Player Matchup

Bacchus
Bacchus
Ausora
Bacchus
Level 141
God Stats
14W - 16L
1,658 SR
Queue Stats
354W - 259L
1,632 Elo+
Party 2
Ra
Ra
BigGucciPoncho
Ra
Level 53
God Stats
14W - 15L
1,512 SR
Queue Stats
153W - 100L
1,611 Elo+
Party 2
Lancelot
Lancelot
BradySoul
Lancelot
Level 115
God Stats
11W - 6L
1,741 SR
Queue Stats
387W - 297L
1,637 Elo+
Party 2
Bellona
Bellona
DanKaspro
Bellona
Level 109
God Stats
14W - 3L
1,892 SR
Queue Stats
270W - 209L
1,654 Elo+
Party 2
Charybdis
Charybdis
PookiePop
Charybdis
Level 69
God Stats
3W - 9L
1,476 SR
Queue Stats
379W - 376L
1,522 Elo+
Solo
Team Averages
Level 97
1,656 SR
1,611 Elo+

VS

Team Averages
Level 104
1,475 SR
1,523 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Djokooo
Ne Zha
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,566 Elo+
Party 1
Raijin
Raijin
GeorgeShmit
Raijin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
MLGPRODERP333
Kukulkan
Level 129
God Stats
14W - 17L
1,488 SR
Queue Stats
347W - 375L
1,486 Elo+
Solo
Artio
Artio
Shermanova
Artio
Level 67
God Stats
3W - 5L
1,385 SR
Queue Stats
257W - 230L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ausora
Bacchus
9
0 / 0 / 2
4,684
937
1,988
3,649
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 2
4,310
862
1,296
2,768
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
BradySoul
Lancelot
10
2 / 1 / 1
4,834
967
4,126
3,497
1,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
DanKaspro
Bellona
10
2 / 0 / 0
4,904
981
3,628
4,641
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
PookiePop
Charybdis
9
1 / 0 / 0
4,542
908
2,974
2,364
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 2
4,623
925
2,328
4,809
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Djokooo
Ne Zha
9
1 / 0 / 0
4,326
865
3,132
3,111
1,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
1 / 2 / 0
5,169
1,034
2,835
4,496
1,798
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
MLGPRODERP333
Kukulkan
7
0 / 1 / 1
3,919
784
1,025
1,444
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
9
0 / 0 / 3
4,348
870
3,112
5,132
3,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
3
3
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
2
1
W
Bacchus
Ausora
Bacchus
0
0
2
1
W
0
2
2
0.5
W
Lancelot
BradySoul
Lancelot
2
1
1
2.5
W
Bellona
DanKaspro
Bellona
2
0
0
2
L
Ne Zha
Djokooo
Ne Zha
1
0
0
1
L
Raijin
1
2
0
0.5
L
Kukulkan
MLGPRODERP333
Kukulkan
0
1
1
0.5
W
Charybdis
PookiePop
Charybdis
1
0
0
1
L
Artio
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,012
Damage
12,432
16,919
Taken
18,992
9,244
Mitigated
9,216
4,190
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,328
987
0
1,117
4,809
1,912
0
994
3,815
0
12,167
W
Bacchus
Ausora
Bacchus
1,988
367
267
905
3,649
2,888
236
1,545
2,104
5,377
0
W
1,296
90
509
215
2,768
1,128
0
955
1,813
9,687
0
W
Lancelot
BradySoul
Lancelot
4,126
247
0
338
3,497
1,395
0
1,153
2,344
0
13,986
W
Bellona
DanKaspro
Bellona
3,628
773
241
1,353
4,641
3,001
309
2,613
2,028
0
14,120
L
Ne Zha
Djokooo
Ne Zha
3,132
168
0
706
3,111
1,077
0
383
2,728
0
9,188
L
Raijin
2,835
750
0
500
4,496
1,798
0
721
3,775
20,555
0
L
Kukulkan
MLGPRODERP333
Kukulkan
1,025
191
0
250
1,444
498
0
202
1,242
2,948
0
W
Charybdis
PookiePop
Charybdis
2,974
1,635
0
362
2,364
832
765
706
1,658
0
11,859
L
Artio
3,112
545
860
2,911
5,132
3,931
0
984
4,148
7,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,274
Gold Earned
22,385
107
Minions Killed
103
0
Camps Cleared
0
595,780
Distance Traveled
481,446
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,623
925
27
5
0
98,296
1
W
Bacchus
4,684
937
5
1
0
107,805
3
W
Ra
4,310
862
16
3
0
108,017
0
W
Lancelot
4,834
967
21
4
0
131,725
0
W
Bellona
4,904
981
33
7
0
129,018
0
L
Ne Zha
4,326
865
11
2
0
125,126
0
L
Raijin
5,169
1,034
46
9
0
91,822
1
L
Kukulkan
3,919
784
7
1
0
41,586
1
W
Charybdis
4,542
908
32
6
0
119,215
4
L
Artio
4,348
870
12
2
0
124,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role