,274
0
50,242
W
Kuzenbo
Loki_12_18
Kuzenbo
8,493
3,160
0
5,620
18,713
31,215
1,087
532
18,181
106,429
0
W
16,276
2,480
0
5,367
21,237
10,724
1,888
5,970
15,267
0
72,463
L
Ah Muzen Cab
lakaishia
Ah Muzen Cab
15,183
5,687
132
2,924
21,638
8,393
1,439
2,412
19,226
0
92,518
W
Medusa
zackeden
Medusa
26,242
12,708
0
6,589
19,301
10,339
7,709
8,581
10,720
0
192,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,983
Gold Earned
70,664
669
Minions Killed
791
0
Camps Cleared
0
2,132,696
Distance Traveled
2,469,776
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,664
487
190
7
0
566,148
7
L
Cabrakan
12,656
487
111
4
0
442,979
4
L
Agni
11,732
451
146
6
0
418,027
4
W
Artemis
13,841
532
167
6
0
435,702
3
W
Fafnir
13,408
516
56
2
0
547,123
3
L
Thanatos
9,173
353
78
3
0
293,765
4
W
Kuzenbo
13,771
530
211
8
0
493,414
2
W
Da Ji
12,987
500
89
3
0
478,255
7
L
Ah Muzen Cab
11,758
452
144
6
0
411,777
2
W
Medusa
16,657
641
268
10
0
515,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role