Player Matchup

Guan Yu
Guan Yu
Gatra
Guan Yu
Level 116
God Stats
3W - 5L
1,204 SR
Queue Stats
364W - 361L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Namffuh
Cthulhu
Level 111
God Stats
2W - 0L
1,627 SR
Queue Stats
117W - 115L
1,494 Elo+
Solo
Anhur
Anhur
Stivf
Anhur
Level 43
God Stats
2W - 0L
1,694 SR
Queue Stats
24W - 36L
1,474 Elo+
Solo
Susano
Susano
vervvxkekw
Susano
Level 56
God Stats
4W - 0L
1,663 SR
Queue Stats
39W - 10L
1,771 Elo+
Solo
Cabrakan
Cabrakan
wizmarkee
Cabrakan
Level 146
God Stats
1W - 2L
1,216 SR
Queue Stats
191W - 200L
1,524 Elo+
Solo
Team Averages
Level 94
1,481 SR
1,567 Elo+

VS

Team Averages
Level 118
1,513 SR
1,519 Elo+
Zeus
Zeus
QuanTheBeast13
Zeus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,562 Elo+
Solo
Thoth
Thoth
Quicx1201
Thoth
Level 64
God Stats
1W - 1L
1,276 SR
Queue Stats
22W - 28L
1,566 Elo+
Solo
Odin
Odin
Sycobeast
Odin
Level 142
God Stats
1W - 1L
1,747 SR
Queue Stats
134W - 139L
1,546 Elo+
Solo
Ra
Ra
Xtemperrr_CHRIS
Ra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
Yan91
Sun Wukong
Level 147
God Stats
3W - 5L
1,543 SR
Queue Stats
327W - 328L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gatra
Guan Yu
19
3 / 2 / 16
11,553
722
8,258
24,394
22,829
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Namffuh
Cthulhu
20
4 / 2 / 15
12,320
770
21,583
21,892
25,345
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Stivf
Anhur
18
3 / 4 / 12
11,361
710
12,057
18,950
9,438
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
vervvxkekw
Susano
20
11 / 4 / 15
13,358
835
20,873
22,057
18,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
wizmarkee
Cabrakan
20
10 / 5 / 13
13,604
850
19,304
28,104
24,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 7
10,913
682
30,608
15,978
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Quicx1201
Thoth
18
2 / 7 / 6
10,378
649
13,931
15,616
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
18
4 / 4 / 10
10,671
667
10,279
19,395
21,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 6 / 5
10,198
637
14,266
16,321
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Yan91
Sun Wukong
15
2 / 6 / 4
9,135
571
8,726
19,960
12,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
31
Kills
17
17
Deaths
31
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Gatra
Guan Yu
3
2
16
5.5
W
Cthulhu
Namffuh
Cthulhu
4
2
15
5.75
L
6
8
7
1.19
L
Thoth
Quicx1201
Thoth
2
7
6
0.71
W
Anhur
Stivf
Anhur
3
4
12
2.25
L
Odin
4
4
10
2.25
L
3
6
5
0.92
L
Sun Wukong
Yan91
Sun Wukong
2
6
4
0.67
W
Susano
vervvxkekw
Susano
11
4
15
4.63
W
Cabrakan
wizmarkee
Cabrakan
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,075
Damage
77,810
115,397
Taken
87,270
100,698
Mitigated
55,157
52,281
Healing
27,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Gatra
Guan Yu
8,258
332
10,366
8,398
24,394
22,829
1,906
12,056
12,090
0
16,391
W
Cthulhu
Namffuh
Cthulhu
21,583
607
4,324
4,914
21,892
25,345
1,733
12,020
9,491
49,884
0
L
30,608
4,408
811
773
15,978
6,434
0
7,658
8,145
50,739
0
L
Thoth
Quicx1201
Thoth
13,931
775
899
1,131
15,616
6,535
0
6,584
8,902
35,569
0
W
Anhur
Stivf
Anhur
12,057
6,493
2,694
3,300
18,950
9,438
2,456
10,813
7,983
0
28,009
L
Odin
10,279
1,411
2,796
4,145
19,395
21,518
0
10,126
8,934
485
16,099
L
14,266
1,217
7,664
4,925
16,321
7,956
0
7,129
9,029
33,237
0
L
Sun Wukong
Yan91
Sun Wukong
8,726
1,659
792
3,498
19,960
12,714
0
8,453
11,373
0
15,992
W
Susano
vervvxkekw
Susano
20,873
3,258
474
5,535
22,057
18,539
1,481
8,146
13,477
0
37,139
W
Cabrakan
wizmarkee
Cabrakan
19,304
1,418
4,907
7,369
28,104
24,547
447
16,051
11,396
31,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,196
Gold Earned
51,295
157
Minions Killed
153
0
Camps Cleared
0
1,582,021
Distance Traveled
1,269,356
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,553
722
11
1
0
363,680
0
W
Cthulhu
12,320
770
62
4
0
282,440
0
L
Zeus
10,913
682
40
3
0
258,841
1
L
Thoth
10,378
649
40
3
0
255,526
0
W
Anhur
11,361
710
44
3
0
289,377
2
L
Odin
10,671
667
11
1
0
291,390
0
L
Ra
10,198
637
54
3
0
268,575
2
L
Sun Wukong
9,135
571
8
1
0
195,024
2
W
Susano
13,358
835
27
2
0
332,580
0
W
Cabrakan
13,604
850
13
1
0
313,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role