Player Matchup

Cu Chulainn
Cu Chulainn
CharacterMage4
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,245 Elo+
Party 2
Skadi
Skadi
LethalHailstorm
Skadi
Level 63
God Stats
20W - 18L
1,383 SR
Queue Stats
75W - 89L
1,284 Elo+
Party 2
Thor
Thor
XxLordZeusxX188
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,279 Elo+
Solo
Jing Wei
Jing Wei
bonavota
Jing Wei
Level 43
God Stats
0W - 3L
1,155 SR
Queue Stats
28W - 49L
1,316 Elo+
Solo
Fafnir
Fafnir
zombievictim181
Fafnir
Level 77
God Stats
2W - 4L
1,583 SR
Queue Stats
349W - 387L
1,422 Elo+
Solo
Team Averages
Level 51
1,424 SR
1,309 Elo+

VS

Team Averages
Level 77
1,373 SR
1,353 Elo+
Mercury
Mercury
CheeseyTryhard
Mercury
Level 88
God Stats
2W - 3L
1,110 SR
Queue Stats
27W - 34L
1,381 Elo+
Solo
Medusa
Medusa
Frostystarts
Medusa
Level 103
God Stats
45W - 50L
1,408 SR
Queue Stats
276W - 273L
1,375 Elo+
Party 1
Bellona
Bellona
JagerBomb4Days
Bellona
Level 106
God Stats
19W - 16L
1,470 SR
Queue Stats
280W - 297L
1,336 Elo+
Solo
Ymir
Ymir
Le haquer
Ymir
Level 29
God Stats
2W - 1L
1,741 SR
Queue Stats
26W - 41L
1,378 Elo+
Party 1
Scylla
Scylla
stepbro_ShamSham
Scylla
Level 60
God Stats
4W - 2L
1,139 SR
Queue Stats
134W - 166L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CharacterMage4
Cu Chulainn
13
0 / 6 / 0
8,570
390
7,069
17,630
11,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 0
10,661
485
17,769
11,470
5,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 0
7,874
358
6,786
12,659
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
bonavota
Jing Wei
17
0 / 4 / 0
10,565
480
3,758
15,781
8,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 3
9,179
417
7,006
20,296
31,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 5
13,006
591
12,222
18,032
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
15
0 / 3 / 2
10,008
455
4,149
13,359
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 0 / 5
12,816
583
16,507
20,212
21,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
1 / 2 / 10
10,438
474
7,770
16,879
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 1 / 2
12,129
551
5,841
8,902
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
20
20
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CharacterMage4
Cu Chulainn
0
6
0
0
W
6
0
5
8.5
W
Medusa
0
3
2
0.33
W
9
0
5
11.5
W
Ymir
1
2
10
3
L
5
4
0
1.25
L
1
3
0
0.33
L
Jing Wei
bonavota
Jing Wei
0
4
0
0
W
4
1
2
5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,388
Damage
46,489
77,836
Taken
77,384
61,741
Mitigated
57,978
13,921
Healing
25,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CharacterMage4
Cu Chulainn
7,069
2,804
0
136
17,630
11,042
484
842
16,788
0
52,963
W
12,222
7,734
0
2,087
18,032
9,067
1,538
1,677
16,355
0
167,619
W
Medusa
4,149
1,813
256
4,233
13,359
6,174
1,368
1,597
11,762
0
69,709
W
16,507
6,895
187
10,662
20,212
21,165
2,667
1,557
18,655
0
93,470
W
Ymir
7,770
1,694
1,032
2,946
16,879
17,631
226
2,225
14,654
26,007
0
L
17,769
8,650
0
2,262
11,470
5,769
2,394
2,078
9,392
0
94,978
L
6,786
1,604
0
3,274
12,659
5,440
0
1,187
11,472
0
40,535
L
Jing Wei
bonavota
Jing Wei
3,758
2,291
0
5,750
15,781
8,210
188
5,279
10,502
0
93,689
W
5,841
465
203
3,491
8,902
3,941
884
391
8,511
85,296
0
L
7,006
3,104
0
2,499
20,296
31,280
74
4,225
16,071
38,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
58,397
512
Minions Killed
658
0
Camps Cleared
0
1,846,764
Distance Traveled
2,143,495
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,570
390
84
4
0
383,521
0
W
Mercury
13,006
591
203
9
0
595,075
2
W
Medusa
10,008
455
98
4
0
315,338
4
W
Bellona
12,816
583
172
8
0
437,217
5
W
Ymir
10,438
474
30
1
0
441,649
6
L
Skadi
10,661
485
162
7
0
380,420
0
L
Thor
7,874
358
65
3
0
322,240
6
L
Jing Wei
10,565
480
162
7
0
370,513
1
W
Scylla
12,129
551
155
7
0
354,216
1
L
Fafnir
9,179
417
39
2
0
390,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role