Player Matchup

Fenrir
Fenrir
Philip_PWNZ
Fenrir
Level 121
God Stats
1W - 4L
1,609 SR
Queue Stats
261W - 192L
1,734 Elo+
Party 1
Horus
Horus
THD2000
Horus
Level 152
God Stats
10W - 1L
1,771 SR
Queue Stats
369W - 208L
1,723 Elo+
Party 1
Thoth
Thoth
Wascraccn
Thoth
Level 30
God Stats
1W - 5L
1,111 SR
Queue Stats
67W - 77L
1,594 Elo+
Solo
Team Averages
Level 101
1,497 SR
1,684 Elo+

VS

Team Averages
Level 121
1,609 SR
1,583 Elo+
Ares
Ares
ChefChion
Ares
Level 126
God Stats
11W - 10L
1,675 SR
Queue Stats
323W - 248L
1,622 Elo+
Party 2
Lancelot
Lancelot
TRILLGANGSTER
Lancelot
Level 97
God Stats
29W - 23L
1,500 SR
Queue Stats
321W - 284L
1,521 Elo+
Party 2
Poseidon
Poseidon
juanpa207
Poseidon
Level 139
God Stats
8W - 5L
1,652 SR
Queue Stats
273W - 249L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 6 / 2
10,844
638
12,910
30,495
38,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
THD2000
Horus
15
2 / 6 / 4
10,388
611
11,138
29,443
41,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
Wascraccn
Thoth
8
1 / 1 / 1
8,470
498
3,869
2,522
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 0 / 11
11,700
688
17,020
18,260
25,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
TRILLGANGSTER
Lancelot
16
6 / 5 / 5
11,820
695
15,972
13,769
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
juanpa207
Poseidon
18
6 / 2 / 7
12,646
744
21,346
12,695
7,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
13
13
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
11
6.5
L
Fenrir
4
6
2
0.83
L
Horus
THD2000
Horus
2
6
4
0.67
W
Lancelot
TRILLGANGSTER
Lancelot
6
5
5
1.7
L
Thoth
Wascraccn
Thoth
1
1
1
1.5
W
Poseidon
juanpa207
Poseidon
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
54,338
62,460
Taken
44,724
80,945
Mitigated
42,561
10,679
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
17,020
1,870
1,647
2,886
18,260
25,472
452
2,016
15,621
26,523
0
L
Fenrir
12,910
2,779
282
2,468
30,495
38,342
0
19,684
10,319
0
39,840
L
Horus
THD2000
Horus
11,138
5,610
1,585
6,094
29,443
41,570
0
16,904
12,047
0
26,701
W
Lancelot
TRILLGANGSTER
Lancelot
15,972
4,098
0
2,278
13,769
9,556
574
1,174
12,199
0
37,513
L
Thoth
Wascraccn
Thoth
3,869
441
0
250
2,522
1,033
0
1,985
537
9,454
0
W
Poseidon
juanpa207
Poseidon
21,346
3,203
0
1,202
12,695
7,533
624
1,187
11,257
86,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
36,166
91
Minions Killed
191
2
Camps Cleared
13
681,887
Distance Traveled
955,525
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,700
688
14
1
1
333,969
2
L
Fenrir
10,844
638
48
3
1
296,071
3
L
Horus
10,388
611
35
2
0
295,796
1
W
Lancelot
11,820
695
51
3
2
303,858
2
L
Thoth
8,470
498
8
0
1
90,020
0
W
Poseidon
12,646
744
126
7
10
317,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role