Player Matchup

Sun Wukong
Sun Wukong
DelawareDigger1
Sun Wukong
Level 114
God Stats
3W - 2L
1,709 SR
Queue Stats
9W - 16L
1,234 Elo+
Solo
Xbalanque
Xbalanque
Joza9900
Xbalanque
Level 62
God Stats
17W - 24L
1,323 SR
Queue Stats
620W - 860L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
thehandbanana69
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,384 Elo+

VS

Team Averages
Level 100
1,429 SR
1,469 Elo+
Chaac
Chaac
Aezereal
Chaac
Level 102
God Stats
4W - 4L
1,288 SR
Queue Stats
64W - 74L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Mr baIlard
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 243L
1,426 Elo+
Solo
Ra
Ra
Projectdxn
Ra
Level 113
God Stats
5W - 3L
1,498 SR
Queue Stats
198W - 180L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DelawareDigger1
Sun Wukong
19
1 / 4 / 9
13,540
615
14,702
26,095
17,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Joza9900
Xbalanque
19
4 / 4 / 7
14,166
644
14,631
18,501
14,486
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
thehandbanana69
Baron Samedi
20
6 / 6 / 5
14,894
677
21,324
19,130
9,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aezereal
Chaac
18
2 / 7 / 5
12,870
585
14,021
32,013
30,855
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
Mr baIlard
Danzaburou
14
6 / 3 / 3
13,014
592
13,970
14,382
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 1 / 7
15,753
716
22,138
13,963
7,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
11
Kills
14
14
Deaths
11
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aezereal
Chaac
2
7
5
0.64
W
Sun Wukong
DelawareDigger1
Sun Wukong
1
4
9
1.38
W
Xbalanque
Joza9900
Xbalanque
4
4
7
1.88
L
Danzaburou
Mr baIlard
Danzaburou
6
3
3
2.5
L
6
1
7
9.5
W
Baron Samedi
thehandbanana69
Baron Samedi
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,657
Damage
50,129
63,726
Taken
60,358
41,481
Mitigated
44,702
14,662
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aezereal
Chaac
14,021
2,314
138
8,185
32,013
30,855
667
12,586
18,902
0
47,417
W
Sun Wukong
DelawareDigger1
Sun Wukong
14,702
2,570
0
7,539
26,095
17,159
581
9,553
16,152
4,417
45,735
W
Xbalanque
Joza9900
Xbalanque
14,631
6,444
0
1,577
18,501
14,486
2,019
6,344
11,833
0
64,564
L
Danzaburou
Mr baIlard
Danzaburou
13,970
5,923
0
853
14,382
6,349
0
5,125
8,912
0
25,518
L
22,138
1,592
1,827
3,386
13,963
7,498
971
3,649
10,178
91,396
0
W
Baron Samedi
thehandbanana69
Baron Samedi
21,324
2,265
776
4,770
19,130
9,836
211
6,061
12,799
75,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
41,637
259
Minions Killed
224
14
Camps Cleared
6
1,131,737
Distance Traveled
1,013,361
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,870
585
43
2
0
358,274
2
W
Sun Wukong
13,540
615
65
3
3
402,423
3
W
Xbalanque
14,166
644
87
4
8
383,867
3
L
Danzaburou
13,014
592
35
2
4
235,581
2
L
Ra
15,753
716
146
7
2
419,506
0
W
Baron Samedi
14,894
677
107
5
3
345,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role