Player Matchup

Odin
Odin
AM1NE1993
Odin
Level 69
God Stats
2W - 3L
1,378 SR
Queue Stats
156W - 174L
1,484 Elo+
Solo
Ymir
Ymir
Csonteey27
Ymir
Level 44
God Stats
5W - 8L
1,281 SR
Queue Stats
84W - 119L
1,350 Elo+
Party 3
Yu Huang
Yu Huang
Freitinhas_Gamer
Yu Huang
Level 81
God Stats
4W - 4L
1,194 SR
Queue Stats
189W - 224L
1,330 Elo+
Party 1
Ao Kuang
Ao Kuang
PGoficial
Ao Kuang
Level 50
God Stats
11W - 15L
1,416 SR
Queue Stats
93W - 123L
1,251 Elo+
Party 1
Medusa
Medusa
oreghiba
Medusa
Level 66
God Stats
12W - 20L
1,349 SR
Queue Stats
73W - 76L
1,372 Elo+
Party 3
Team Averages
Level 62
1,324 SR
1,357 Elo+

VS

Team Averages
Level 96
1,384 SR
1,562 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HiTlLeR2016
Ymir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,722 Elo+
Party 2
Izanami
Izanami
NEMESDENi
Izanami
Level 107
God Stats
3W - 0L
1,319 SR
Queue Stats
4W - 0L
1,722 Elo+
Party 2
Odin
Odin
МоgильЩик
Odin
Level 69
God Stats
4W - 3L
1,101 SR
Queue Stats
125W - 163L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 1 / 1
6,515
465
4,690
13,929
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 0
5,983
427
3,062
13,156
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 0
6,981
499
5,423
7,468
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
PGoficial
Ao Kuang
12
0 / 1 / 1
6,713
480
1,522
10,613
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
oreghiba
Medusa
10
0 / 2 / 0
5,874
420
4,950
8,643
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 0 / 3
7,290
521
1,862
10,265
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
 
Kukulkan
12
1 / 0 / 0
7,203
515
3,976
4,387
1,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 3
7,701
550
6,160
10,192
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
NEMESDENi
Izanami
13
3 / 0 / 3
7,876
563
11,625
9,840
4,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 3
7,139
510
8,794
9,848
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
3
3.5
W
Kukulkan
 
Kukulkan
1
0
0
1
L
Odin
0
1
1
0.5
L
0
4
0
0
L
1
1
0
1
W
3
1
3
4.5
W
Izanami
NEMESDENi
Izanami
3
0
3
4.5
L
Ao Kuang
PGoficial
Ao Kuang
0
1
1
0.5
L
Medusa
oreghiba
Medusa
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
32,417
53,809
Taken
44,532
29,116
Mitigated
24,869
14,550
Healing
16,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,862
471
150
4,895
10,265
3,944
52
1,586
8,513
0
38,631
W
Kukulkan
 
Kukulkan
3,976
203
0
211
4,387
1,357
379
2,867
1,272
49,081
0
L
Odin
4,690
1,280
30
5,473
13,929
9,996
0
592
12,792
0
29,879
L
3,062
260
0
2,541
13,156
8,264
0
3,514
9,642
22,111
0
L
5,423
949
0
1,206
7,468
3,348
213
3,597
3,809
42,987
0
W
6,160
2,083
414
2,376
10,192
9,173
720
2,345
7,807
22,826
0
W
Izanami
NEMESDENi
Izanami
11,625
8,198
0
5,390
9,840
4,262
3,257
2,015
7,799
0
80,286
L
Ao Kuang
PGoficial
Ao Kuang
1,522
247
0
2,920
10,613
4,374
0
370
10,100
52,021
0
L
Medusa
oreghiba
Medusa
4,950
2,783
0
2,380
8,643
3,134
0
2,319
6,324
0
36,495
W
8,794
4,189
0
3,290
9,848
6,133
264
628
9,134
1,377
33,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
37,209
331
Minions Killed
387
0
Camps Cleared
0
1,315,611
Distance Traveled
1,337,498
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,290
521
79
6
0
276,500
5
W
Kukulkan
7,203
515
92
7
0
280,175
0
L
Odin
6,515
465
56
4
0
276,118
0
L
Ymir
5,983
427
29
2
0
203,003
5
L
Yu Huang
6,981
499
91
7
0
272,467
1
W
Ymir
7,701
550
19
1
0
258,312
7
W
Izanami
7,876
563
145
10
0
261,934
3
L
Ao Kuang
6,713
480
88
6
0
309,554
1
L
Medusa
5,874
420
67
5
0
254,469
4
W
Odin
7,139
510
52
4
0
260,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role