Player Matchup

Fenrir
Fenrir
BanjoDave65
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,419 Elo+
Solo
Athena
Athena
Cejohnson_204
Athena
Level 94
God Stats
10W - 11L
1,539 SR
Queue Stats
34W - 40L
1,484 Elo+
Party 2
Chernobog
Chernobog
Jspurge04
Chernobog
Level 118
God Stats
23W - 8L
1,838 SR
Queue Stats
181W - 169L
1,479 Elo+
Party 2
King Arthur
King Arthur
KittySlayerEthan
King Arthur
Level 118
God Stats
3W - 5L
1,486 SR
Queue Stats
43W - 56L
1,465 Elo+
Party 2
Ra
Ra
SpaceCowboiii
Ra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Solo
Team Averages
Level 100
1,573 SR
1,451 Elo+

VS

Team Averages
Level 83
1,468 SR
1,467 Elo+
Lancelot
Lancelot
Audi1221
Lancelot
Level 87
God Stats
6W - 5L
1,519 SR
Queue Stats
64W - 53L
1,499 Elo+
Party 1
Neith
Neith
Mad4Money
Neith
Level 105
God Stats
23W - 22L
1,517 SR
Queue Stats
197W - 189L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
NoHopePOPE3693
Baron Samedi
Level 67
God Stats
16W - 15L
1,471 SR
Queue Stats
94W - 117L
1,463 Elo+
Solo
Yemoja
Yemoja
Rxuozz
Yemoja
Level 67
God Stats
2W - 2L
1,363 SR
Queue Stats
192W - 180L
1,444 Elo+
Party 1
Bakasura
Bakasura
TwE Kenai
Bakasura
Level 87
God Stats
17W - 18L
1,468 SR
Queue Stats
222W - 202L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 1 / 0
5,287
378
1,136
6,188
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 2
6,448
461
4,666
7,577
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
Jspurge04
Chernobog
11
2 / 1 / 2
6,695
478
9,597
9,907
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
KittySlayerEthan
King Arthur
13
3 / 1 / 0
7,869
562
7,201
12,008
6,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 0
7,441
532
2,219
6,894
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Audi1221
Lancelot
13
2 / 3 / 0
7,675
548
8,163
12,836
9,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Mad4Money
Neith
10
0 / 2 / 0
6,218
444
8,691
9,609
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NoHopePOPE3693
Baron Samedi
13
0 / 0 / 1
7,226
516
2,777
3,905
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Rxuozz
Yemoja
10
0 / 2 / 0
6,394
457
3,947
12,186
9,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
TwE Kenai
Bakasura
13
2 / 0 / 1
7,583
542
5,044
9,265
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
4
4
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Audi1221
Lancelot
2
3
0
0.67
L
Fenrir
0
1
0
0
L
1
0
2
2
L
Chernobog
Jspurge04
Chernobog
2
1
2
3
L
King Arthur
KittySlayerEthan
King Arthur
3
1
0
3
W
Neith
Mad4Money
Neith
0
2
0
0
W
Baron Samedi
NoHopePOPE3693
Baron Samedi
0
0
1
0.5
W
Yemoja
Rxuozz
Yemoja
0
2
0
0
L
1
1
0
1
W
Bakasura
TwE Kenai
Bakasura
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
28,622
42,574
Taken
47,801
21,432
Mitigated
27,845
11,434
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Audi1221
Lancelot
8,163
1,511
0
4,963
12,836
9,026
564
0
12,836
0
55,899
L
Fenrir
1,136
87
0
3,040
6,188
2,105
0
736
5,269
0
19,119
L
4,666
1,492
649
2,247
7,577
6,165
0
1,756
5,821
18,876
0
L
Chernobog
Jspurge04
Chernobog
9,597
6,227
0
1,203
9,907
3,856
0
2,112
7,755
0
61,106
L
King Arthur
KittySlayerEthan
King Arthur
7,201
1,406
0
1,839
12,008
6,387
0
0
11,813
0
55,454
W
Neith
Mad4Money
Neith
8,691
2,830
0
2,029
9,609
3,627
471
2,310
7,299
0
58,498
W
Baron Samedi
NoHopePOPE3693
Baron Samedi
2,777
209
334
1,365
3,905
1,983
288
162
3,743
50,746
0
W
Yemoja
Rxuozz
Yemoja
3,947
1,249
2,447
4,073
12,186
9,107
135
3,051
9,135
22,282
0
L
2,219
193
374
2,082
6,894
2,919
0
1,814
4,887
67,849
0
W
Bakasura
TwE Kenai
Bakasura
5,044
4,361
0
2,522
9,265
4,102
1,890
1,362
7,903
0
47,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
35,096
387
Minions Killed
432
0
Camps Cleared
0
1,227,517
Distance Traveled
1,294,053
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,675
548
104
7
0
274,144
0
L
Fenrir
5,287
378
49
4
0
159,065
2
L
Athena
6,448
461
14
1
0
282,584
4
L
Chernobog
6,695
478
104
7
0
245,297
0
L
King Arthur
7,869
562
87
6
0
277,747
1
W
Neith
6,218
444
90
6
0
248,534
0
W
Baron Samedi
7,226
516
94
7
0
249,422
8
W
Yemoja
6,394
457
43
3
0
206,453
3
L
Ra
7,441
532
133
10
0
262,824
3
W
Bakasura
7,583
542
101
7
0
315,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role