Player Matchup

Sun Wukong
Sun Wukong
Emmie
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 144L
1,788 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sal1203
Morgan Le Fay
Level 36
God Stats
13W - 15L
1,416 SR
Queue Stats
71W - 47L
1,628 Elo+
Party 1
Charybdis
Charybdis
ShotAlcazar
Charybdis
Level 160
God Stats
1W - 0L
1,697 SR
Queue Stats
299W - 146L
1,833 Elo+
Party 1
Team Averages
Level 118
1,538 SR
1,750 Elo+

VS

Team Averages
Level 90
1,504 SR
1,475 Elo+
Chang'e
Chang'e
BarryBeeBenson
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 2
Horus
Horus
Dwuff La
Horus
Level 117
God Stats
0W - 1L
1,391 SR
Queue Stats
8W - 10L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Skysecond
Ah Muzen Cab
Level 125
God Stats
3W - 2L
1,621 SR
Queue Stats
97W - 81L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Emmie
Sun Wukong
20
3 / 0 / 15
15,212
724
16,521
20,439
30,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Sal1203
Morgan Le Fay
19
5 / 5 / 10
14,702
700
19,192
14,761
6,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ShotAlcazar
Charybdis
20
11 / 8 / 5
16,821
801
25,690
24,840
7,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 9
12,515
596
12,626
26,123
12,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Dwuff La
Horus
19
6 / 7 / 5
14,144
674
14,631
23,966
14,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Skysecond
Ah Muzen Cab
20
6 / 1 / 6
15,238
726
21,494
20,758
11,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
19
Kills
13
13
Deaths
19
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
11
9
0.5
L
Horus
Dwuff La
Horus
6
7
5
1.21
W
Sun Wukong
Emmie
Sun Wukong
3
0
15
10.5
W
Morgan Le Fay
Sal1203
Morgan Le Fay
5
5
10
2
W
Charybdis
ShotAlcazar
Charybdis
11
8
5
1.69
L
Ah Muzen Cab
Skysecond
Ah Muzen Cab
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,403
Damage
48,751
60,040
Taken
70,847
44,647
Mitigated
38,383
15,568
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,626
102
1,290
5,504
26,123
12,104
0
7,581
17,996
38,990
0
L
Horus
Dwuff La
Horus
14,631
5,394
1,549
2,930
23,966
14,921
0
5,788
17,754
0
47,636
W
Sun Wukong
Emmie
Sun Wukong
16,521
3,152
986
4,726
20,439
30,471
546
4,334
16,105
0
48,651
W
Morgan Le Fay
Sal1203
Morgan Le Fay
19,192
1,558
533
2,196
14,761
6,717
1,118
4,939
9,822
47,298
0
W
Charybdis
ShotAlcazar
Charybdis
25,690
14,784
0
7,127
24,840
7,459
2,295
4,084
20,756
0
91,596
L
Ah Muzen Cab
Skysecond
Ah Muzen Cab
21,494
3,446
0
5,031
20,758
11,358
316
5,137
15,207
0
111,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
41,897
286
Minions Killed
251
7
Camps Cleared
10
1,109,572
Distance Traveled
1,075,071
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,515
596
43
2
3
307,568
4
L
Horus
14,144
674
58
3
6
343,883
3
W
Sun Wukong
15,212
724
72
3
0
444,662
2
W
Morgan Le Fay
14,702
700
80
4
2
381,226
4
W
Charybdis
16,821
801
134
6
5
283,684
0
L
Ah Muzen Cab
15,238
726
150
7
1
423,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role