Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MadamSushi
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
Reekitty
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
slurpeelover124
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,699 Elo+
Party 1
Bellona
Bellona
th3d4rk0n3z
Bellona
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,196 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,464 Elo+

VS

Team Averages
Level 99
1,406 SR
1,406 Elo+
Artio
Artio
TILLIS449
Artio
Level 82
God Stats
2W - 2L
1,431 SR
Queue Stats
46W - 37L
1,389 Elo+
Party 2
Neith
Neith
ThatBoii Ace
Neith
Level 121
God Stats
9W - 16L
1,432 SR
Queue Stats
310W - 346L
1,383 Elo+
Solo
Odin
Odin
Vecna25
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Yu Huang
Yu Huang
creeping-victory
Yu Huang
Level 89
God Stats
2W - 5L
1,063 SR
Queue Stats
114W - 122L
1,348 Elo+
Solo
Tyr
Tyr
deadpool243q
Tyr
Level 101
God Stats
9W - 12L
1,606 SR
Queue Stats
21W - 20L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 1 / 3
10,561
621
11,876
7,947
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
MadamSushi
Jormungandr
12
3 / 1 / 5
8,265
486
3,664
10,065
7,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Reekitty
Kukulkan
13
1 / 4 / 2
7,696
453
4,007
5,625
2,084
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 0 / 7
10,760
633
14,899
13,407
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
th3d4rk0n3z
Bellona
10
1 / 3 / 6
7,807
459
4,783
13,700
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
TILLIS449
Artio
10
1 / 7 / 5
7,444
438
4,025
16,113
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 4 / 1
8,409
495
7,206
11,674
5,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Vecna25
Odin
11
1 / 6 / 1
7,470
439
3,023
12,727
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 2 / 1
9,884
581
3,449
9,585
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 1
8,679
511
8,247
14,951
17,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
9
9
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
3
9.5
W
Jormungandr
MadamSushi
Jormungandr
3
1
5
5.5
W
Kukulkan
Reekitty
Kukulkan
1
4
2
0.5
L
Artio
TILLIS449
Artio
1
7
5
0.5
L
3
4
1
0.88
L
Odin
Vecna25
Odin
1
6
1
0.25
L
2
2
1
1.25
L
2
2
1
1.25
W
8
0
7
11.5
W
Bellona
th3d4rk0n3z
Bellona
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,229
Damage
25,950
50,744
Taken
65,050
28,786
Mitigated
42,822
12,849
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,876
440
1,041
3,017
7,947
4,208
654
1,035
6,868
98,918
0
W
Jormungandr
MadamSushi
Jormungandr
3,664
1,167
0
2,243
10,065
7,804
364
3,336
6,565
26,544
0
W
Kukulkan
Reekitty
Kukulkan
4,007
453
0
503
5,625
2,084
1,436
922
4,645
37,315
0
L
Artio
TILLIS449
Artio
4,025
409
120
2,081
16,113
9,808
0
6,243
9,702
16,089
0
L
7,206
2,248
81
2,006
11,674
5,315
0
3,369
8,121
0
54,496
L
Odin
Vecna25
Odin
3,023
1,083
0
3,844
12,727
5,459
992
3,136
9,502
0
41,497
L
3,449
430
0
750
9,585
4,522
1,906
2,968
6,561
78,841
0
L
8,247
1,174
0
5,037
14,951
17,718
821
3,156
11,617
0
58,278
W
14,899
7,674
0
2,168
13,407
7,097
968
597
12,810
0
96,034
W
Bellona
th3d4rk0n3z
Bellona
4,783
2,553
0
3,877
13,700
7,593
0
2,042
11,658
0
29,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,089
Gold Earned
41,886
441
Minions Killed
462
0
Camps Cleared
0
1,714,974
Distance Traveled
1,544,486
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,561
621
166
10
0
360,549
0
W
Jormungandr
8,265
486
34
2
0
312,376
1
W
Kukulkan
7,696
453
54
3
0
266,822
2
L
Artio
7,444
438
23
1
0
324,871
0
L
Neith
8,409
495
105
6
0
274,691
0
L
Odin
7,470
439
66
4
0
258,383
5
L
Yu Huang
9,884
581
166
10
0
312,716
1
L
Tyr
8,679
511
102
6
0
373,825
3
W
Mercury
10,760
633
137
8
0
424,513
2
W
Bellona
7,807
459
50
3
0
350,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role