Player Matchup

He Bo
He Bo
Judeifer
He Bo
Level 123
God Stats
2W - 3L
1,354 SR
Queue Stats
67W - 60L
1,529 Elo+
Party 1
King Arthur
King Arthur
OneWormyBoi
King Arthur
Level 115
God Stats
1W - 1L
1,345 SR
Queue Stats
35W - 31L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
orsouomo
Guan Yu
Level 66
God Stats
3W - 0L
1,810 SR
Queue Stats
32W - 32L
1,461 Elo+
Party 1
Team Averages
Level 101
1,503 SR
1,511 Elo+

VS

Team Averages
Level 83
1,670 SR
1,465 Elo+
Freya
Freya
LeyaLuv
Freya
Level 105
God Stats
3W - 1L
1,748 SR
Queue Stats
368W - 393L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mage7127
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,481 SR
Queue Stats
39W - 43L
1,470 Elo+
Party 2
Medusa
Medusa
OU812poppa
Medusa
Level 78
God Stats
6W - 2L
1,780 SR
Queue Stats
96W - 98L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Judeifer
He Bo
12
3 / 0 / 3
7,290
729
9,386
6,067
2,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
OneWormyBoi
King Arthur
11
0 / 0 / 4
6,215
622
3,349
6,289
5,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
orsouomo
Guan Yu
11
3 / 1 / 2
7,627
763
5,579
7,935
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
LeyaLuv
Freya
11
1 / 1 / 0
6,511
651
4,352
5,496
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Mage7127
Ah Muzen Cab
9
0 / 2 / 1
5,804
580
5,266
6,836
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
OU812poppa
Medusa
11
0 / 3 / 1
6,286
629
4,537
8,586
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
Judeifer
He Bo
3
0
3
4.5
L
Freya
LeyaLuv
Freya
1
1
0
1
L
Ah Muzen Cab
Mage7127
Ah Muzen Cab
0
2
1
0.25
L
Medusa
OU812poppa
Medusa
0
3
1
0.17
W
King Arthur
OneWormyBoi
King Arthur
0
0
4
2
W
Guan Yu
orsouomo
Guan Yu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
14,155
20,291
Taken
20,918
14,738
Mitigated
7,965
7,354
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Judeifer
He Bo
9,386
731
0
2,108
6,067
2,531
0
1,206
4,653
34,500
0
L
Freya
LeyaLuv
Freya
4,352
1,317
0
907
5,496
1,887
0
2,577
2,828
11,224
0
L
Ah Muzen Cab
Mage7127
Ah Muzen Cab
5,266
2,512
0
2,931
6,836
2,764
0
3,344
3,424
0
13,713
L
Medusa
OU812poppa
Medusa
4,537
1,560
0
1,296
8,586
3,314
0
3,471
5,020
0
33,067
W
King Arthur
OneWormyBoi
King Arthur
3,349
430
158
772
6,289
5,207
0
1,379
4,667
0
19,219
W
Guan Yu
orsouomo
Guan Yu
5,579
401
1,504
2,812
7,935
7,000
0
1,486
6,159
0
11,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,132
Gold Earned
18,601
123
Minions Killed
110
5
Camps Cleared
4
596,698
Distance Traveled
489,544
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,290
729
76
8
3
195,765
3
L
Freya
6,511
651
40
4
0
185,330
4
L
Ah Muzen Cab
5,804
580
29
3
2
130,560
1
L
Medusa
6,286
629
41
4
2
173,654
3
W
King Arthur
6,215
622
34
3
2
196,041
4
W
Guan Yu
7,627
763
13
1
0
204,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role