Player Matchup

Ares
Ares
Eljefecorona
Ares
Level 58
God Stats
2W - 0L
1,663 SR
Queue Stats
6W - 4L
1,156 Elo+
Party 1
Jing Wei
Jing Wei
MADNESS066
Jing Wei
Level 42
God Stats
3W - 2L
1,395 SR
Queue Stats
43W - 47L
1,448 Elo+
Party 1
Olorun
Olorun
SonkaTasher
Olorun
Level 13
God Stats
1W - 2L
1,289 SR
Queue Stats
6W - 9L
1,360 Elo+
Solo
Thanatos
Thanatos
katsurushinobi7
Thanatos
Level 89
God Stats
4W - 2L
1,401 SR
Queue Stats
58W - 54L
1,471 Elo+
Party 1
Chernobog
Chernobog
xBaAcOnZz
Chernobog
Level 152
God Stats
5W - 5L
1,570 SR
Queue Stats
53W - 45L
1,543 Elo+
Party 1
Team Averages
Level 71
1,464 SR
1,396 Elo+

VS

Team Averages
Level 89
1,510 SR
1,477 Elo+
Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kenji160
Sol
Level 68
God Stats
0W - 4L
1,292 SR
Queue Stats
78W - 107L
1,458 Elo+
Solo
Yu Huang
Yu Huang
KevDork
Yu Huang
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 49L
1,442 Elo+
Solo
Nu Wa
Nu Wa
MommyMilkiez
Nu Wa
Level 59
God Stats
89W - 109L
1,530 SR
Queue Stats
114W - 147L
1,501 Elo+
Solo
Artio
Artio
SailorGuppy
Artio
Level 102
God Stats
1W - 1L
1,726 SR
Queue Stats
322W - 322L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,204
1,041
2,437
5,664
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
MADNESS066
Jing Wei
9
1 / 1 / 5
4,697
939
4,623
3,739
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
9
0 / 1 / 4
4,516
903
2,525
4,961
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
10
2 / 1 / 2
5,305
1,061
3,732
4,408
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
xBaAcOnZz
Chernobog
11
1 / 0 / 3
4,980
996
3,974
3,132
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 0 / 0
4,745
949
3,675
4,787
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 4 / 1
4,595
919
4,124
6,092
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
KevDork
Yu Huang
7
0 / 0 / 0
3,957
791
0
0
0
9
0 / 1 / 0
4,450
890
4,988
2,458
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
4,450
890
1,743
7,257
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
7
Kills
2
3
Deaths
7
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
0
1
W
3
0
2
4
L
1
4
1
0.38
L
Yu Huang
KevDork
Yu Huang
0
0
0
0
W
Jing Wei
MADNESS066
Jing Wei
1
1
5
3.5
L
0
1
0
0
L
0
2
1
0.25
W
Olorun
0
1
4
2
W
Thanatos
2
1
2
3
W
Chernobog
xBaAcOnZz
Chernobog
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
14,530
21,904
Taken
20,594
11,413
Mitigated
9,224
7,891
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,675
761
0
1,297
4,787
2,089
0
990
3,797
0
9,614
W
2,437
277
203
783
5,664
4,331
0
2,720
2,762
5,485
0
L
4,124
2,045
0
1,056
6,092
2,167
0
1,574
4,518
10,535
0
L
Yu Huang
KevDork
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
MADNESS066
Jing Wei
4,623
4,048
0
736
3,739
1,666
82
2,045
1,654
0
8,883
L
4,988
770
0
500
2,458
636
0
730
1,728
12,774
0
L
1,743
234
421
836
7,257
4,332
0
1,668
5,589
5,276
0
W
Olorun
2,525
1,105
267
576
4,961
1,941
220
2,501
2,142
9,142
0
W
Thanatos
3,732
242
0
4,306
4,408
2,178
0
1,278
3,016
0
17,844
W
Chernobog
xBaAcOnZz
Chernobog
3,974
1,942
0
1,020
3,132
1,297
0
1,587
1,475
0
19,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
22,197
116
Minions Killed
65
0
Camps Cleared
0
594,422
Distance Traveled
465,599
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,745
949
15
3
0
137,236
2
W
Ares
5,204
1,041
3
1
0
127,089
0
L
Sol
4,595
919
17
3
0
97,359
0
L
Yu Huang
3,957
791
0
0
0
0
0
W
Jing Wei
4,697
939
10
2
0
115,122
0
L
Nu Wa
4,450
890
26
5
0
108,048
0
L
Artio
4,450
890
7
1
0
122,956
1
W
Olorun
4,516
903
22
4
0
104,478
2
W
Thanatos
5,305
1,061
33
7
0
137,222
3
W
Chernobog
4,980
996
48
10
0
110,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role