Player Matchup

Nemesis
Nemesis
Abdeldepablosg
Nemesis
Level 144
God Stats
5W - 2L
1,591 SR
Queue Stats
176W - 172L
1,468 Elo+
Solo
Scylla
Scylla
BlankStare9
Scylla
Level 141
God Stats
24W - 13L
1,625 SR
Queue Stats
744W - 725L
1,468 Elo+
Solo
Cabrakan
Cabrakan
DvineTKO
Cabrakan
Level 107
God Stats
9W - 11L
1,659 SR
Queue Stats
213W - 196L
1,471 Elo+
Party 2
Osiris
Osiris
VANLUEX1
Osiris
Level 99
God Stats
2W - 2L
1,631 SR
Queue Stats
310W - 289L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
Winged Sloth21
Danzaburou
Level 115
God Stats
2W - 4L
1,458 SR
Queue Stats
15W - 15L
1,466 Elo+
Solo
Team Averages
Level 121
1,593 SR
1,478 Elo+

VS

Team Averages
Level 88
1,602 SR
1,497 Elo+
Chaac
Chaac
CABO_SUICIDA25
Chaac
Level 62
God Stats
7W - 4L
1,661 SR
Queue Stats
255W - 230L
1,542 Elo+
Party 1
Skadi
Skadi
FlattenedDuck06
Skadi
Level 85
God Stats
8W - 6L
1,540 SR
Queue Stats
100W - 109L
1,400 Elo+
Solo
Serqet
Serqet
MrCrazyRobot
Serqet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 158L
1,548 Elo+
Party 1
Olorun
Olorun
PintsizedCorpse
Olorun
Level 66
God Stats
5W - 1L
1,808 SR
Queue Stats
35W - 27L
1,501 Elo+
Party 3
Kuzenbo
Kuzenbo
TELEKAZAR
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
8,399
442
6,956
11,402
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
4 / 8 / 2
9,299
489
13,071
12,727
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
DvineTKO
Cabrakan
13
2 / 0 / 5
9,038
476
10,785
13,680
18,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
VANLUEX1
Osiris
16
3 / 2 / 0
9,566
503
16,058
22,402
23,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Winged Sloth21
Danzaburou
15
0 / 2 / 1
9,054
477
11,569
13,308
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,741
460
14,015
20,439
19,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
5 / 6 / 5
9,471
498
12,498
16,796
7,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
16
4 / 3 / 6
9,859
519
9,174
18,999
8,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
1 / 0 / 2
9,453
498
7,834
15,505
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
TELEKAZAR
Kuzenbo
13
3 / 0 / 5
8,507
448
7,278
15,052
18,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
15
16
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Scylla
4
8
2
0.63
W
2
3
1
0.83
L
Cabrakan
DvineTKO
Cabrakan
2
0
5
4.5
W
5
6
5
1.25
W
Serqet
4
3
6
2.33
W
1
0
2
2
W
Kuzenbo
TELEKAZAR
Kuzenbo
3
0
5
5.5
L
Osiris
VANLUEX1
Osiris
3
2
0
1.5
L
Danzaburou
Winged Sloth21
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,439
Damage
50,799
73,519
Taken
86,791
58,912
Mitigated
60,548
23,061
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,956
2,835
0
3,055
11,402
5,323
0
2,123
9,255
0
42,242
L
Scylla
13,071
672
0
90
12,727
5,638
1,198
1,425
10,850
71,633
0
W
14,015
3,492
0
5,470
20,439
19,189
666
1,794
18,645
0
65,674
L
Cabrakan
DvineTKO
Cabrakan
10,785
1,097
0
3,314
13,680
18,771
0
4,293
9,021
30,934
0
W
12,498
6,068
0
1,393
16,796
7,668
0
9,508
6,943
0
83,232
W
Serqet
9,174
3,617
0
5,016
18,999
8,903
0
4,207
14,654
0
70,314
W
7,834
4,694
470
7,812
15,505
6,744
539
2,230
13,231
94,090
0
W
Kuzenbo
TELEKAZAR
Kuzenbo
7,278
2,176
0
2,356
15,052
18,044
0
5,378
9,462
23,391
0
L
Osiris
VANLUEX1
Osiris
16,058
8,270
0
10,974
22,402
23,341
900
1,480
20,553
0
76,091
L
Danzaburou
Winged Sloth21
Danzaburou
11,569
6,246
0
5,628
13,308
5,839
0
5,791
7,517
0
88,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,356
Gold Earned
46,031
481
Minions Killed
521
0
Camps Cleared
0
1,604,593
Distance Traveled
1,697,218
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,399
442
57
3
0
299,945
3
L
Scylla
9,299
489
114
6
0
284,311
2
W
Chaac
8,741
460
97
5
0
340,383
0
L
Cabrakan
9,038
476
36
2
0
378,825
1
W
Skadi
9,471
498
118
6
0
287,098
3
W
Serqet
9,859
519
106
6
0
384,039
0
W
Olorun
9,453
498
175
9
0
328,762
0
W
Kuzenbo
8,507
448
25
1
0
356,936
3
L
Osiris
9,566
503
123
6
0
325,180
2
L
Danzaburou
9,054
477
151
8
0
316,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role