Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bendetto
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
NoTrock
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Ares
Ares
Tarnisss
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Thor
Thor
TribeCoreDM
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,500 Elo+

VS

Team Averages
Level 98
1,527 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Lightwest
Horus
Level 98
God Stats
17W - 19L
1,508 SR
Queue Stats
46W - 45L
1,627 Elo+
Solo
Bastet
Bastet
stxr31
Bastet
Level 17
God Stats
1W - 2L
1,610 SR
Queue Stats
22W - 42L
1,312 Elo+
Solo
Sylvanus
Sylvanus
xVENOMIKx
Sylvanus
Level 128
God Stats
9W - 17L
1,518 SR
Queue Stats
342W - 384L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 3
6,307
788
3,636
5,012
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Bendetto
Neith
11
0 / 5 / 2
5,910
739
2,960
7,532
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
NoTrock
Zhong Kui
13
2 / 1 / 5
6,694
837
7,144
8,073
5,114
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Ares
12
2 / 1 / 5
6,913
864
4,889
10,027
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 3
7,135
892
7,341
5,722
2,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 3
6,392
799
5,136
7,344
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
 
Heimdallr
13
3 / 4 / 1
6,362
795
5,183
9,299
4,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Lightwest
Horus
12
2 / 0 / 3
6,016
752
4,333
7,461
5,466
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
stxr31
Bastet
8
0 / 1 / 0
4,924
616
297
861
282
Sylvanus
xVENOMIKx
Sylvanus
13
1 / 1 / 3
6,197
775
4,021
5,724
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
8
8
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
3
2.5
L
Ra
 
Ra
2
4
3
0.88
L
Heimdallr
 
Heimdallr
3
4
1
0.88
W
Neith
Bendetto
Neith
0
5
2
0.2
L
Horus
Lightwest
Horus
2
0
3
3.5
W
Zhong Kui
NoTrock
Zhong Kui
2
1
5
4.5
W
Ares
2
1
5
4.5
W
5
1
3
6.5
L
Bastet
stxr31
Bastet
0
1
0
0
L
Sylvanus
xVENOMIKx
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
18,970
36,366
Taken
30,689
20,245
Mitigated
18,046
8,374
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,636
59
488
2,001
5,012
1,732
316
1,229
3,691
22,241
0
L
Ra
 
Ra
5,136
425
692
1,366
7,344
3,421
0
2,142
5,202
21,413
0
L
Heimdallr
 
Heimdallr
5,183
2,010
0
580
9,299
4,395
0
5,266
3,987
0
16,086
W
Neith
Bendetto
Neith
2,960
1,032
0
137
7,532
3,301
676
2,390
5,010
0
13,102
L
Horus
Lightwest
Horus
4,333
2,034
715
1,791
7,461
5,466
0
4,107
3,178
0
6,931
W
Zhong Kui
NoTrock
Zhong Kui
7,144
1,028
0
3,985
8,073
5,114
531
1,534
6,519
21,324
0
W
Ares
4,889
40
0
1,523
10,027
7,779
0
1,975
7,904
10,237
0
W
7,341
604
0
240
5,722
2,319
576
1,106
4,530
0
18,430
L
Bastet
stxr31
Bastet
297
189
0
6
861
282
0
459
350
0
297
L
Sylvanus
xVENOMIKx
Sylvanus
4,021
1,217
517
965
5,724
4,482
0
3,247
2,303
16,853
3,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
29,891
161
Minions Killed
117
0
Camps Cleared
0
911,052
Distance Traveled
576,164
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,307
788
55
7
0
171,412
2
L
Ra
6,392
799
44
6
0
129,669
0
L
Heimdallr
6,362
795
25
3
0
153,831
3
W
Neith
5,910
739
28
4
0
153,810
0
L
Horus
6,016
752
8
1
0
160,238
1
W
Zhong Kui
6,694
837
35
4
0
195,418
1
W
Ares
6,913
864
11
1
0
203,244
1
W
Thor
7,135
892
32
4
0
187,168
2
L
Bastet
4,924
616
0
0
0
14,917
1
L
Sylvanus
6,197
775
40
5
0
117,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role