Player Matchup

Hun Batz
Hun Batz
PlayboyRaggy
Hun Batz
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 127L
1,615 Elo+
Party 1
Atlas
Atlas
ThatKidCroce
Atlas
Level 158
God Stats
29W - 17L
1,777 SR
Queue Stats
566W - 494L
1,640 Elo+
Party 1
Apollo
Apollo
staycorrupy
Apollo
Level 45
God Stats
2W - 4L
1,438 SR
Queue Stats
328W - 262L
1,642 Elo+
Party 1
Xing Tian
Xing Tian
themann2012
Xing Tian
Level 116
God Stats
2W - 0L
1,718 SR
Queue Stats
61W - 47L
1,581 Elo+
Solo
Ra
Ra
truetyr
Ra
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Solo
Team Averages
Level 92
1,587 SR
1,590 Elo+

VS

Team Averages
Level 46
1,583 SR
1,491 Elo+
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 48
God Stats
11W - 21L
1,557 SR
Queue Stats
11W - 22L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
PopDragon3000
Erlang Shen
Level 43
God Stats
1W - 5L
1,370 SR
Queue Stats
251W - 279L
1,378 Elo+
Solo
Jing Wei
Jing Wei
SvT Axel07
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,642 Elo+
Party 2
Odin
Odin
TheCosead13
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,413 Elo+
Solo
Tiamat
Tiamat
Torii23-99
Tiamat
Level 68
God Stats
1W - 1L
1,989 SR
Queue Stats
14W - 13L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PlayboyRaggy
Hun Batz
6
1 / 0 / 1
3,602
600
1,161
2,686
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 4
4,080
680
2,095
4,585
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
7
4 / 0 / 0
4,449
742
3,734
3,862
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
themann2012
Xing Tian
7
0 / 0 / 1
4,023
671
1,928
5,269
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 1
3,530
588
1,262
2,103
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,854
476
492
1,447
532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
PopDragon3000
Erlang Shen
4
0 / 2 / 0
3,113
519
2,546
4,190
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
SvT Axel07
Jing Wei
6
0 / 1 / 0
3,416
569
1,944
3,254
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 0
4,017
670
1,593
4,240
1,637
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Torii23-99
Tiamat
6
0 / 1 / 0
3,656
609
1,551
2,575
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hun Batz
PlayboyRaggy
Hun Batz
1
0
1
1.5
L
Erlang Shen
PopDragon3000
Erlang Shen
0
2
0
0
L
Jing Wei
SvT Axel07
Jing Wei
0
1
0
0
W
1
0
4
3
L
0
1
0
0
L
Tiamat
Torii23-99
Tiamat
0
1
0
0
W
Apollo
4
0
0
4
W
Xing Tian
themann2012
Xing Tian
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,180
Damage
8,126
18,505
Taken
15,706
7,871
Mitigated
5,764
8,304
Healing
2,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
492
246
0
132
1,447
532
0
109
1,338
1,787
0
W
Hun Batz
PlayboyRaggy
Hun Batz
1,161
600
0
1,150
2,686
848
0
184
2,502
0
11,212
L
Erlang Shen
PopDragon3000
Erlang Shen
2,546
1,205
0
592
4,190
1,675
0
1,715
2,475
0
11,018
L
Jing Wei
SvT Axel07
Jing Wei
1,944
1,559
0
449
3,254
744
0
786
2,468
0
17,048
W
2,095
1,170
0
1,386
4,585
2,398
0
1,103
3,482
8,469
0
L
1,593
501
0
1,129
4,240
1,637
0
1,706
2,312
0
22,319
L
Tiamat
Torii23-99
Tiamat
1,551
249
0
644
2,575
1,176
0
747
1,828
19,260
0
W
Apollo
3,734
2,719
0
2,554
3,862
1,203
0
298
3,564
0
29,152
W
Xing Tian
themann2012
Xing Tian
1,928
385
0
1,224
5,269
2,759
0
0
5,269
21,857
0
W
1,262
471
314
1,676
2,103
663
0
458
1,645
17,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,684
Gold Earned
17,056
168
Minions Killed
138
0
Camps Cleared
0
576,898
Distance Traveled
483,257
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,854
476
2
0
0
35,457
0
W
Hun Batz
3,602
600
33
6
0
135,453
0
L
Erlang Shen
3,113
519
19
3
0
129,005
1
L
Jing Wei
3,416
569
24
4
0
125,917
1
W
Atlas
4,080
680
10
2
0
114,378
1
L
Odin
4,017
670
49
8
0
93,041
0
L
Tiamat
3,656
609
44
7
0
99,837
0
W
Apollo
4,449
742
47
8
0
118,056
1
W
Xing Tian
4,023
671
40
7
0
94,737
3
W
Ra
3,530
588
38
6
0
114,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role