Player Matchup

Baron Samedi
Baron Samedi
Autumn__Fox
Baron Samedi
Level 97
God Stats
98W - 63L
1,641 SR
Queue Stats
184W - 132L
1,573 Elo+
Party 2
Ymir
Ymir
Cryo_Surge
Ymir
Level 143
God Stats
6W - 3L
1,571 SR
Queue Stats
222W - 178L
1,543 Elo+
Party 2
Chaac
Chaac
StepDadPov-
Chaac
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 38L
1,501 Elo+
Party 2
Neith
Neith
ruskibl4t
Neith
Level 127
God Stats
1W - 1L
1,545 SR
Queue Stats
170W - 123L
1,537 Elo+
Party 2
Pele
Pele
theBREADlakes
Pele
Level 127
God Stats
3W - 5L
1,306 SR
Queue Stats
63W - 61L
1,528 Elo+
Party 2
Team Averages
Level 103
1,513 SR
1,537 Elo+

VS

Team Averages
Level 107
1,536 SR
1,472 Elo+
Cupid
Cupid
CrocodileGaming
Cupid
Level 88
God Stats
3W - 2L
1,531 SR
Queue Stats
133W - 141L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Mandolore454
Baron Samedi
Level 103
God Stats
5W - 7L
1,501 SR
Queue Stats
139W - 128L
1,551 Elo+
Party 1
Loki
Loki
PossiblyBisexual
Loki
Level 105
God Stats
18W - 16L
1,546 SR
Queue Stats
233W - 215L
1,466 Elo+
Party 1
Ganesha
Ganesha
SlimSpartan315
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,442 Elo+
Party 1
King Arthur
King Arthur
bigmart19
King Arthur
Level 122
God Stats
6W - 11L
1,604 SR
Queue Stats
462W - 540L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Autumn__Fox
Baron Samedi
19
5 / 1 / 6
12,792
581
12,875
8,780
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 9
10,879
495
5,620
14,596
14,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 4 / 6
12,357
562
18,901
27,964
34,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
ruskibl4t
Neith
20
4 / 0 / 3
13,081
595
14,185
9,842
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 3
11,949
543
10,574
14,357
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,642
393
5,138
11,954
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Mandolore454
Baron Samedi
15
4 / 7 / 1
9,390
427
9,476
15,651
7,376
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 3 / 5
10,123
460
8,495
16,113
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 2
7,791
354
5,981
17,841
16,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
bigmart19
King Arthur
15
2 / 5 / 1
9,846
448
14,290
24,325
32,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
7
7
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Autumn__Fox
Baron Samedi
5
1
6
8
L
0
2
1
0.25
W
3
1
9
7.5
L
Baron Samedi
Mandolore454
Baron Samedi
4
7
1
0.64
L
1
3
5
1.17
L
0
2
2
0.5
W
2
4
6
1.25
L
King Arthur
bigmart19
King Arthur
2
5
1
0.5
W
Neith
ruskibl4t
Neith
4
0
3
5.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,155
Damage
43,380
75,539
Taken
85,884
66,370
Mitigated
68,322
35,485
Healing
20,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Autumn__Fox
Baron Samedi
12,875
1,543
654
2,721
8,780
5,542
1,020
3,846
4,934
113,791
0
L
5,138
2,757
0
3,458
11,954
4,455
0
1,034
10,916
0
64,339
W
5,620
1,173
2,652
3,277
14,596
14,887
31
4,820
9,486
34,237
0
L
Baron Samedi
Mandolore454
Baron Samedi
9,476
672
690
3,515
15,651
7,376
0
7,879
7,483
52,721
0
L
8,495
2,637
0
6,644
16,113
7,409
0
1,587
14,443
0
78,311
L
5,981
452
544
3,262
17,841
16,646
0
5,309
12,407
45,553
0
W
18,901
4,280
0
13,497
27,964
34,045
845
3,397
24,567
0
96,780
L
King Arthur
bigmart19
King Arthur
14,290
2,117
0
2,656
24,325
32,436
0
2,148
22,140
0
73,901
W
Neith
ruskibl4t
Neith
14,185
6,565
0
6,279
9,842
5,643
2,880
2,874
6,968
0
132,686
W
10,574
2,993
0
6,405
14,357
6,253
1,034
1,092
13,265
0
106,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,058
Gold Earned
45,792
758
Minions Killed
513
0
Camps Cleared
0
2,135,293
Distance Traveled
1,974,570
32
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,792
581
199
9
0
429,983
8
L
Cupid
8,642
393
149
7
0
394,902
3
W
Ymir
10,879
495
32
1
0
416,613
12
L
Baron Samedi
9,390
427
70
3
0
366,652
3
L
Loki
10,123
460
130
6
0
464,080
0
L
Ganesha
7,791
354
37
2
0
401,181
2
W
Chaac
12,357
562
171
8
0
402,841
2
L
King Arthur
9,846
448
127
6
0
347,755
0
W
Neith
13,081
595
211
10
0
401,878
9
W
Pele
11,949
543
145
7
0
483,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role