Player Matchup

Heimdallr
Heimdallr
Magnum_Miraculum
Heimdallr
Level 78
God Stats
6W - 4L
1,862 SR
Queue Stats
235W - 238L
1,501 Elo+
Solo
Hachiman
Hachiman
Papi Hames
Hachiman
Level 106
God Stats
0W - 3L
1,226 SR
Queue Stats
77W - 83L
1,434 Elo+
Party 2
Kali
Kali
Spuderman001
Kali
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,731 Elo+
Party 1
Tyr
Tyr
TheTrillLord
Tyr
Level 93
God Stats
0W - 1L
1,712 SR
Queue Stats
12W - 9L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
o JeSsDoG
Nu Wa
Level 118
God Stats
13W - 8L
1,717 SR
Queue Stats
405W - 422L
1,548 Elo+
Party 2
Team Averages
Level 92
1,603 SR
1,562 Elo+

VS

Team Averages
Level 132
1,498 SR
1,496 Elo+
Zeus
Zeus
DrDisrespectt
Zeus
Level 107
God Stats
3W - 5L
1,329 SR
Queue Stats
135W - 162L
1,497 Elo+
Solo
Chernobog
Chernobog
GigabyteBat
Chernobog
Level 129
God Stats
11W - 9L
1,281 SR
Queue Stats
841W - 873L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
Jadizi
Baba Yaga
Level 158
God Stats
3W - 0L
1,820 SR
Queue Stats
282W - 292L
1,494 Elo+
Solo
Jing Wei
Jing Wei
KillShok
Jing Wei
Level 128
God Stats
10W - 7L
1,472 SR
Queue Stats
525W - 557L
1,491 Elo+
Solo
Danzaburou
Danzaburou
johansikva
Danzaburou
Level 138
God Stats
4W - 1L
1,587 SR
Queue Stats
208W - 195L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
4 / 6 / 12
10,649
666
14,314
16,453
8,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hachiman
Papi Hames
Hachiman
19
6 / 5 / 9
11,646
728
15,708
15,039
7,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 4 / 11
12,588
787
10,863
18,390
10,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 5 / 12
11,259
704
12,885
18,816
15,428
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
o JeSsDoG
Nu Wa
18
3 / 4 / 13
10,924
683
20,951
9,857
4,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 9
12,541
784
25,156
14,714
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
GigabyteBat
Chernobog
20
1 / 3 / 14
11,532
721
7,497
13,721
6,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Jadizi
Baba Yaga
19
3 / 4 / 11
11,918
745
12,800
20,236
22,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KillShok
Jing Wei
16
3 / 11 / 6
11,405
713
6,301
20,213
8,555
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
johansikva
Danzaburou
20
8 / 4 / 7
12,754
797
19,323
21,236
10,716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
71
27
Kills
24
24
Deaths
27
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
9
5
9
2.7
W
Chernobog
GigabyteBat
Chernobog
1
3
14
2.67
W
Baba Yaga
Jadizi
Baba Yaga
3
4
11
2.13
W
Jing Wei
KillShok
Jing Wei
3
11
6
0.55
L
Heimdallr
4
6
12
1.67
L
Hachiman
Papi Hames
Hachiman
6
5
9
2.1
L
8
4
11
3.38
L
6
5
12
2.4
W
Danzaburou
johansikva
Danzaburou
8
4
7
2.88
L
Nu Wa
o JeSsDoG
Nu Wa
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,721
Damage
71,077
78,555
Taken
90,120
46,422
Mitigated
54,810
25,928
Healing
24,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,156
2,295
906
1,910
14,714
6,578
2,799
4,500
10,214
46,475
0
W
Chernobog
GigabyteBat
Chernobog
7,497
2,751
2,024
2,271
13,721
6,668
3,174
3,848
9,873
0
34,744
W
Baba Yaga
Jadizi
Baba Yaga
12,800
519
2,006
5,617
20,236
22,293
444
4,073
16,163
34,859
0
W
Jing Wei
KillShok
Jing Wei
6,301
5,623
284
2,079
20,213
8,555
0
3,421
16,792
0
20,098
L
Heimdallr
14,314
2,298
2,081
1,980
16,453
8,543
635
8,053
8,400
0
35,741
L
Hachiman
Papi Hames
Hachiman
15,708
6,447
2,327
2,705
15,039
7,495
951
8,664
6,375
0
30,969
L
10,863
3,009
511
6,717
18,390
10,047
265
9,330
9,060
0
16,341
L
12,885
1,382
1,090
5,034
18,816
15,428
55
8,142
10,674
0
17,371
W
Danzaburou
johansikva
Danzaburou
19,323
10,983
737
6,751
21,236
10,716
1,610
5,109
16,127
0
56,791
L
Nu Wa
o JeSsDoG
Nu Wa
20,951
7,489
2,002
1,481
9,857
4,909
26
3,767
6,090
41,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,066
Gold Earned
60,150
164
Minions Killed
237
0
Camps Cleared
0
1,454,208
Distance Traveled
1,422,980
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,541
784
47
3
0
282,903
1
W
Chernobog
11,532
721
56
4
0
293,728
0
W
Baba Yaga
11,918
745
25
2
0
275,342
0
W
Jing Wei
11,405
713
22
1
0
304,173
1
L
Heimdallr
10,649
666
51
3
0
284,947
1
L
Hachiman
11,646
728
36
2
0
277,397
0
L
Kali
12,588
787
17
1
0
274,500
0
L
Tyr
11,259
704
10
1
0
301,925
2
W
Danzaburou
12,754
797
87
5
0
266,834
3
L
Nu Wa
10,924
683
50
3
0
315,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role