Player Matchup

Sol
Sol
Autntk_
Sol
Level 26
God Stats
2W - 0L
1,723 SR
Queue Stats
15W - 29L
1,807 Elo+
Party 2
Medusa
Medusa
Baneson
Medusa
Level 49
God Stats
5W - 2L
1,318 SR
Queue Stats
118W - 122L
1,568 Elo+
Party 2
Da Ji
Da Ji
Mallorqueenah
Da Ji
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 42L
1,274 Elo+
Solo
Odin
Odin
alefg
Odin
Level 117
God Stats
2W - 2L
1,156 SR
Queue Stats
191W - 176L
1,515 Elo+
Party 3
Yemoja
Yemoja
camarent
Yemoja
Level 29
God Stats
9W - 2L
1,766 SR
Queue Stats
266W - 252L
1,440 Elo+
Party 3
Team Averages
Level 49
1,493 SR
1,521 Elo+

VS

Team Averages
Level 64
1,630 SR
1,424 Elo+
Ratatoskr
Ratatoskr
AquamanWithAPug
Ratatoskr
Level 125
God Stats
0W - 1L
1,743 SR
Queue Stats
139W - 129L
1,448 Elo+
Party 1
Chaac
Chaac
Benderooo
Chaac
Level 46
God Stats
0W - 3L
1,513 SR
Queue Stats
76W - 82L
1,449 Elo+
Party 1
Zeus
Zeus
Lord Of Evil 99
Zeus
Level 25
God Stats
0W - 1L
1,473 SR
Queue Stats
18W - 14L
1,358 Elo+
Party 1
Anubis
Anubis
flexal
Anubis
Level 65
God Stats
3W - 2L
1,716 SR
Queue Stats
80W - 87L
1,426 Elo+
Party 1
Yemoja
Yemoja
smearl999
Yemoja
Level 59
God Stats
1W - 1L
1,703 SR
Queue Stats
78W - 77L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
1 / 3 / 17
11,686
649
17,409
18,452
8,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Baneson
Medusa
20
12 / 3 / 18
14,354
797
42,052
21,429
11,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 5 / 14
13,400
744
28,072
22,656
18,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
alefg
Odin
20
8 / 4 / 21
12,995
722
22,321
21,800
27,924
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
camarent
Yemoja
20
1 / 2 / 24
11,505
639
4,565
16,818
18,720
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AquamanWithAPug
Ratatoskr
19
4 / 6 / 4
12,032
668
15,030
25,233
31,525
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
Benderooo
Chaac
20
1 / 5 / 9
12,001
667
17,597
25,605
30,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 10 / 5
10,791
600
16,232
19,409
9,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
flexal
Anubis
19
7 / 8 / 4
13,438
747
20,954
25,837
18,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
smearl999
Yemoja
19
2 / 5 / 9
12,308
684
6,760
26,609
35,690
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
46
34
Kills
15
17
Deaths
34
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AquamanWithAPug
Ratatoskr
4
6
4
1
W
Sol
1
3
17
3.17
W
Medusa
Baneson
Medusa
12
3
18
7
L
Chaac
Benderooo
Chaac
1
5
9
1.1
L
1
10
5
0.35
W
12
5
14
3.8
W
Odin
alefg
Odin
8
4
21
4.63
W
Yemoja
camarent
Yemoja
1
2
24
6.5
L
Anubis
flexal
Anubis
7
8
4
1.13
L
Yemoja
smearl999
Yemoja
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,419
Damage
76,573
101,155
Taken
122,693
85,702
Mitigated
125,438
55,925
Healing
38,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AquamanWithAPug
Ratatoskr
15,030
4,360
1,837
4,808
25,233
31,525
607
5,406
19,733
3,659
21,638
W
Sol
17,409
5,404
75
5,472
18,452
8,542
2,872
9,111
9,341
35,838
0
W
Medusa
Baneson
Medusa
42,052
22,187
650
5,861
21,429
11,795
3,391
10,561
10,868
0
80,593
L
Chaac
Benderooo
Chaac
17,597
1,098
1,338
4,670
25,605
30,007
137
5,620
19,985
0
41,941
L
16,232
1,369
952
564
19,409
9,280
297
3,489
15,920
38,276
0
W
28,072
4,223
1,793
4,759
22,656
18,721
784
9,330
13,326
9,687
31,863
W
Odin
alefg
Odin
22,321
2,486
4,638
3,466
21,800
27,924
966
7,732
14,068
0
33,288
W
Yemoja
camarent
Yemoja
4,565
1,027
22,368
6,843
16,818
18,720
883
9,342
7,476
10,786
0
L
Anubis
flexal
Anubis
20,954
762
1,290
6,843
25,837
18,936
184
4,563
21,274
38,707
0
L
Yemoja
smearl999
Yemoja
6,760
2,065
11,563
4,816
26,609
35,690
254
6,946
19,663
17,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,940
Gold Earned
60,570
188
Minions Killed
186
0
Camps Cleared
0
1,632,548
Distance Traveled
1,480,313
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,032
668
23
1
0
333,032
0
W
Sol
11,686
649
46
3
0
322,733
1
W
Medusa
14,354
797
84
5
0
365,939
1
L
Chaac
12,001
667
39
2
0
371,227
0
L
Zeus
10,791
600
49
3
0
235,417
0
W
Da Ji
13,400
744
22
1
0
281,808
0
W
Odin
12,995
722
27
2
0
358,023
1
W
Yemoja
11,505
639
9
1
0
304,045
0
L
Anubis
13,438
747
44
2
0
263,692
1
L
Yemoja
12,308
684
31
2
0
276,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role