Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Antiworld
Sobek
Level 160
God Stats
3W - 4L
1,459 SR
Queue Stats
384W - 392L
1,476 Elo+
Solo
Ne Zha
Ne Zha
FeelMyAgony
Ne Zha
Level 41
God Stats
0W - 2L
1,573 SR
Queue Stats
5W - 11L
1,285 Elo+
Party 2
Hun Batz
Hun Batz
Linnadhiel
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,342 Elo+
Solo
Da Ji
Da Ji
LordEosTheOne
Da Ji
Level 66
God Stats
0W - 2L
1,094 SR
Queue Stats
7W - 12L
1,336 Elo+
Party 2
Team Averages
Level 81
1,425 SR
1,388 Elo+

VS

Team Averages
Level 103
1,500 SR
1,455 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JTrain2001
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,350 Elo+
Solo
Osiris
Osiris
Reu7ben
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
2 / 7 / 10
11,025
613
12,392
23,064
12,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Antiworld
Sobek
17
4 / 6 / 7
10,514
584
9,054
17,783
22,016
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
5 / 9 / 4
11,271
626
18,960
18,446
11,190
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Linnadhiel
Hun Batz
19
5 / 6 / 7
11,032
613
18,405
15,311
7,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 9 / 8
9,893
550
14,693
21,204
11,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
14 / 4 / 11
13,821
768
17,206
17,487
11,340
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
 
Eset
20
8 / 4 / 21
13,494
750
19,797
19,958
11,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
 
Sol
20
7 / 2 / 25
13,356
742
22,165
16,591
8,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
JTrain2001
Xing Tian
20
4 / 2 / 23
13,107
728
16,619
27,116
46,395
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Reu7ben
Osiris
18
4 / 5 / 18
11,750
653
11,481
19,990
16,559
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
135
17
Kills
37
37
Deaths
17
36
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
7
10
1
W
Ne Zha
 
Ne Zha
14
4
11
4.88
W
Eset
 
Eset
8
4
21
4.63
W
Sol
 
Sol
7
2
25
9.75
L
Sobek
Antiworld
Sobek
4
6
7
1.25
L
Ne Zha
5
9
4
0.78
W
Xing Tian
JTrain2001
Xing Tian
4
2
23
7.75
L
Hun Batz
Linnadhiel
Hun Batz
5
6
7
1.42
L
1
9
8
0.56
W
Osiris
Reu7ben
Osiris
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,504
Damage
87,268
95,808
Taken
101,142
65,041
Mitigated
93,547
20,104
Healing
31,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
12,392
2,756
0
5,704
23,064
12,611
0
14,452
8,612
0
27,653
W
Ne Zha
 
Ne Zha
17,206
7,649
1,873
3,945
17,487
11,340
1,500
1,170
16,317
0
29,957
W
Eset
 
Eset
19,797
939
3,091
3,078
19,958
11,000
1,707
1,728
18,230
48,336
0
W
Sol
 
Sol
22,165
4,086
1,771
5,112
16,591
8,253
851
2,186
14,405
56,980
0
L
Sobek
Antiworld
Sobek
9,054
239
805
2,664
17,783
22,016
0
12,667
5,116
20,544
0
L
Ne Zha
18,960
3,728
701
2,556
18,446
11,190
0
10,203
8,243
0
37,426
W
Xing Tian
JTrain2001
Xing Tian
16,619
1,063
2,349
6,689
27,116
46,395
740
2,889
24,227
31,355
0
L
Hun Batz
Linnadhiel
Hun Batz
18,405
2,169
2,209
2,617
15,311
7,958
0
8,954
6,357
0
31,240
L
14,693
2,331
1,244
1,604
21,204
11,266
0
12,305
8,899
0
18,690
W
Osiris
Reu7ben
Osiris
11,481
3,174
1,487
2,306
19,990
16,559
1,469
1,081
18,909
0
17,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,735
Gold Earned
65,528
110
Minions Killed
180
0
Camps Cleared
0
1,504,735
Distance Traveled
1,644,585
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,025
613
32
2
0
322,159
0
W
Ne Zha
13,821
768
30
2
0
296,007
1
W
Eset
13,494
750
57
3
0
343,241
1
W
Sol
13,356
742
63
4
0
328,554
0
L
Sobek
10,514
584
19
1
0
286,349
1
L
Ne Zha
11,271
626
16
1
0
282,045
3
W
Xing Tian
13,107
728
18
1
0
385,076
0
L
Hun Batz
11,032
613
32
2
0
329,981
0
L
Da Ji
9,893
550
11
1
0
284,201
0
W
Osiris
11,750
653
12
1
0
291,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role