Player Matchup

Bellona
Bellona
Cinnabone
Bellona
Level 5
God Stats
1W - 0L
1,495 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NyxVanquisher
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,761 Elo+
Party 2
Hachiman
Hachiman
bobobing33
Hachiman
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
48W - 56L
1,847 Elo+
Party 2
Team Averages
Level 51
1,498 SR
1,703 Elo+

VS

Team Averages
Level 110
1,525 SR
1,607 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Jíbril
Anhur
Level 146
God Stats
1W - 3L
1,475 SR
Queue Stats
38W - 11L
1,672 Elo+
Party 1
Yu Huang
Yu Huang
lecutusin
Yu Huang
Level 157
God Stats
2W - 1L
1,601 SR
Queue Stats
32W - 10L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cinnabone
Bellona
13
0 / 4 / 5
8,281
637
6,691
12,723
13,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
NyxVanquisher
Morgan Le Fay
14
3 / 0 / 4
8,797
677
9,913
11,229
5,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
bobobing33
Hachiman
14
4 / 1 / 2
8,942
688
15,606
10,726
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 5
7,762
597
11,498
18,683
16,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Jíbril
Anhur
13
4 / 5 / 1
8,709
670
7,339
12,912
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
lecutusin
Yu Huang
13
1 / 2 / 3
8,401
646
9,067
7,009
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
5
5
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
5
2.5
W
Bellona
Cinnabone
Bellona
0
4
5
0.63
L
Anhur
Jíbril
Anhur
4
5
1
0.9
W
Morgan Le Fay
NyxVanquisher
Morgan Le Fay
3
0
4
5
W
Hachiman
bobobing33
Hachiman
4
1
2
5
L
Yu Huang
lecutusin
Yu Huang
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,210
Damage
27,904
34,678
Taken
38,604
23,442
Mitigated
23,923
9,029
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,498
2,692
0
9,922
18,683
16,108
0
5,108
13,575
0
24,373
W
Bellona
Cinnabone
Bellona
6,691
1,607
506
1,060
12,723
13,450
0
3,618
8,837
0
15,862
L
Anhur
Jíbril
Anhur
7,339
4,654
0
1,699
12,912
4,830
29
3,827
9,085
0
31,821
W
Morgan Le Fay
NyxVanquisher
Morgan Le Fay
9,913
1,935
0
3,181
11,229
5,512
48
2,999
7,913
42,031
0
W
Hachiman
bobobing33
Hachiman
15,606
10,594
0
4,282
10,726
4,480
0
2,810
7,652
0
30,507
L
Yu Huang
lecutusin
Yu Huang
9,067
261
0
1,121
7,009
2,985
0
1,559
5,450
31,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
24,872
131
Minions Killed
135
6
Camps Cleared
6
767,336
Distance Traveled
721,370
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,762
597
26
2
0
276,481
5
W
Bellona
8,281
637
21
2
1
248,143
2
L
Anhur
8,709
670
52
4
5
215,796
2
W
Morgan Le Fay
8,797
677
64
5
3
265,075
3
W
Hachiman
8,942
688
46
4
2
254,118
2
L
Yu Huang
8,401
646
57
4
1
229,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role