Player Matchup

Danzaburou
Danzaburou
HowdyImMax4776
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 98L
1,399 Elo+
Party 3
Rama
Rama
NuttBlaster69
Rama
Level 48
God Stats
12W - 12L
1,667 SR
Queue Stats
19W - 20L
1,417 Elo+
Party 2
Bacchus
Bacchus
TickleOnMyPickle
Bacchus
Level 28
God Stats
6W - 5L
1,753 SR
Queue Stats
25W - 22L
1,472 Elo+
Party 2
Anubis
Anubis
photondragon2
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 141L
1,391 Elo+
Party 3
Osiris
Osiris
xXBoofyXx
Osiris
Level 63
God Stats
2W - 3L
1,815 SR
Queue Stats
37W - 40L
1,461 Elo+
Party 2
Team Averages
Level 42
1,647 SR
1,428 Elo+

VS

Team Averages
Level 49
1,461 SR
1,329 Elo+
Chaac
Chaac
UPM_Madruga
Chaac
Level 106
God Stats
11W - 8L
1,541 SR
Queue Stats
335W - 354L
1,420 Elo+
Party 1
Agni
Agni
YaMomsNuts
Agni
Level 17
God Stats
4W - 5L
1,480 SR
Queue Stats
98W - 93L
1,257 Elo+
Party 4
Arachne
Arachne
dansem
Arachne
Level 53
God Stats
9W - 4L
1,391 SR
Queue Stats
75W - 93L
1,424 Elo+
Solo
Apollo
Apollo
gjpsiey
Apollo
Level 42
God Stats
3W - 4L
1,176 SR
Queue Stats
113W - 113L
1,235 Elo+
Party 4
Ao Kuang
Ao Kuang
lucasUPM
Ao Kuang
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 14L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HowdyImMax4776
Danzaburou
9
0 / 4 / 1
5,425
417
2,099
8,094
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 1
6,244
480
3,236
11,319
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 1 / 1
6,340
488
3,210
9,527
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 1
6,055
466
2,823
8,447
4,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
xXBoofyXx
Osiris
12
2 / 3 / 0
6,759
520
5,494
10,518
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
7,195
553
3,259
8,852
4,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 1 / 4
8,297
638
12,685
5,616
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
dansem
Arachne
10
3 / 2 / 6
6,980
537
5,363
12,479
4,278
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
gjpsiey
Apollo
12
2 / 1 / 5
7,404
570
6,643
6,751
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
lucasUPM
Ao Kuang
12
0 / 1 / 1
7,051
542
3,975
6,874
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
14
14
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HowdyImMax4776
Danzaburou
0
4
1
0.13
L
2
4
1
0.63
L
2
1
1
2.5
W
2
1
5
4.5
W
7
1
4
9
W
Arachne
dansem
Arachne
3
2
6
3
W
Apollo
gjpsiey
Apollo
2
1
5
4.5
W
Ao Kuang
lucasUPM
Ao Kuang
0
1
1
0.5
L
0
2
1
0.25
L
Osiris
xXBoofyXx
Osiris
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,862
Damage
31,925
47,905
Taken
40,572
24,629
Mitigated
15,603
13,185
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HowdyImMax4776
Danzaburou
2,099
1,052
0
1,204
8,094
1,975
198
3,366
4,573
0
33,083
L
3,236
2,343
0
3,742
11,319
3,922
0
4,124
6,927
0
35,702
L
3,210
406
0
2,374
9,527
7,186
112
722
8,769
23,187
0
W
3,259
598
1,746
3,338
8,852
4,979
387
1,255
7,597
0
22,034
W
12,685
715
0
1,481
5,616
1,812
907
367
5,249
54,012
0
W
Arachne
dansem
Arachne
5,363
4,524
0
1,790
12,479
4,278
0
736
11,407
0
38,506
W
Apollo
gjpsiey
Apollo
6,643
3,580
0
1,550
6,751
2,320
1,818
1,559
5,192
0
47,377
W
Ao Kuang
lucasUPM
Ao Kuang
3,975
1,195
0
4,660
6,874
2,214
996
2,116
4,758
37,451
0
L
2,823
37
0
3,511
8,447
4,774
0
4,436
3,997
37,484
0
L
Osiris
xXBoofyXx
Osiris
5,494
1,487
0
2,354
10,518
6,772
0
3,227
6,979
0
55,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
36,927
321
Minions Killed
337
0
Camps Cleared
0
1,150,086
Distance Traveled
1,323,334
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,425
417
58
4
0
233,388
0
L
Rama
6,244
480
65
5
0
214,358
2
L
Bacchus
6,340
488
30
2
0
226,281
0
W
Chaac
7,195
553
39
3
0
268,728
3
W
Agni
8,297
638
107
8
0
260,332
2
W
Arachne
6,980
537
50
4
0
295,117
3
W
Apollo
7,404
570
67
5
0
272,924
3
W
Ao Kuang
7,051
542
74
6
0
226,233
3
L
Anubis
6,055
466
67
5
0
200,131
0
L
Osiris
6,759
520
101
8
0
275,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role