Player Matchup

Arachne
Arachne
Platinum II
ChillyFrys
Arachne
Platinum II
Level 97
God Stats
5W - 2L
1,730 SR
Queue Stats
35W - 28L
1,928 MMR
Solo
Geb
Geb
Platinum IV
Chino Sad8169
Geb
Platinum IV
Level 127
God Stats
2W - 0L
1,615 SR
Queue Stats
131W - 129L
1,603 MMR
Solo
Bellona
Bellona
Platinum V
HYD7
Bellona
Platinum V
Level 89
God Stats
28W - 16L
1,801 SR
Queue Stats
224W - 214L
1,766 MMR
Solo
Apollo
Apollo
Platinum III
Tobey1
Apollo
Platinum III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
2,164 MMR
Solo
Hel
Hel
Diamond V
gold man 457
Hel
Diamond V
Level 147
God Stats
4W - 2L
1,839 SR
Queue Stats
79W - 70L
2,107 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,697 SR
1,914 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,661 SR
1,913 MMR
Sylvanus
Sylvanus
Platinum IV
DatBoiReaper466
Sylvanus
Platinum IV
Level 142
God Stats
11W - 18L
1,531 SR
Queue Stats
115W - 126L
1,580 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
MudrocksDance
Cu Chulainn
Silver II
Level 158
God Stats
4W - 2L
1,675 SR
Queue Stats
34W - 26L
1,556 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
ToonaLunaa
Baba Yaga
Diamond IV
Level 147
God Stats
0W - 1L
1,844 SR
Queue Stats
173W - 165L
2,227 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Wateraja-
Hou Yi
Platinum I
Level 116
God Stats
2W - 6L
1,406 SR
Queue Stats
255W - 276L
1,987 MMR
Solo
Nemesis
Nemesis
Diamond II
alexvga1909
Nemesis
Diamond II
Level 160
God Stats
1W - 2L
1,850 SR
Queue Stats
359W - 351L
2,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChillyFrys
Arachne
16
0 / 1 / 5
10,085
504
5,102
18,329
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 6
10,077
504
7,425
21,298
23,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bellona
HYD7
Bellona
20
6 / 0 / 1
13,075
654
17,100
21,649
22,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Tobey1
Apollo
20
6 / 0 / 1
13,345
667
8,891
12,411
6,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 0 / 4
10,397
520
14,835
17,253
9,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ShivaRavanaKing ArthurMercury

VS

Bans
LokiAh Muzen CabBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 4 / 2
7,287
364
9,065
17,501
19,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
MudrocksDance
Cu Chulainn
14
0 / 4 / 1
8,544
427
12,946
21,521
18,888
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
ToonaLunaa
Baba Yaga
14
0 / 2 / 1
8,331
417
14,863
9,452
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Wateraja-
Hou Yi
18
2 / 2 / 1
10,515
526
9,313
11,358
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
alexvga1909
Nemesis
15
1 / 3 / 1
8,801
440
5,639
17,207
7,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
3
3
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChillyFrys
Arachne
0
1
5
2.5
W
1
2
6
2
L
Sylvanus
0
4
2
0.25
W
Bellona
HYD7
Bellona
6
0
1
6.5
L
Cu Chulainn
MudrocksDance
Cu Chulainn
0
4
1
0.13
W
Apollo
Tobey1
Apollo
6
0
1
6.5
L
Baba Yaga
ToonaLunaa
Baba Yaga
0
2
1
0.25
L
Hou Yi
Wateraja-
Hou Yi
2
2
1
1.25
L
Nemesis
alexvga1909
Nemesis
1
3
1
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,353
Damage
51,826
90,940
Taken
77,039
70,312
Mitigated
57,293
49,682
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChillyFrys
Arachne
5,102
3,026
0
7,450
18,329
7,934
0
2,406
15,817
0
90,610
W
7,425
984
507
3,824
21,298
23,253
0
9,040
12,000
44,709
0
L
Sylvanus
9,065
2,908
558
2,386
17,501
19,550
28
10,492
7,009
27,702
8,212
W
Bellona
HYD7
Bellona
17,100
8,114
0
9,969
21,649
22,873
48
3,996
17,535
0
125,971
L
Cu Chulainn
MudrocksDance
Cu Chulainn
12,946
1,896
66
5,707
21,521
18,888
0
4,871
16,650
3,325
64,497
W
Apollo
Tobey1
Apollo
8,891
7,425
0
8,278
12,411
6,526
1,686
745
11,626
0
144,363
L
Baba Yaga
ToonaLunaa
Baba Yaga
14,863
822
0
1,687
9,452
5,628
0
3,768
5,684
77,783
0
L
Hou Yi
Wateraja-
Hou Yi
9,313
5,006
0
3,496
11,358
5,462
0
527
10,831
0
106,212
L
Nemesis
alexvga1909
Nemesis
5,639
1,485
0
1,860
17,207
7,765
1,266
2,602
14,605
0
86,472
W
14,835
1,599
7,612
12,042
17,253
9,726
288
8,319
8,456
102,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,979
Gold Earned
43,478
828
Minions Killed
641
0
Camps Cleared
0
2,114,772
Distance Traveled
1,952,295
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,085
504
141
7
0
463,135
6
W
Geb
10,077
504
64
3
0
405,659
1
L
Sylvanus
7,287
364
35
2
0
337,798
7
W
Bellona
13,075
654
227
11
0
447,881
3
L
Cu Chulainn
8,544
427
120
6
0
421,376
8
W
Apollo
13,345
667
231
12
0
377,225
5
L
Baba Yaga
8,331
417
156
8
0
400,306
5
L
Hou Yi
10,515
526
184
9
0
363,112
4
L
Nemesis
8,801
440
146
7
0
429,703
2
W
Hel
10,397
520
165
8
0
420,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role