Player Matchup

Neith
Neith
Gergoglio
Neith
Level 105
God Stats
19W - 19L
1,432 SR
Queue Stats
58W - 53L
1,505 Elo+
Party 3
Bacchus
Bacchus
IvanXTRM
Bacchus
Level 92
God Stats
2W - 1L
1,410 SR
Queue Stats
4W - 3L
1,419 Elo+
Solo
Discordia
Discordia
OtecOtcov
Discordia
Level 109
God Stats
2W - 0L
1,646 SR
Queue Stats
127W - 119L
1,489 Elo+
Party 1
Zeus
Zeus
Yanderé
Zeus
Level 89
God Stats
3W - 2L
1,662 SR
Queue Stats
133W - 129L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
gamusino11
Hun Batz
Level 121
God Stats
3W - 3L
1,493 SR
Queue Stats
57W - 53L
1,541 Elo+
Party 3
Team Averages
Level 103
1,528 SR
1,486 Elo+

VS

Team Averages
Level 122
1,560 SR
1,511 Elo+
Artemis
Artemis
Pastorkill
Artemis
Level 160
God Stats
2W - 2L
1,628 SR
Queue Stats
89W - 100L
1,478 Elo+
Party 2
Ra
Ra
Shyera
Ra
Level 61
God Stats
2W - 1L
1,639 SR
Queue Stats
18W - 18L
1,498 Elo+
Party 2
Tyr
Tyr
SsANn-Z
Tyr
Level 108
God Stats
16W - 29L
1,576 SR
Queue Stats
117W - 113L
1,485 Elo+
Party 2
Fafnir
Fafnir
elconn
Fafnir
Level 121
God Stats
12W - 12L
1,599 SR
Queue Stats
131W - 132L
1,512 Elo+
Party 2
Chaac
Chaac
traxxta
Chaac
Level 159
God Stats
1W - 7L
1,358 SR
Queue Stats
382W - 406L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gergoglio
Neith
13
7 / 0 / 3
8,005
572
9,385
6,347
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
IvanXTRM
Bacchus
11
2 / 0 / 11
7,399
529
6,825
12,505
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
OtecOtcov
Discordia
14
1 / 1 / 4
7,975
570
5,199
6,216
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
4
0 / 0 / 0
4,710
336
106
269
82
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
gamusino11
Hun Batz
14
6 / 0 / 6
8,231
588
10,939
11,413
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pastorkill
Artemis
9
0 / 8 / 0
5,788
413
7,150
13,632
4,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
11
1 / 1 / 0
6,760
483
1,389
5,768
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
13
0 / 2 / 1
7,400
529
3,373
11,145
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
elconn
Fafnir
9
0 / 2 / 0
6,634
474
4,354
8,484
9,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
traxxta
Chaac
10
0 / 3 / 0
6,740
481
6,050
8,888
10,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
16
Kills
1
1
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Gergoglio
Neith
7
0
3
8.5
W
Bacchus
IvanXTRM
Bacchus
2
0
11
7.5
W
Discordia
OtecOtcov
Discordia
1
1
4
3
L
Artemis
Pastorkill
Artemis
0
8
0
0
L
Ra
1
1
0
1
L
Tyr
0
2
1
0.25
W
Zeus
0
0
0
0
L
Fafnir
elconn
Fafnir
0
2
0
0
W
Hun Batz
gamusino11
Hun Batz
6
0
6
9
L
Chaac
traxxta
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,454
Damage
22,316
36,750
Taken
47,917
24,741
Mitigated
32,559
9,756
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gergoglio
Neith
9,385
5,334
0
2,725
6,347
2,611
648
1,132
5,215
0
64,435
W
Bacchus
IvanXTRM
Bacchus
6,825
1,227
0
2,641
12,505
14,119
0
1,931
10,267
20,933
0
W
Discordia
OtecOtcov
Discordia
5,199
684
0
1,026
6,216
2,560
90
1,226
4,990
70,567
0
L
Artemis
Pastorkill
Artemis
7,150
2,582
0
1,806
13,632
4,853
214
2,555
11,077
0
35,124
L
Ra
1,389
82
379
906
5,768
2,197
210
2,440
3,328
41,272
0
L
Tyr
3,373
555
0
6,205
11,145
5,424
0
2,331
8,814
0
61,643
W
Zeus
106
33
0
0
269
82
0
120
149
6,368
0
L
Fafnir
elconn
Fafnir
4,354
1,112
1,850
2,337
8,484
9,803
0
2,852
5,632
20,248
0
W
Hun Batz
gamusino11
Hun Batz
10,939
3,001
0
3,364
11,413
5,369
0
1,489
9,810
0
67,953
L
Chaac
traxxta
Chaac
6,050
1,021
0
2,358
8,888
10,282
576
1,952
6,936
0
38,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
33,322
394
Minions Killed
359
0
Camps Cleared
0
1,123,295
Distance Traveled
1,326,782
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,005
572
115
8
0
248,238
3
W
Bacchus
7,399
529
20
1
0
281,224
2
W
Discordia
7,975
570
135
10
0
243,722
3
L
Artemis
5,788
413
60
4
0
236,603
2
L
Ra
6,760
483
73
5
0
241,798
5
L
Tyr
7,400
529
119
9
0
296,068
3
W
Zeus
4,710
336
14
1
0
28,807
0
L
Fafnir
6,634
474
24
2
0
260,397
6
W
Hun Batz
8,231
588
110
8
0
321,304
4
L
Chaac
6,740
481
83
6
0
291,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role