Player Matchup

Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NDraggin
Kukulkan
Level 60
God Stats
21W - 19L
1,475 SR
Queue Stats
90W - 131L
1,447 Elo+
Party 1
Team Averages
Level 62
1,492 SR
1,482 Elo+

VS

Team Averages
Level 65
1,490 SR
1,327 Elo+
Zhong Kui
Zhong Kui
LightGTS
Zhong Kui
Level 152
God Stats
0W - 2L
1,437 SR
Queue Stats
12W - 21L
1,356 Elo+
Party 2
Chiron
Chiron
Plebsaurus
Chiron
Level 24
God Stats
3W - 7L
1,348 SR
Queue Stats
5W - 13L
1,297 Elo+
Party 2
Kuzenbo
Kuzenbo
calebl864
Kuzenbo
Level 18
God Stats
1W - 2L
1,684 SR
Queue Stats
9W - 17L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
4 / 3 / 9
12,125
758
13,515
17,243
18,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
16
4 / 1 / 6
11,102
694
11,071
9,421
5,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
NDraggin
Kukulkan
18
5 / 0 / 8
11,791
737
25,365
11,493
5,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LightGTS
Zhong Kui
16
3 / 5 / 1
10,813
676
15,628
21,810
20,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Plebsaurus
Chiron
15
0 / 4 / 3
9,678
605
5,275
14,691
7,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
calebl864
Kuzenbo
14
1 / 4 / 2
10,418
651
7,955
19,935
29,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
3
9
2.83
W
Neith
 
Neith
4
1
6
7
L
Zhong Kui
LightGTS
Zhong Kui
3
5
1
0.7
W
Kukulkan
NDraggin
Kukulkan
5
0
8
9
L
Chiron
Plebsaurus
Chiron
0
4
3
0.38
L
Kuzenbo
calebl864
Kuzenbo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
28,858
38,157
Taken
56,436
29,967
Mitigated
57,345
8,561
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,515
4,604
2,074
1,893
17,243
18,340
734
10,306
6,568
0
36,695
W
Neith
 
Neith
11,071
5,051
0
1,392
9,421
5,946
978
6,549
2,631
0
38,363
L
Zhong Kui
LightGTS
Zhong Kui
15,628
540
0
8,681
21,810
20,336
0
7,458
14,352
51,404
0
W
Kukulkan
NDraggin
Kukulkan
25,365
1,141
985
2,217
11,493
5,681
910
6,263
5,032
76,629
0
L
Chiron
Plebsaurus
Chiron
5,275
1,916
1,023
2,254
14,691
7,424
0
9,580
5,111
0
26,613
L
Kuzenbo
calebl864
Kuzenbo
7,955
2,293
0
2,069
19,935
29,585
0
8,739
11,196
23,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
30,909
222
Minions Killed
184
6
Camps Cleared
8
937,368
Distance Traveled
830,327
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,125
758
33
2
5
325,680
5
W
Neith
11,102
694
62
4
0
290,410
1
L
Zhong Kui
10,813
676
114
7
6
266,202
2
W
Kukulkan
11,791
737
127
8
1
321,278
3
L
Chiron
9,678
605
49
3
1
273,702
0
L
Kuzenbo
10,418
651
21
1
1
290,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role