Player Matchup

Fenrir
Fenrir
KINGZHULA
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,747 Elo+
Solo
Freya
Freya
Shur1g4m1
Freya
Level 48
God Stats
0W - 2L
1,429 SR
Queue Stats
30W - 21L
1,579 Elo+
Solo
Neith
Neith
TheJay1
Neith
Level 84
God Stats
12W - 9L
1,494 SR
Queue Stats
12W - 11L
1,248 Elo+
Party 2
Chaac
Chaac
flo27xx
Chaac
Level 122
God Stats
1W - 13L
1,184 SR
Queue Stats
785W - 825L
1,461 Elo+
Solo
He Bo
He Bo
xxMaro92xx
He Bo
Level 146
God Stats
0W - 1L
1,489 SR
Queue Stats
13W - 12L
1,365 Elo+
Party 2
Team Averages
Level 82
1,419 SR
1,480 Elo+

VS

Team Averages
Level 43
1,326 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
BigBoyRem
Tsukuyomi
Level 28
God Stats
2W - 1L
1,257 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Geb
Geb
DotheLokikoki
Geb
Level 6
God Stats
3W - 0L
1,299 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nighthαwk
Danzaburou
Level 70
God Stats
1W - 0L
1,392 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SnootDogg
Cu Chulainn
Level 4
God Stats
3W - 5L
1,181 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Ra
Ra
efobrien06
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KINGZHULA
Fenrir
12
0 / 9 / 0
7,291
608
3,166
13,807
7,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Shur1g4m1
Freya
16
2 / 4 / 1
9,076
756
10,138
14,703
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
TheJay1
Neith
15
1 / 2 / 0
8,237
686
6,154
9,148
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
flo27xx
Chaac
15
3 / 1 / 0
8,695
725
8,816
11,945
8,190
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
15
0 / 2 / 1
7,910
659
4,417
9,999
4,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBoyRem
Tsukuyomi
17
8 / 1 / 5
9,956
830
15,325
11,741
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 7
9,269
772
7,248
10,606
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Nighthαwk
Danzaburou
17
3 / 0 / 8
9,809
817
13,195
9,792
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
SnootDogg
Cu Chulainn
15
1 / 3 / 5
8,217
685
4,546
10,790
7,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 6
9,727
811
8,161
8,472
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
6
Kills
18
18
Deaths
6
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigBoyRem
Tsukuyomi
8
1
5
10.5
W
1
1
7
4.5
L
Fenrir
KINGZHULA
Fenrir
0
9
0
0
W
Danzaburou
Nighthαwk
Danzaburou
3
0
8
7
L
Freya
Shur1g4m1
Freya
2
4
1
0.63
W
Cu Chulainn
SnootDogg
Cu Chulainn
1
3
5
1.17
L
Neith
TheJay1
Neith
1
2
0
0.5
W
5
1
6
8
L
Chaac
flo27xx
Chaac
3
1
0
3
L
He Bo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,691
Damage
48,475
59,602
Taken
51,401
32,093
Mitigated
35,752
12,519
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigBoyRem
Tsukuyomi
15,325
5,315
0
3,380
11,741
6,072
35
2,456
9,285
0
42,174
W
7,248
800
0
1,447
10,606
12,042
30
2,794
7,812
17,084
0
L
Fenrir
KINGZHULA
Fenrir
3,166
792
0
700
13,807
7,229
0
2,576
11,119
0
15,079
W
Danzaburou
Nighthαwk
Danzaburou
13,195
5,701
0
4,862
9,792
5,771
2,926
1,230
8,562
0
52,442
L
Freya
Shur1g4m1
Freya
10,138
2,877
0
5,890
14,703
8,016
136
4,391
10,186
39,532
3,016
W
Cu Chulainn
SnootDogg
Cu Chulainn
4,546
1,331
0
401
10,790
7,418
220
2,023
8,767
1,363
10,965
L
Neith
TheJay1
Neith
6,154
3,581
0
1,857
9,148
4,290
0
3,384
5,638
0
21,541
W
8,161
1,396
844
3,273
8,472
4,449
336
4,899
3,573
46,025
0
L
Chaac
flo27xx
Chaac
8,816
2,438
0
2,823
11,945
8,190
0
2,465
9,273
0
31,771
L
He Bo
4,417
43
0
1,249
9,999
4,368
0
2,640
7,247
24,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
46,978
226
Minions Killed
256
0
Camps Cleared
0
1,117,665
Distance Traveled
1,280,295
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,956
830
44
4
0
290,035
0
W
Geb
9,269
772
23
2
0
259,634
0
L
Fenrir
7,291
608
31
3
0
194,608
0
W
Danzaburou
9,809
817
83
7
0
225,920
0
L
Freya
9,076
756
62
5
0
212,116
2
W
Cu Chulainn
8,217
685
14
1
0
250,144
0
L
Neith
8,237
686
46
4
0
235,551
2
W
Ra
9,727
811
92
8
0
254,562
0
L
Chaac
8,695
725
38
3
0
243,338
2
L
He Bo
7,910
659
49
4
0
232,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role