Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ARROW_VERDE
Tiamat
Level 62
God Stats
10W - 7L
1,169 SR
Queue Stats
357W - 312L
1,344 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Alpha_redYT
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,248 SR
Queue Stats
56W - 52L
1,371 Elo+
Solo
Tyr
Tyr
Foxyko
Tyr
Level 106
God Stats
266W - 279L
1,531 SR
Queue Stats
468W - 506L
1,423 Elo+
Solo
Mercury
Mercury
k543ai
Mercury
Level 49
God Stats
18W - 11L
1,500 SR
Queue Stats
101W - 95L
1,374 Elo+
Solo
Team Averages
Level 77
1,390 SR
1,403 Elo+

VS

Team Averages
Level 72
1,251 SR
1,285 Elo+
Chaac
Chaac
Silent_Jay666
Chaac
Level 61
God Stats
2W - 5L
1,247 SR
Queue Stats
16W - 20L
1,253 Elo+
Party 1
Fenrir
Fenrir
TanoPalermitano
Fenrir
Level 56
God Stats
1W - 2L
1,297 SR
Queue Stats
21W - 36L
1,273 Elo+
Solo
Nu Wa
Nu Wa
XxUndeadShadow
Nu Wa
Level 89
God Stats
3W - 4L
1,104 SR
Queue Stats
114W - 137L
1,334 Elo+
Party 2
Hel
Hel
babytiff88
Hel
Level 55
God Stats
4W - 8L
1,361 SR
Queue Stats
15W - 19L
1,234 Elo+
Party 1
Neith
Neith
oxToxicViperZxo
Neith
Level 97
God Stats
0W - 2L
1,246 SR
Queue Stats
114W - 136L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
3 / 0 / 3
11,766
588
15,664
18,433
15,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
2 / 2 / 1
9,656
483
10,455
11,504
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Alpha_redYT
Ah Muzen Cab
15
3 / 1 / 1
9,214
461
10,474
15,637
7,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Foxyko
Tyr
15
2 / 2 / 5
9,997
500
7,903
18,846
17,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
k543ai
Mercury
15
1 / 0 / 2
9,187
459
4,564
13,253
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,448
422
9,947
22,728
13,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 2
8,820
441
7,263
15,686
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 2 / 1
9,538
477
15,386
10,636
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 1
7,649
382
5,868
15,151
4,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 2 / 2
8,574
429
12,852
12,196
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
5
5
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
3
4.5
W
Tiamat
2
2
1
1.25
W
Ah Muzen Cab
Alpha_redYT
Ah Muzen Cab
3
1
1
3.5
W
Tyr
Foxyko
Tyr
2
2
5
2.25
L
0
3
1
0.17
L
1
2
2
1
L
3
2
1
1.75
L
1
3
1
0.5
W
Mercury
k543ai
Mercury
1
0
2
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,060
Damage
51,316
77,673
Taken
76,397
53,764
Mitigated
36,300
24,315
Healing
30,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
15,664
7,209
0
5,905
18,433
15,423
1,577
3,319
15,114
0
99,870
W
Tiamat
10,455
912
0
2,385
11,504
7,108
252
4,720
6,784
80,208
0
W
Ah Muzen Cab
Alpha_redYT
Ah Muzen Cab
10,474
5,069
0
5,705
15,637
7,265
0
3,372
12,265
0
81,800
W
Tyr
Foxyko
Tyr
7,903
525
2,909
5,085
18,846
17,801
0
6,056
12,790
15,758
44,067
L
9,947
4,227
80
10,505
22,728
13,656
732
2,932
19,796
0
64,615
L
7,263
1,205
0
2,101
15,686
7,125
0
1,552
14,134
0
76,344
L
15,386
2,676
93
1,892
10,636
5,068
0
3,687
6,949
76,076
0
L
5,868
530
3,299
7,608
15,151
4,869
344
2,414
12,737
43,861
0
W
Mercury
k543ai
Mercury
4,564
2,772
0
2,326
13,253
6,167
0
4,088
9,165
0
78,031
L
12,852
5,945
0
4,815
12,196
5,582
0
1,937
10,259
0
78,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,820
Gold Earned
43,029
595
Minions Killed
569
0
Camps Cleared
0
2,004,275
Distance Traveled
1,808,887
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,766
588
167
8
0
397,467
2
W
Tiamat
9,656
483
120
6
0
352,324
0
W
Ah Muzen Cab
9,214
461
103
5
0
349,846
0
W
Tyr
9,997
500
85
4
0
403,335
10
L
Chaac
8,448
422
100
5
0
379,884
0
L
Fenrir
8,820
441
111
6
0
393,490
0
L
Nu Wa
9,538
477
134
7
0
324,393
3
L
Hel
7,649
382
77
4
0
356,309
6
W
Mercury
9,187
459
120
6
0
501,303
0
L
Neith
8,574
429
147
7
0
354,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role