Player Matchup

Zeus
Zeus
Nubian_god
Zeus
Level 160
God Stats
2W - 1L
1,576 SR
Queue Stats
40W - 49L
1,481 Elo+
Solo
Lancelot
Lancelot
RumRaider202
Lancelot
Level 105
God Stats
14W - 13L
1,516 SR
Queue Stats
41W - 59L
1,390 Elo+
Solo
Ymir
Ymir
macho_iberico
Ymir
Level 84
God Stats
18W - 26L
1,358 SR
Queue Stats
48W - 79L
1,288 Elo+
Solo
Team Averages
Level 116
1,483 SR
1,386 Elo+

VS

Team Averages
Level 90
1,467 SR
1,371 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Gordi-_-1370
Lancelot
Level 105
God Stats
2W - 5L
1,401 SR
Queue Stats
31W - 61L
1,301 Elo+
Party 1
Scylla
Scylla
Monkey_D_Toufik9
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 10
9,176
834
14,061
7,345
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
RumRaider202
Lancelot
15
13 / 1 / 5
10,657
969
12,018
9,872
4,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 17
9,020
820
5,799
16,163
11,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 6 / 2
7,358
669
13,074
9,228
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Gordi-_-1370
Lancelot
11
0 / 6 / 1
6,838
622
6,653
15,979
6,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 8 / 1
7,509
683
3,548
10,349
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
4
4
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
2
0.33
L
Lancelot
Gordi-_-1370
Lancelot
0
6
1
0.08
L
3
8
1
0.44
W
5
2
10
5
W
Lancelot
RumRaider202
Lancelot
13
1
5
15.5
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,878
Damage
23,275
33,380
Taken
35,556
19,066
Mitigated
13,613
8,681
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,074
1,830
0
311
9,228
3,337
0
5,228
3,770
33,176
0
L
Lancelot
Gordi-_-1370
Lancelot
6,653
2,148
0
1,596
15,979
6,545
0
7,632
7,835
0
16,915
L
3,548
430
0
750
10,349
3,731
0
6,138
3,948
8,574
0
W
14,061
1,553
0
1,748
7,345
3,558
584
3,622
3,723
36,848
0
W
Lancelot
RumRaider202
Lancelot
12,018
1,635
0
303
9,872
4,295
964
3,499
6,373
0
37,951
W
5,799
973
0
6,630
16,163
11,213
596
9,976
6,187
22,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
21,705
139
Minions Killed
91
7
Camps Cleared
3
637,134
Distance Traveled
463,671
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,358
669
58
5
2
116,723
0
L
Lancelot
6,838
622
26
2
1
209,470
1
L
Scylla
7,509
683
7
1
0
137,478
0
W
Zeus
9,176
834
69
6
4
192,505
2
W
Lancelot
10,657
969
46
4
2
249,135
1
W
Ymir
9,020
820
24
2
1
195,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role